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Difference between revisions of "Outlast"

From PCGamingWiki, the wiki about fixing PC games
m (Added MobyGames)
 
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Line 6: Line 6:
 
{{Infobox game/row/porter|Soft Flight|Linux}}
 
{{Infobox game/row/porter|Soft Flight|Linux}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Red Barrels}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 3}}
 
{{Infobox game/row/engine|Unreal Engine 3}}
Line 12: Line 13:
 
{{Infobox game/row/date|OS X|March 31, 2015}}
 
{{Infobox game/row/date|OS X|March 31, 2015}}
 
{{Infobox game/row/date|Linux|March 31, 2015}}
 
{{Infobox game/row/date|Linux|March 31, 2015}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|outlast|80}}
 +
{{Infobox game/row/reception|OpenCritic|290/outlast|76}}
 +
{{Infobox game/row/reception|IGDB|outlast|77}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Stealth, Survival horror }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Horror }}
 +
{{Infobox game/row/taxonomy/series            | Outlast }}
 
|steam appid  = 238320
 
|steam appid  = 238320
 
|gogcom id    = 1207660064
 
|gogcom id    = 1207660064
 
|gogcom id side = 1207664463
 
|gogcom id side = 1207664463
 +
|hltb        = 13407
 +
|lutris      = outlast
 +
|mobygames    = 63409
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = outlast
 
 
|wikipedia    = Outlast
 
|wikipedia    = Outlast
 
|winehq      = 15510
 
|winehq      = 15510
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Outlast}}
 
  
'''Key points'''
+
{{Introduction
{{ii}} 32-bit systems are not officially supported but a workaround exists (see [[#32-bit workaround|32-bit workaround]]).
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    = 32-bit systems are not officially supported but a workaround exists (see [[#32-bit workaround|32-bit workaround]]).
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 34: Line 58:
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Developer | https://redbarrelsgames.com/games/outlast/ | DRM-free | Purchase via Humble Widget. | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Developer | https://redbarrelsgames.com/games/outlast/ | DRM-free | Purchase via Humble Widget. | Steam | Windows, OS X, Linux }}
 +
{{Availability/row| Epic Games Store | outlast | unknown | | | Windows, OS X }}
 
{{Availability/row| GOG.com | outlast | DRM-free | | | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | outlast | DRM-free | | | Windows, OS X, Linux }}
 
{{Availability/row| GMG | outlast-pc | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| GMG | outlast-pc | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | outlast | DRM-free | | Steam  | Windows, OS X, Linux }}
 
{{Availability/row| Humble | outlast | DRM-free | | Steam  | Windows, OS X, Linux }}
{{Availability/row| Steam | 238320 | Steam | [https://store.steampowered.com/bundle/5024/Outlast_Trinity Outlast Trinity] also available. | | Windows, OS X, Linux }}
+
{{Availability/row| Steam | 238320 | DRM-free | [https://store.steampowered.com/bundle/5024/Outlast_Trinity Outlast Trinity] also available. | | Windows, OS X, Linux }}
 
}}
 
}}
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
 
{{DLC/row| {{store link|Steam|273300|Whistleblower}} | Part of the [https://store.steampowered.com/bundle/5024/Outlast_Trinity Outlast Trinity] | Windows, OS X, Linux }}
 
{{DLC/row| {{store link|Steam|273300|Whistleblower}} | Part of the [https://store.steampowered.com/bundle/5024/Outlast_Trinity Outlast Trinity] | Windows, OS X, Linux }}
Line 47: Line 73:
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Delete/rename IntroLogo.bik|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Delete/rename IntroLogo.bik|ref={{cn|date=July 2016}}|fix=
# Go to <code>{{p|game}}/OLGame/Movies/</code>
+
# Go to {{folder|{{p|game}}\OLGame\Movies\}}.
# Delete or rename <code>IntroLogo.bik</code>
+
# Delete or rename {{file|IntroLogo.bik}}.
 
}}
 
}}
  
Line 70: Line 96:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       = unknown
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = false
+
|gog galaxy               = false
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     = Approx. 10 MB available.<br/>Settings will sync too, including graphics settings.
+
|steam cloud notes         = Approx. 10 MB available.<br/>Settings will sync too, including graphics settings.
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|OutlastGeneral.png|General settings.}}
 
{{Image|OutlastGeneral.png|General settings.}}
 
{{Image|OutlastGraphics.png|Video settings.}}
 
{{Image|OutlastGraphics.png|Video settings.}}
{{Video settings
+
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/outlast/en
 
|wsgf link                  = https://www.wsgf.org/dr/outlast/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
Line 111: Line 137:
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          = Controlled by the Textures setting.
 
