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Difference between revisions of "Quake Live"

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|reception    =  
 
|reception    =  
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
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{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
{{Infobox game/row/taxonomy/themes            | Fantasy, Sci-fi }}
+
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 
{{Infobox game/row/taxonomy/series            | Quake }}
 
{{Infobox game/row/taxonomy/series            | Quake }}
 
|steam appid  = 282440
 
|steam appid  = 282440
 
|gogcom id    =  
 
|gogcom id    =  
 
|igdb        = quake-live
 
|igdb        = quake-live
 +
|lutris      = quake-live
 
|strategywiki = Quake Live
 
|strategywiki = Quake Live
|mobygames    = quake-live
+
|mobygames    = 47703
 
|wikipedia    = Quake Live
 
|wikipedia    = Quake Live
 
|winehq      = 8463
 
|winehq      = 8463
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}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} As of October 27, 2015, the game is no longer free to play.<ref>https://store.steampowered.com/app/282440/</ref>  Players who have had Quake Live installed with their Steam ID previously are grandfathered in and do not have to purchase.<ref>{{Refcheck|user=Mars icecream|date=2016-9-22}}</ref><ref>{{Refcheck|user=Blackbird|date=2016-9-22}}</ref>
+
|introduction      = '''''Quake Live''''' is a tweaked version of the 1999 {{Glossary:FPS}} ''[[Quake III: Arena]]''.
{{++}} Has a vast amount of customizable option settings.
+
 
{{++}} Mod support via Steam Workshop added October 27, 2015.<ref name="SteamworksLaunch">[https://steamcommunity.com/games/282440/announcements/detail/101688990770553028 Steam Community Announcement - Quake Live Steamworks Launch]</ref>
+
|release history  = It was originally released as a browser game on August 6, 2010, then ported back to the PC on January 10, 2014. While initially free-to-play with premium options, it was converted to a one-time purchase model on October 27, 2015.<ref>{{Refurl|url=https://store.steampowered.com/app/282440/|title=store.steampowered.com|date=May 2023}}</ref>  Players who have had Quake Live installed with their Steam ID previously are grandfathered in and do not have to purchase.<ref>{{Refcheck|user=Mars icecream|date=2016-9-22}}</ref><ref>{{Refcheck|user=Blackbird|date=2016-9-22}}</ref>
{{--}} OS X and Linux support was dropped on December 17, 2013.<ref>[http://www.quakelive.com/forum/showthread.php?34802-Standalone-Update-Dec-17-2013 Standalone Update - Dec 17, 2013]</ref>
+
 
 +
OS X and Linux support was dropped on December 17, 2013.<ref>{{Refurl|url=http://www.quakelive.com/forum/showthread.php?34802-Standalone-Update-Dec-17-2013|title=Standalone Update - Dec 17, 2013|date=May 2023}}</ref>
 +
 
 +
Mod support via Steam Workshop added October 27, 2015.<ref name="SteamworksLaunch">[https://steamcommunity.com/games/282440/announcements/detail/101688990770553028 Steam Community Announcement - Quake Live Steamworks Launch]</ref>
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
 
{{mm}} [http://www.quakelive.com/forum/forum.php Official forums]
 
{{mm}} [http://www.quakelive.com/forum/forum.php Official forums]
 
{{mm}} [https://steamcommunity.com/app/282440/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/282440/discussions/ Steam Community Discussions]
{{mm}} [http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki]
+
{{mm}} [https://quake.fandom.com/wiki/Quake_Wikia Quake Wiki]
  
 
==Availability==
 
==Availability==
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{{Availability/row| Steam | 282440 | Steam | | | Windows }}
 
{{Availability/row| Steam | 282440 | Steam | | | Windows }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam}}.
 
  
 
==Game data==
 
==Game data==
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{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{p|userprofile}}\AppData\LocalLow\id Software\quakelive\home\baseq3\}}
 
{{Game data/config|Windows|{{p|userprofile}}\AppData\LocalLow\id Software\quakelive\home\baseq3\}}
{{Game data/config|OS X|~/Library/Application Support/QuakeLive/quakelive/home/baseq3/}}
+
{{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/QuakeLive/quakelive/home/baseq3/}}
{{Game data/config|Linux|~/.quakelive/quakelive/home/baseq3/}}
+
{{Game data/config|Linux|{{p|linuxhome}}/.quakelive/quakelive/home/baseq3/}}
 
{{Game data/config|Steam|{{p|game}}/{{p|uid}}/}}
 
{{Game data/config|Steam|{{p|game}}/{{p|uid}}/}}
 
}}
 
}}
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|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Capped at 125 FPS; to change use <code>com_maxfps</code> in the console ({{key|~}}).<ref>[http://www.esreality.com/post/1779167/r-displayrefresh-com-maxfps-ect/ ESR - r_displayrefresh & com_maxFPS ect - Quake Live Forum]</ref>
+
|120 fps notes              = Capped at 125 FPS; to change use <code>com_maxfps</code> in the console ({{key|~}}).<ref>{{Refurl|url=http://www.esreality.com/post/1779167/r-displayrefresh-com-maxfps-ect/|title=ESR - r_displayrefresh & com_maxFPS ect - Quake Live Forum|date=9 June 2023}}</ref>. It may also be necessary to change <code>com_idleSleep</code> <ref>{{Refurl|url=https://steamcommunity.com/app/282440/discussions/0/490124466479461811/|title=idlesleep confusion - Steam Community|date=May 2023}}</ref>
 +
 
