Samurai Shodown (2020)
From PCGamingWiki, the wiki about fixing PC games
This page is for the 2020 reboot. For the PC port of the 1993 Neo Geo game, see Samurai Shodown.
Developers | |
---|---|
SNK Corporation | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | June 11, 2020 |
Reception | |
Metacritic | 76 |
OpenCritic | 79 |
IGDB | 81 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Controls | Direct control |
Perspectives | Side view |
Genres | Arcade, Fighting |
Art styles | Anime, Stylized |
Themes | Japan |
Series | Samurai Shodown |
Samurai Shodown | |
---|---|
Samurai Shodown II | 1996 |
Samurai Shodown II (2015) | 2015 |
Samurai Shodown V Special | 2015 |
Samurai Shodown | 2018 |
Samurai Shodown III | 2018 |
Samurai Shodown IV | 2018 |
Samurai Shodown V | 2019 |
Samurai Shodown NeoGeo Collection | 2020 |
Samurai Shodown (2020) | 2020 |
Samurai Shodown (2020) is a singleplayer and multiplayer side view arcade and fighting game in the Samurai Shodown series.
Released in Japan as Samurai Spirits.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam |
- Constant internet connection no longer required.[1]
Version differences
- The Steam Edition contains the base game and Season Pass 1.
- The Deluxe Pack contains the base game and Season Pass 1 and 2.
- The Kiwami Pack contains the base game and Season Pass 1, 2 and 3.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass 1 | Includes 4 DLC characters: Rimururu, Basara, Kazuki Kazama and Wan-Fu. | |
Season Pass 2 | Includes 4 DLC characters: Mina Majikina, Sogetsu Kazama, Iroha and For Honor's Warden. | |
Season Pass 3 | Includes 4 DLC characters: Cham Cham, Hibiki Takane, Shiro Tokisada Amakusa and Guilty Gear's Baiken. | |
DLC Character: Rimururu | Included in Season Pass 1. | |
DLC Character: Basara | Included in Season Pass 1. | |
DLC Character: Kazuki Kazama | Included in Season Pass 1. | |
DLC Character: Wan-Fu | Included in Season Pass 1. | |
DLC Character: Mina Majikina | Included in Season Pass 2. | |
DLC Character: Sogetsu Kazama | Included in Season Pass 2. | |
DLC Character: Iroha | Included in Season Pass 2. | |
DLC Character: Warden | Included in Season Pass 2. | |
DLC Character: Cham Cham | Included in Season Pass 3. | |
DLC Character: Hibiki Takane | Included in Season Pass 3. | |
DLC Character: Shiro Tokisada Amakusa | Included in Season Pass 3. | |
DLC Character: Baiken | Included in Season Pass 3. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SamuraiShodown\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1342260/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SamuraiShodown\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1342260/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Pillarboxed by default, see Ultra-widescreen. | ||
4K Ultra HD | Officially supported as of patch 1.90[2] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA by default, On and off only. | ||
Vertical sync (Vsync) | No option in-game. See Vertical sync. | ||
60 FPS | Game is locked to 60 FPS. | ||
120+ FPS | |||
High dynamic range display (HDR) | Automatically enabled when Windows HDR is on and game is in full screen (not borderless window).[citation needed] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
- By default, the game is pillarboxed on 21:9 monitors.
Hex values change for 21:9 support |
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|
Hex values change for 32:9 support |
---|
|
Vertical sync
- Borderless fullscreen always uses the system's Vsync while exclusive fullscreen has none. The method will enforce it for all display modes.
Enable Vsync[3] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | A controller or keyboard is required. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | [4] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [5] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [6] | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Stage background, SFX, Character speech, System audio. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Latin American Spanish | ||||
Korean | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Traditional Chinese | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus |
||
LAN play | ||||
Online play | 10 | Versus, Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Self-hosting |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 770 AMD Radeon R9 280 2 GB (Nvidia), 3 GB (AMD) of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 480 6 GB (Nvidia), 4 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1342260/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1342260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ SNK GLOBAL on Twitter - last accessed on 2021-07-08
- ↑ Yasuyuki Oda on Twitter - last accessed on 2020-06-24
- ↑ How To Play Samurai Shodown PC With 4K Graphics and Vsync - last accessed on 2020-06-14
- ↑ Verified by User:AlRayes BRN on 2020-06-11
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-06-11
- Tested the game with Sony's PlayStation DualShock 4 V2 controller connected through a USB cable
- ↑ Verified by User:AlRayes BRN on 2020-06-11
- Tested the game by hot-plugging 2 different controllers