|anisotropic notes          = Controlled by the Textures setting.
|antialiasing              = hackable
+
|antialiasing              = true
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. Nvidia users can achieve [[SGSSAA]] with flag <code>0x080010C1</code>.
+
|antialiasing notes        = [[FXAA]]. (set by setting the Effects setting to at least High) See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for [[MSAA]]. [[SGSSAA]] also available for Nvidia GPUs through Nvidia Inspector with the <code>0x080010C1</code> flag.
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 119: Line 148:
 
|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = Frame rate is capped at 62 FPS. See [[#High frame rate|High frame rate]].
 
|120 fps notes              = Frame rate is capped at 62 FPS. See [[#High frame rate|High frame rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
{{ii}} HBAO also available with flags <code>0x00000010</code> or <code>0x00000025</code>. The latter one is higher quality but incompatible with anti-aliasing, use [[#Downsampling|Downsampling]].
+
{{ii}} HBAO+ also available for Nvidia GPUs through Nvidia Inspector with the <code>0x00000025</code> flag. HBAO+ is incompatible with [[SGSSAA]] but has no issues with [[#Downsampling|Downsampling]].
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
{{Fixbox|description=Change FOV|ref=<ref>[https://www.wsgf.org/dr/outlast/en Outlast | WSGF]</ref>|fix=
 
{{Fixbox|description=Change FOV|ref=<ref>[https://www.wsgf.org/dr/outlast/en Outlast | WSGF]</ref>|fix=
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|userprofile\Documents}}\My Games\Outlast\OLGame\Config\OLGame.ini}}.
# Open <code>OLGame.ini</code>.
 
 
# Change the following values to your preference.
 
# Change the following values to your preference.
#* <code>DefaultFOV=90.0</code> - Miles' actual FOV
+
#* <code>DefaultFOV=100.0</code> - Default FOV
#* <code>RunningFOV=100.0</code> - slightly higher FOV during sprint, including 'run+look back'
+
#* <code>RunningFOV=120.0</code> - Sprinting FOV
#* <code>CamcorderMinFOV=15.0</code> - camcorder FOV at maximum zoom, leave at default
+
#* <code>CamcorderMinFOV=15.0</code> - Camcorder FOV at maximum zoom
#* <code>CamcorderNVMaxFOV=83.0</code> - camcorder FOV, night vision on
+
#* <code>CamcorderNVMaxFOV=90.0</code> - Camcorder FOV with night vision enabled
#* <code>CamcorderMaxFOV=83.0</code> - camcorder FOV, normal view
+
#* <code>CamcorderMaxFOV=90.0</code> - Camcorder FOV with night vision disabled
 
}}
 
}}
  
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
{{Fixbox|description=Set borderless windowed|ref={{cn|date=September 2017}}|fix=
+
{{Fixbox|description=Set borderless windowed|ref=<ref>[[Glossary:Borderless fullscreen windowed#GeDoSaTo|GeDoSaTo]]</ref>|fix=
# Go to <code>{{p|game}}/OLGame/Movies/</code>.
+
# Go to {{folder|{{p|userprofile\Documents}}\My Games\Outlast\OLGame\Movies\}}. (Optional)
# Delete or rename <code>IntroLogo.bik</code>.
+
# Delete or rename {{file|IntroLogo.bik}}. (Optional)
# Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide].
+
# Install and run [https://community.pcgamingwiki.com/files/file/897-gedosato/ GeDoSaTo].
# Start the game in fullscreen mode and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel.
+
# Edit settings and find the following line in {{file|GeDoSaTo.ini}}: <code>forceBorderlessFullscreen false</code>.
# Open the Display menu and select "Windowed Mode" and "Force Override".
+
# Edit the value from <code>false</code> to <code>true</code> to force this mode.
# Expand "Window Management" and "Style and Position".
+
# Add "OLGame" to the user whitelist.
# Enable "Borderless" and "Fullscreen (Borderless Upscale)".
+
# Run the game in its normal fullscreen mode as opposed to windowed.
# Restart game to apply the changes.
+
 
 +
'''Notes'''
 +
{{ii}} GeDoSaTo works best for Outlast, as it runs on [[Engine:Unreal Engine 3|Unreal Engine 3]].
 +
{{ii}} Updater/installer may crash. From an administrator [[Windows#Command Prompt|command prompt]], run <code>REG ADD "HKLM\SOFTWARE\Microsoft\.NETFramework\v4.0.30319" /v SchUseStrongCrypto /t REG_DWORD /d 1 /reg:32</code>.<ref>{{Refurl|url=https://github.com/PeterTh/gedosato/issues/408#issuecomment-444757518|title=Unexpected Error has occurred popup during installation · Issue #408 · PeterTh/gedosato|date=9 June 2023}}</ref>
 