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = hackable
 
|controller support        = hackable
|controller support notes  = In the console (press {{key|~}}), type in <code>in_joystick 1</code> to enable support.<ref>[http://www.quakelive.com/forum/showthread.php?2818-game-controller game controller - QUAKE LIVE Forums]</ref> Note that there is no default gamepad layout and it needs to be mapped manually. The command will also disable keyboard movement controls.
+
|controller support notes  = In the console (press {{key|~}}), type in <code>in_joystick 1</code> to enable support.<ref>{{Refurl|url=http://www.quakelive.com/forum/showthread.php?2818-game-controller|title=game controller - QUAKE LIVE Forums|date=May 2023}}</ref> Note that there is no default gamepad layout and it needs to be mapped manually. The command will also disable keyboard movement controls.
 
|full controller          = false
 
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 +
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
|macos arm app          =  
+
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = false
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 12:04, 22 April 2024

Quake Live
Quake Live cover
Developers
id Software
Publishers
Bethesda Softworks
Engines
id Tech 3
Release dates
Windows August 6, 2010
macOS (OS X) August 6, 2010
Linux August 6, 2010
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Themes Sci-fi
Series Quake
Quake Live on IGDB
Quake Live guide on StrategyWiki
Quake Live on MobyGames
Quake Live on Wikipedia
Quake
Quake 1996
Quake II 1997
Quake III Arena 1999
Quake 4 2005
Enemy Territory: Quake Wars 2007
Quake Live 2010
Quake II RTX 2019
Quake Enhanced 2021
Quake Champions 2022
Quake II Enhanced 2023

Quake Live is a tweaked version of the 1999 FPS Quake III: Arena.

It was originally released as a browser game on August 6, 2010, then ported back to the PC on January 10, 2014. While initially free-to-play with premium options, it was converted to a one-time purchase model on October 27, 2015.[1] Players who have had Quake Live installed with their Steam ID previously are grandfathered in and do not have to purchase.[2][3]

OS X and Linux support was dropped on December 17, 2013.[4]

Mod support via Steam Workshop added October 27, 2015.[5]

General information

Official forums
Steam Community Discussions
Quake Wiki

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\id Software\quakelive\home\baseq3\
macOS (OS X) $HOME/Library/Application Support/QuakeLive/quakelive/home/baseq3/
Linux $HOME/.quakelive/quakelive/home/baseq3/
Steam <path-to-game>/<user-id>/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/282440/pfx/[Note 1]
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Custom resolutions can be set via console commands and config edits, but aspect ratios are limited to 4:3, 16:9, and 16:10; increasing the width of the resolution will result in stretched graphics.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Capped at 125 FPS; to change use com_maxfps in the console (~).[6]. It may also be necessary to change com_idleSleep [7]
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Borderless fullscreen windowed

Instructions[citation needed]
  1. Download and install Windowed Borderless Gaming
  2. Run the desired game in a windowed mode, Right Click on the Windowed Borderless Gaming tray icon.
  3. Click on Add window (F3), then Alt+Tab back to the game and push F3.
  4. Now the game will be borderless.

Notes

Right Click the Windowed Borderless Gaming tray icon and click on Open game settings to set the resolution to your desktop resolution as not doing so will cause some elements such as the Quake Chat to be partially obstructed from view.

Input

In-game control settings.
In-game control settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
In the console (press ~), type in in_joystick 1 to enable support.[8] Note that there is no default gamepad layout and it needs to be mapped manually. The command will also disable keyboard movement controls.
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
64 Use sv_serverType "1"[citation needed] FFA, TDM, DM, Duel, Race, CA.
Online play
16

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Requires Steam version[5]
Direct IP

Ports

Protocol Port(s) and/or port range(s)
TCP 5222
UDP 27000-27999
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Game not visible in Steam library

If you got the game for free after being grandfathered in, it might not be visible in your Steam library.
In Google Chrome, you may need to use Ctrl+ Enter to properly open the URL.
Steam URL[9]
  1. Enter this Steam URL into your browser address bar: steam://install/282440/.
  2. The browser will ask to open the URL in Steam.
  3. The install prompt for Quake Live should then appear, and the game will remain in your library as long as it is installed.

OS X port

Wineskin wrapper[citation needed]

Available at The Porting Team.

Other information

API

Technical specs Supported Notes
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio DirectSound
Interface Awesomium
Multiplayer Steamworks
Anti-cheat Valve Anti-Cheat (VAC)

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel 2.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Nvidia GeForce4 MX
ATI Radeon 8500
Intel i915 Chipset
DirectX 9.0 compatible
Sound (audio device) Stereo (2-Channel audio) support


Notes

  1. Notes regarding Steam Play (Linux) data:

References