Difference between revisions of "Samurai Warriors 5"
m (series typo fixed) |
(→Video: clarifying the 60 FPS note without speculating or suggesting that the 60 FPS option always sets to 60 (it appears to set to the refresh rate as long as it does not exceed 60)) |
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|vsync notes = <ref>{{Refcheck|user=Fayaine|date=2021-07-27|comment=Checked by forcing Vsync off in the Nvidia control panel ad getting a huge amount of tearing afterwards which was not existing before. Also confirms that the game it locked at 60 FPS.}}</ref> | |vsync notes = <ref>{{Refcheck|user=Fayaine|date=2021-07-27|comment=Checked by forcing Vsync off in the Nvidia control panel ad getting a huge amount of tearing afterwards which was not existing before. Also confirms that the game it locked at 60 FPS.}}</ref> | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = 30 | + | |60 fps notes = Options of 30 and 60 FPS via vsync. |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = |
Revision as of 14:18, 27 July 2021
Developers | |
---|---|
Omega Force | |
Publishers | |
Koei Tecmo | |
Release dates | |
Windows | July 26, 2021 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Hack and slash |
Art styles | Cel-shaded |
Themes | Japan |
Series | Samurai Warriors, Warriors |
Samurai Warriors | |
---|---|
Subseries of Warriors | |
Samurai Warriors 2 | 2008 |
Samurai Warriors 4-II | 2015 |
Samurai Warriors: Spirit of Sanada | 2017 |
Samurai Warriors 5 | 2021 |
Samurai Warriors 5 is a third-person hack and slash game developed by Omega Force and published by Koei Tecmo. It is a part of the Samurai Warriors franchise within the larger Warriors series.
A demo of the game was made available on July 20, 2021 for players to try out the game prior to release.[1] The full version was released on Steam on July 26, 2021.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Digital Deluxe Edition also available. |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Multiple scenarios, weapons and horse armor | |
Season Pass Bonus Bonus | Part of the Season Pass | |
Digital Deluxe Edition Bonus | Part of the Digital Deluxe Edition | |
Deluxe Costume - Nobunaga Oda | Part of the Digital Deluxe Edition | |
Deluxe Costume - Mitsuhide Akechi | Part of the Digital Deluxe Edition | |
"SAMURAI WARRIORS" Costume - Nobunaga Oda | Free until August 9, 2021 | |
"SAMURAI WARRIORS" Costume - Mitsuhide Akechi | Free until August 9, 2021 | |
Special Costume - Mitsuhide Akechi | Pre-order only costume. | |
Special Costume - Nobunaga Oda | Pre-order only costume. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\KoeiTecmo\SAMURAI WARRIORS 5\ %USERPROFILE%\Documents\KoeiTecmo\SAMURAI WARRIORS 5\Savedata\inputmap*.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1591530/pfx/[Note 1] |
- General settings are stored in registry while keyboard input settings are stored in
%USERPROFILE%\Documents
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KoeiTecmo\SAMURAI WARRIORS 5\Savedata\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1591530/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | [2] | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | [4] | ||
Anti-aliasing (AA) | On/off toggle. | ||
Vertical sync (Vsync) | [5] | ||
60 FPS | Options of 30 and 60 FPS via vsync. | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Slider with 15 positions. Setting also affects controller input. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Horizontal Camera can also be inverted. Setting also affects controller input. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Slider with 15 positions. Setting also affects mouse input. | |
Controller Y-axis inversion | Horizontal Camera can also be inverted. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Background Music, Sound Effect, Voice Volume. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Traditional Chinese | ||||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core i5-4460 | Intel Core i7-4770 AMD Ryzen 5 2600 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R7 370 DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 590 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1591530/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1591530) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ SAMURAI WARRIORS 5 Trial version, 20 July 2021 – 02:26:16 UTC [missing title] - last accessed on 2021-07-26
- ↑ Verified by User:Fayaine on 2021-07-26
- Tested with a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2021-07-26
- Tested with a custom resolution of 3840x2160.
- ↑ Verified by User:Fayaine on 2021-07-27
- Took a sccreenshot with 16x AF forced and without. The game seems to use a low amount of AF possibly 4x. As Forcing it off was worse than it's default.
- ↑ Verified by User:Fayaine on 2021-07-27
- Checked by forcing Vsync off in the Nvidia control panel ad getting a huge amount of tearing afterwards which was not existing before. Also confirms that the game it locked at 60 FPS.