}}
 
}}
  
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{Fixbox|description=Edit ''OLSystemSettings.ini''|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Edit OLSystemSettings.ini|ref={{cn|date=July 2016}}|fix=
For MSAA, set ''bAllowD3D9MSAA'' to True and ''MaxMultiSamples'' to the value you prefer (min 2, max 8).<br>
+
# Open {{file|{{p|userprofile\Documents}}\My Games\Outlast\OLGame\Config\OLSystemSettings.ini}}.
For post-process AA, enable either ''bAllowPostprocessMLAA'' or ''bAllowTemporalAA''.
+
# For MSAA, set <code>bAllowD3D9MSAA</code> to <code>True</code> and <code>MaxMultiSamples</code> to <code>2</code>, <code>4</code>, or <code>8</code>.
{{ii}} Higher in game setting appear to enable FXAA, disable by setting ''bAllowPostprocessFXAA'' to False.
+
# For post-process AA, enable either <code>bAllowPostprocessMLAA</code> or <code>bAllowTemporalAA</code>.
 +
 
 +
'''Notes'''
 +
{{ii}} The "high" and "very high" in-game settings enable FXAA, set <code>bAllowPostprocessFXAA</code> to False to disable it.
 
{{--}} Installing the DLC breaks MSAA support.
 
{{--}} Installing the DLC breaks MSAA support.
 
}}
 
}}
  
 
===[[Glossary:Downsampling|Downsampling]]===
 
===[[Glossary:Downsampling|Downsampling]]===
{{Fixbox|description=Edit ''OLEngine.ini''|ref=<ref>https://steamcommunity.com/app/238320/discussions/0/152392786905385854/</ref>|fix=
+
{{Fixbox|description=Edit OLEngine.ini|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/238320/discussions/0/152392786905385854/|title=Steam Community|date=May 2023}}</ref>|fix=
#First configure/enable your downsampling method as you would normally.
+
# Change <code>bUseCustomResolution</code> to True.
#Change ''bUseCustomResolution'' to True.
+
# Change <code>CustomResX</code> and <code>CustomResY</code> to desired downsampling resolution.
#Change ''CustomResX'' and ''CustomResY'' to desired downsampling resolution.
 
 
}}
 
}}
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|description=Change frame rate smoothing|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Change frame rate smoothing|ref=[https://steamcommunity.com/app/238320/discussions/0/846963710902292389/?ctp=22]|fix=
# Go to the [[#Game data|configuration file(s) location]].  
+
# Open {{file|{{p|userprofile\Documents}}\My Games\Outlast\OLGame\Config\OLEngine.ini}}.
# Open <code>OLEngine.ini</code>.
+
# Change all instances of <code>bSmoothFrameRate=True</code> to <code>bSmoothFrameRate=False</code>.
# Change the second instance of <code>bSmoothFrameRate=True</code> to <code>bSmoothFrameRate=False</code>, or raise <code>MaxSmoothedFrameRate=62.000000</code> value.
+
# Set all instances of <code>MinSmoothedFrameRate</code> to the <code>0</code> value.
 +
# Set all instances of <code>MaxSmoothedFrameRate</code> to the <code>0</code> value.
 
# Save the changes.
 
# Save the changes.
  
 
'''Notes'''
 
'''Notes'''
 +
{{ii}} Note that there are multiple instances of each of those lines. All of them may have to be changed to fully unlock the frame rate.
 
{{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]].
 
{{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]].
 
}}
 
}}
Line 178: Line 215:
 
===Motion blur===
 
===Motion blur===
 
{{Fixbox|description=Edit OLSystemSettings.ini|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=176247453</ref>|fix=
 
{{Fixbox|description=Edit OLSystemSettings.ini|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=176247453</ref>|fix=
Change the following:
+
# Open {{file|{{p|userprofile\Documents}}\My Games\Outlast\OLGame\Config\OLSystemSettings.ini}}.
 +
# Change the following:
 
<pre>
 
<pre>
 
MotionBlur=True
 
MotionBlur=True
 
MotionBlurPause=True
 
MotionBlurPause=True
MotionBlurSkinning=1
 
 
AllowRadialBlur=True
 
AllowRadialBlur=True
MaxFilterBlurSampleCount=16
 
MobilePostProcessBlurAmount=32.0
 
 
</pre>
 
</pre>
 
to
 
to
 
<pre>
 
<pre>
MotionBlur=FALSE
+
MotionBlur=False
MotionBlurPause=FALSE
+
MotionBlurPause=False
MotionBlurSkinning=0
+
AllowRadialBlur=False
AllowRadialBlur=FALSE
 
MaxFilterBlurSampleCount=8
 
MobilePostProcessBlurAmount=16.0
 
 
</pre>
 
</pre>
 +
 +
'''Notes'''
 +
{{ii}} Note that there are multiple instances of each of those lines. All of them may have to be changed to fully disable motion blur.
 
