This page is for the 2020 reboot. For the PC port of the 1993 Neo Geo game, see Samurai Shodown.
Key points
- Alt+F4 is used to quit the game.[1]
Availability
DLC and expansion packs
Name |
Notes |
|
Season Pass 1 |
Includes 4 DLC characters: Rimururu, Basara, Kazuki Kazama and Wan-Fu. |
|
Season Pass 2 |
Includes 4 DLC characters: Mina Majikina, Sogetsu Kazama, Iroha and For Honor's Warden. |
|
DLC Character: Rimururu |
Included in Season Pass 1. |
|
DLC Character: Basara |
Included in Season Pass 1. |
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DLC Character: Kazuki Kazama |
Included in Season Pass 1. |
|
DLC Character: Wan-Fu |
Included in Season Pass 1. |
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DLC Character: Mina Majikina |
Included in Season Pass 2. |
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DLC Character: Sogetsu Kazama |
Included in Season Pass 2. |
|
DLC Character: Iroha |
Included in Season Pass 2. |
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DLC Character: Warden |
Included in Season Pass 2. |
|
Game data
Configuration file(s) location
System |
Location |
Windows |
%LOCALAPPDATA%\SamuraiShodown\Saved\Config\WindowsNoEditor |
Save game data location
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
- By default, the game is pillarboxed on 21:9 monitors.
Hex values change for 21:9 support
|
- Download HxD hex a editor from here.
- Open HxD hex editor and click on
File then Open .
- Choose
SamuraiShodown-Win64-Shipping.exe found in Epic Games\SamuraiShodown\SamuraiShodown\Binaries\Win64 .
- Click on
Search , then Find and choose the Hex-values tab.
- In the
Seach for: box, type 39 8E E3 3F and replace every value you find with 26 B4 17 40 for 2560x1080 or 8E E3 18 40 for 3440x1440.
- Save and exit.
- Menus and FMVs will stay pillarboxed.
|
- No Vsync option in-game for the time being.
- SNK is aware of the issue and will address it on a future patch.
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Music, Stage background, SFX, Character speech, System audio. |
Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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German |
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Italian |
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Spanish |
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Latin American Spanish |
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Korean |
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Japanese |
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Brazilian Portuguese |
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Traditional Chinese |
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Simplified Chinese |
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Network
Multiplayer types
Connection types
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7 |
10 |
Processor (CPU) |
Intel Core i5
| Intel Core i7 |
System memory (RAM) |
8 GB |
16 GB |
Hard disk drive (HDD) |
35 GB | |
Video card (GPU) |
Nvidia GeForce GTX 770 (2 GB) AMD Radeon R9 280 (3 GB)
| Nvidia GeForce GTX 1060 (6 GB) AMD Radeon RX 480 (4 GB) |
- A 64-bit operating system is required.
References
- ↑ Verified by User:Neurochild on 2020-06-15
- ↑ Yasuyuki Oda on Twitter - last accessed on 2020-06-24
- ↑ No V-Sync? - last accessed on 2020-06-12
- ↑ Verified by User:AlRayes BRN on 2020-06-11
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-06-11
- Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-06-11
- Tested the game by hot-plugging 2 different controllers