}}
 
}}
  
===Disable film grain/depth of field===
+
===Depth of field===
{{Fixbox|description=Edit OLSystemSettings.ini|ref=<ref>https://steamcommunity.com/app/238320/discussions/0/540741131475598122/</ref>|fix=
+
{{--}} Disabling depth of field also disables all other post-processing effects in the game, including the night vision effect.
Find <code>DepthOfField=True</code> and set it to false.
+
{{Fixbox|description=Edit OLSystemSettings.ini|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/238320/discussions/0/540741131475598122/|title=Steam Community|date=May 2023}}</ref>|fix=
 +
* Find <code>DepthOfField=True</code> and set it to False.
 
}}
 
}}
  
{{Fixbox|description=Edit ConsoleVariables.ini|ref=<ref>https://gaming.stackexchange.com/questions/130067/is-there-any-way-to-disable-the-film-grain-effect</ref>|fix=
+
===Film grain===
Find <code>ImageGrain=</code> and set it to <code>0.0</code>.
+
{{++}} Removes the film grain effect without affecting other post-processing effects.
 +
{{Fixbox|description=Remove film grain|fix=
 +
# Download [https://community.pcgamingwiki.com/files/file/2402-outlast-film-grain-remover/ this file].
 +
# Follow the instructions in the readme.
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|OutlastControls.png|Key bindings.}}
 
{{Image|OutlastControls.png|Key bindings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = hackable
 
|acceleration option      = hackable
|acceleration option notes = Smoothing can be disabled. See [[#Mouse smoothing|Mouse smoothing]].
+
|acceleration option notes = Mouse smoothing can be disabled. See [[#Mouse smoothing|Mouse smoothing]].
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 220: Line 259:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
Line 228: Line 267:
 
|controller remap          = hackable
 
|controller remap          = hackable
 
|controller remap notes    = See [[#Controller remapping|Controller remapping]].
 
|controller remap notes    = See [[#Controller remapping|Controller remapping]].
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = true
 
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = false
|dualshock 4 notes         =  
+
|playstation controller models =  
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = false
|light bar support        = unknown
+
|playstation prompts notes =  
 +
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes =  
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
Line 274: Line 318:
 
===[[Glossary:Mouse acceleration|Mouse smoothing]]===
 
===[[Glossary:Mouse acceleration|Mouse smoothing]]===
 
{{Fixbox|description=Edit OLInput.ini|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit OLInput.ini|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|{{p|userprofile\Documents}}\My Games\Outlast\OLGame\Config\OLInput.ini}}.
# Open <code>OLInput.ini</code>.
+
# Change the first instance of <code>bEnableMouseSmoothing=true</code> to <code>bEnableMouseSmoothing=false</code>.
# Change the first instance of <code>bEnableMouseSmoothing=true</code> to <code>bEnableMouseSmoothing=false</code>
 
 
# Save the changes.
 
# Save the changes.
 
}}
 
}}
Line 282: Line 325:
 
===[[Glossary:Remapping|Controller remapping]]===
 
===[[Glossary:Remapping|Controller remapping]]===
 
{{Fixbox|description=Edit DefaultInput.ini|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit DefaultInput.ini|ref={{cn|date=July 2016}}|fix=
# Go to <code>{{p|game}}/OLGame/Config/</code>
+
# Open {{file|{{p|game}}\OLGame\Config\DefaultInput.ini}}.
# Open <code>DefaultInput.ini</code>
+
# Scroll right to the bottom where you will find a paragraph of text starting with <code>.GPBindingsC=</code>.
# Scroll right to the bottom where you will find a paragraph of text starting with <code>.GPBindingsC=</code>
 
 
# Edit <code>Command="X"</code> for each line/button in this paragraph to customize the controls, using the above paragraph starting with <code>.GPBindingsB=</code> as reference to the available commands.
 
# Edit <code>Command="X"</code> for each line/button in this paragraph to customize the controls, using the above paragraph starting with <code>.GPBindingsB=</code> as reference to the available commands.
 
# Save the changes.
 
# Save the changes.
Line 293: Line 335:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 7.0 output.<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 306: Line 348:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 330: Line 374:
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = [https://magyaritasok.hu/magyaritasok/outlast/outlast-dlc/1450 Also a fan made translation is available].
 +
|fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 339: Line 391:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Hungarian
+
  |language  = Japanese
  |interface = true
+
  |interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation. Available to [https://drive.google.com/file/d/1qR-X_kutZjvA8OJW8PlirhhrCvljWtTt/view download].</br> To activate it, go to game settings and select language "NIHONGO" and confirm.
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = hackable
 
  |audio    = false
 
  |audio    = false
  |subtitles = true
+
  |subtitles = hackable
  |notes    = [https://magyaritasok.hu/magyaritasok/outlast/outlast-dlc/1450 Also a fan made translation is available].
+
|fan      = true
|fan      =
+
  |notes    = Fan translation. Available to [https://blog.naver.com/jwa00700/221177216026 download].<br>It substitutes the English localization.
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 366: Line 426:
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
}}
 +
{{L10n/switch
 +
|language  = Serbian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation (cyrillic). Available to [https://srbifikatori.rs/igre/outlast download].</br>It substitutes the english localization.
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 376: Line 444:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Turkish
 
  |language  = Turkish
  |interface = true
+
  |interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation. Available to [https://www.oyunceviri.com/outlast-2/ download].
 +
}}
 +
{{L10n/switch
 +
|language  = Ukrainian
 +
|interface = hackable
 
  |audio    = false
 
  |audio    = false
  |subtitles = true
+
  |subtitles = hackable
 +
|notes    = Fan translation, [https://t.me/PatchLocalisationUA/13 download].
 
  |fan      = true
 
  |fan      = true
  |notes    = A Turkish fan patch is available [http://www.oyunceviri.com/outlast-2/ here].
+
  |ref      =  
 
}}
 
}}
 
}}
 
}}
Line 394: Line 471:
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2013/11/outlast-by-helix.html Helix Mod: Outlast].
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2013/11/outlast-by-helix.html Helix Mod: Outlast].
|tridef 3d                  = true|tridef 3d notes            =  
+
|tridef 3d                  = true
 +
|tridef 3d notes            =  
 
|iz3d                        = unknown
 
|iz3d                        = unknown
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 
|vorpx                      = true
 
|vorpx                      = true
|vorpx modes                = G3D,DirectVR
+
|vorpx modes                = G3D, DirectVR
 
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 
|htc vive                    =  
 
|htc vive                    =  
Line 427: Line 505:
 
==Issues fixed==
 
==Issues fixed==
 
===Crash on launch===
 
===Crash on launch===
{{ii}} On some 64-bit systems the game will not launch, showing a brief black window possibly with a cryptic error ''0xc000007b''.<ref>[http://errorcodespro.com/fix-error-code-0xc000007b-windows-7-10/ How To Fix Error Code 0xc000007b]</ref>
+
{{ii}} On some 64-bit systems the game will not launch, showing a brief black window possibly with a cryptic error ''0xc000007b''.<ref>{{Refurl|url=http://errorcodespro.com/fix-error-code-0xc000007b-windows-7-10/|title=How To Fix Error Code 0xc000007b|date=May 2023}}</ref>
 
{{ii}} This will instruct the game to run in 32-bit mode even on a 64-bit platform, which should work just the same but bypasses the issue with incompatible 64-bit system libraries.
 
{{ii}} This will instruct the game to run in 32-bit mode even on a 64-bit platform, which should work just the same but bypasses the issue with incompatible 64-bit system libraries.
  
{{Fixbox|description=Add -32 parameter|ref=<ref>[https://steamcommunity.com/app/238320/discussions/0/846963710918374718/ Fix for issues launching the game :: Outlast General Discussions]</ref>|fix=
+
{{Fixbox|description=Add -32 parameter|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/238320/discussions/0/846963710918374718/|title=Fix for issues launching the game :: Outlast General Discussions|date=May 2023}}</ref>|fix=
Use the <code>-32</code> [[Glossary:Command line arguments|command line argument]].
+
* Use the <code>-32</code> [[Glossary:Command line arguments|command line argument]].
 
}}
 
}}
  
===Stuttering issues===
+
===Stuttering issues (Texture Streaming Issue)===
 
{{Fixbox|description=Increase Poolsize|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=176247453</ref>|fix=
 
{{Fixbox|description=Increase Poolsize|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=176247453</ref>|fix=
# Open ''OLEngine.ini'' and edit <code>Poolsize=</code> under <code>[TextureStreaming]</code>; set the value to one roughly equivalent to you graphics card VRAM.
+
# Open {{file|{{p|userprofile\Documents}}\My Games\Outlast\OLGame\Config\OLEngine.ini}}.
# In the same file find the line <code>TimeBetweenPurgingPendingKillObjects=</code> and set it to <code>3600</code>.
+
# Under <code>[TextureStreaming]</code>, set the value of <code>Poolsize=</code> to one roughly equivalent to the current graphics card VRAM amount.
# If shuttering still does not go away, find and set <code>bUseBackgroundLevelStreaming=</code> to false.
+
# In the same file, find the line <code>TimeBetweenPurgingPendingKillObjects=</code> and set it to <code>3600</code>.
}}
+
# If stuttering still does not go away, find and set <code>bUseBackgroundLevelStreaming=</code> to <code>false</code>.
 
 
==Other information==
 
===32-bit workaround===
 
{{Fixbox|description=4-gigabyte tuning|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=175801311#-1 Steam Community :: Guide :: 32bit Optimization]</ref><ref>[https://msdn.microsoft.com/en-us/windows/bb613473 4-Gigabyte Tuning: BCDEdit and Boot.ini (Windows)]</ref>|fix=
 
# Open the Start menu, type <code>cmd.exe</code>, right click on it to open the context menu and click on "Run as administrator..."
 
# In the console window, type <code>BCDEdit /set increaseuserva 3072</code> and press {{key|Enter}}.
 
# Reboot the system and start the game.
 
 
 
'''Notes'''
 
{{ii}} Bear in mind that this workaround can decrease the overall performance of the operating system after playing the game, so please revert the changes by opening an elevated command prompt, typing <code>BCDEdit /deletevalue increaseuserva</code> and rebooting the system.
 
}}
 
 
 
===Increase texture resolution===
 
{{Fixbox|description=Edit OLEngine.ini|ref={{cn|date=July 2016}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>OLEngine.ini</code>.
 
# Find the lines:
 
#: <code>MaxProcBuildingLODColorTextureSize=1024</code>
 
#: <code>MaxProcBuildingLODLightingTextureSize=256</code>
 
# Change their values to <code>2048</code> and <code>1024</code>, respectively.
 
# Save the changes.
 
}}
 
 
 
===Increase shadow resolution===
 
{{Fixbox|description=Edit OLSystemSettings.ini|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=176247453</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>OLSystemSettings.ini</code>.
 
# Find the lines:
 
#: <code>MinShadowResolution=64</code>
 
#: <code>MaxShadowResolution=2048</code>
 
#: <code>MaxWholeSceneDominantShadowResolution=2048</code>
 
# Change their values to <code>32</code> and <code>4096</code>, respectively.
 
# Save the changes.
 
}}
 
 
 
===Disable quick time events===
 
{{Fixbox|description=Edit DefaultGame.ini|ref={{cn|date=July 2016}}|fix=
 
# Go to <code>{{p|game}}/OLGame/Config/</code>
 
# Open <code>DefaultGame.ini</code>.
 
# Change <code>StruggleNoFail=False</code> to <code>StruggleNoFail=True</code>
 
# Save the changes.
 
 
}}
 
}}
  
Line 486: Line 523:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = true
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 498: Line 535:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|metal support          =  
+
|metal support          = false
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan versions        =  
+
|vulkan versions        = false
 
|vulkan notes          =  
 
|vulkan notes          =  
 
|dos modes              =  
 
|dos modes              =  
Line 508: Line 545:
 
|windows 32-bit exe    = hackable
 
|windows 32-bit exe    = hackable
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        =
 
|windows exe notes      = 32-bit systems are not officially supported. See [[#32-bit workaround|32-bit workaround]].
 
|windows exe notes      = 32-bit systems are not officially supported. See [[#32-bit workaround|32-bit workaround]].
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app = true
 +
|macos arm app          = false
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
|linux 64-bit executable= unknown
+
|linux 64-bit executable= true
 +
|linux arm app          = false
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===32-bit workaround===
 +
{{Fixbox|description=4-gigabyte tuning|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=175801311#-1|title=Steam Community :: Guide :: 32bit Optimization|date=May 2023}}</ref><ref>{{Refurl|url=https://msdn.microsoft.com/en-us/windows/bb613473|title=4-Gigabyte Tuning: BCDEdit and Boot.ini (Windows)|date=May 2023}}</ref>|fix=
 +
# Open the Start menu, type <code>cmd.exe</code>, right click on it to open the context menu and click on "Run as administrator..."
 +
# In the console window, type <code>BCDEdit /set increaseuserva 3072</code> and press {{key|Enter}}.
 +
# Reboot the system and start the game.
 +
 +
'''Notes'''
 +
{{ii}} Bear in mind that this workaround can decrease the overall performance of the operating system after playing the game, so please revert the changes by opening an elevated command prompt, typing <code>BCDEdit /deletevalue increaseuserva</code> and rebooting the system.
 +
}}
 +
 +
===Increase texture resolution===
 +
{{Fixbox|description=Edit OLEngine.ini|ref={{cn|date=July 2016}}|fix=
 +
<ol>
 +
<li>Open {{file|{{p|userprofile\Documents}}\My Games\Outlast\OLGame\Config\OLEngine.ini}}.</li>
 +
<li>Find the lines:</li>
 +
<pre>
 +
MaxProcBuildingLODColorTextureSize=1024
 +
MaxProcBuildingLODLightingTextureSize=256
 +
</pre>
 +
<li>Change their values to <code>2048</code> and <code>1024</code>, respectively.</li>
 +
<li>Save the changes.</li>
 +
</ol>
 +
}}
 +
 +
===Increase shadow resolution===
 +
{{Fixbox|description=Edit OLSystemSettings.ini|ref=<ref>https://steamcommunity.com/sharedfiles/filedetails/?id=176247453</ref>|fix=
 +
<ol>
 +
<li>Open {{file|{{p|userprofile\Documents}}\My Games\Outlast\OLGame\Config\OLSystemSettings.ini}}.</li>
 +
<li>Find the lines:</li>
 +
<pre>
 +
MinShadowResolution=64
 +
MaxShadowResolution=2048
 +
MaxWholeSceneDominantShadowResolution=2048
 +
</pre>
 +
<li>Change their values to <code>32</code> and <code>4096</code>, respectively.</li>
 +
<li>Save the changes.</li>
 +
</ol>
 +
}}
 +
 +
===Disable quick time events===
 +
{{Fixbox|description=Edit DefaultGame.ini|ref={{cn|date=July 2016}}|fix=
 +
# Open {{file|{{p|game}}/OLGame/Config/DefaultGame.ini}}.
 +
# Change <code>StruggleNoFail=False</code> to <code>StruggleNoFail=True</code>.
 +
# Save the changes.
 
}}
 
}}
  
Line 523: Line 609:
  
 
|minOS    = XP, Vista, 7, 8
 
|minOS    = XP, Vista, 7, 8
|minCPU  = Dual Core CPU 2.2 GHz
+
|minCPU  = 2.2 GHz Dual Core
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 5 GB
 
|minHD    = 5 GB
|minGPU  = Nvidia GeForce 9800GTX
+
|minGPU  = Nvidia GeForce 9800 GTX
 
|minGPU2  = ATI Radeon HD 3xxx series
 
|minGPU2  = ATI Radeon HD 3xxx series
 
|minVRAM  = 512 MB
 
|minVRAM  = 512 MB
 
|minDX    = 9.0c
 
|minDX    = 9.0c
|minaudio = DirectX Compatible
+
|minaudio = DirectX compatible
  
 
|recOS    = A 64-bit system
 
|recOS    = A 64-bit system
|recCPU  = Quad Core CPU 2.8 GHz
+
|recCPU  = 2.8 GHz Quad Core
 
|recRAM  = 3 GB
 
|recRAM  = 3 GB
 
|recGPU  = Nvidia GeForce GTX 460
 
|recGPU  = Nvidia GeForce GTX 460
|recGPU2  = ATI Radeon HD 6850
+
|recGPU2  = AMD Radeon HD 6850
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB
 
}}
 
}}
Line 544: Line 630:
  
 
|minOS    = 10.9
 
|minOS    = 10.9
|minCPU  = Dual Core CPU 2.2 GHz
+
|minCPU  = 2.2 GHz Dual Core
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 5 GB
 
|minHD    = 5 GB
Line 552: Line 638:
 
|minaudio = Standard
 
|minaudio = Standard
  
|recCPU  = Quad Core CPU 2.8 GHz
+
|recCPU  = 2.8 GHz Quad Core
 
|recGPU  = Nvidia GeForce GTX 460
 
|recGPU  = Nvidia GeForce GTX 460
|recGPU2  = ATI Radeon HD 6850
+
|recGPU2  = AMD Radeon HD 6850
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB
 
}}
 
}}
Line 562: Line 648:
  
 
|minOS    = Ubuntu 12, Fedora 20, SteamOS
 
|minOS    = Ubuntu 12, Fedora 20, SteamOS
|minCPU  = Dual Core CPU 2.2 GHz
+
|minCPU  = 2.2 GHz Dual Core
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 5 GB
 
|minHD    = 5 GB
Line 571: Line 657:
  
 
|recOS    = Ubuntu 14, Fedora 21, SteamOS
 
|recOS    = Ubuntu 14, Fedora 21, SteamOS
|recCPU  = Quad Core CPU 2.8 GHz
+
|recCPU  = 2.8 GHz Quad Core
 
|recGPU  = Nvidia GeForce GTX 460
 
|recGPU  = Nvidia GeForce GTX 460
|recGPU2  = ATI Radeon HD 6850
+
|recGPU2  = AMD Radeon HD 6850
 
|recOGL  = 4.x+
 
|recOGL  = 4.x+
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB
Line 579: Line 665:
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 16:44, 12 April 2024

Outlast
Outlast cover
Developers
Red Barrels
macOS (OS X) Soft Flight
Linux Soft Flight
Publishers
Red Barrels
Engines
Unreal Engine 3
Release dates
Windows September 4, 2013
macOS (OS X) March 31, 2015
Linux March 31, 2015
Reception
Metacritic 80
OpenCritic 76
IGDB 77
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Stealth, Survival horror
Art styles Realistic
Themes Horror
Series Outlast
Outlast on HowLongToBeat
Outlast on IGDB
Outlast on MobyGames
Outlast on Wikipedia
Outlast
Outlast 2013
Outlast 2 2017
The Outlast Trials 2024

Outlast is a singleplayer first-person stealth and survival horror game in the Outlast series.

32-bit systems are not officially supported but a workaround exists (see 32-bit workaround).

General information

Guide for various tweaks
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Purchase via Humble Widget.
Icon overlay.png
Windows
macOS (OS X)
Linux
Epic Games Store
DRM details are not known
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Outlast Trinity also available.
Windows
macOS (OS X)
Linux

Monetization

DLC and expansion packs

Name Notes
Whistleblower Part of the Outlast Trinity
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Delete/rename IntroLogo.bik[citation needed]
  1. Go to <path-to-game>\OLGame\Movies\.
  2. Delete or rename IntroLogo.bik.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\
macOS (OS X)
Linux $XDG_DATA_HOME/Outlast/OLGame/Config/
This game follows the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Outlast\OLGame\SaveData\
macOS (OS X)
Linux $XDG_DATA_HOME/Outlast/OLGame/Cloud/
Steam <Steam-folder>/userdata/<user-id>/238320/remote/

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Approx. 10 MB available.
Settings will sync too, including graphics settings.

Video

General settings.
General settings.
Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Can also be toggled with Alt+ Enter.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Controlled by the Textures setting.
Anti-aliasing (AA)
FXAA. (set by setting the Effects setting to at least High) See Anti-aliasing (AA) for MSAA. SGSSAA also available for Nvidia GPUs through Nvidia Inspector with the 0x080010C1 flag.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
120+ FPS
Frame rate is capped at 62 FPS. See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
HBAO+ also available for Nvidia GPUs through Nvidia Inspector with the 0x00000025 flag. HBAO+ is incompatible with SGSSAA but has no issues with Downsampling.

Field of view (FOV)

Change FOV[1]
  1. Open %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\OLGame.ini.
  2. Change the following values to your preference.
    • DefaultFOV=100.0 - Default FOV
    • RunningFOV=120.0 - Sprinting FOV
    • CamcorderMinFOV=15.0 - Camcorder FOV at maximum zoom
    • CamcorderNVMaxFOV=90.0 - Camcorder FOV with night vision enabled
    • CamcorderMaxFOV=90.0 - Camcorder FOV with night vision disabled

Borderless fullscreen windowed

Set borderless windowed[2]
  1. Go to %USERPROFILE%\Documents\My Games\Outlast\OLGame\Movies\. (Optional)
  2. Delete or rename IntroLogo.bik. (Optional)
  3. Install and run GeDoSaTo.
  4. Edit settings and find the following line in GeDoSaTo.ini: forceBorderlessFullscreen false.
  5. Edit the value from false to true to force this mode.
  6. Add "OLGame" to the user whitelist.
  7. Run the game in its normal fullscreen mode as opposed to windowed.

Notes

GeDoSaTo works best for Outlast, as it runs on Unreal Engine 3.
Updater/installer may crash. From an administrator command prompt, run REG ADD "HKLM\SOFTWARE\Microsoft\.NETFramework\v4.0.30319" /v SchUseStrongCrypto /t REG_DWORD /d 1 /reg:32.[3]

Anti-aliasing (AA)

Edit OLSystemSettings.ini[citation needed]
  1. Open %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\OLSystemSettings.ini.
  2. For MSAA, set bAllowD3D9MSAA to True and MaxMultiSamples to 2, 4, or 8.
  3. For post-process AA, enable either bAllowPostprocessMLAA or bAllowTemporalAA.

Notes

The "high" and "very high" in-game settings enable FXAA, set bAllowPostprocessFXAA to False to disable it.
Installing the DLC breaks MSAA support.

Downsampling

Edit OLEngine.ini[4]
  1. Change bUseCustomResolution to True.
  2. Change CustomResX and CustomResY to desired downsampling resolution.

High frame rate

Change frame rate smoothing[1]
  1. Open %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\OLEngine.ini.
  2. Change all instances of bSmoothFrameRate=True to bSmoothFrameRate=False.
  3. Set all instances of MinSmoothedFrameRate to the 0 value.
  4. Set all instances of MaxSmoothedFrameRate to the 0 value.
  5. Save the changes.

Notes

Note that there are multiple instances of each of those lines. All of them may have to be changed to fully unlock the frame rate.
For more information, see the Unreal Engine 3 page.

Motion blur

Edit OLSystemSettings.ini[5]
  1. Open %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\OLSystemSettings.ini.
  2. Change the following:
MotionBlur=True
MotionBlurPause=True
AllowRadialBlur=True

to

MotionBlur=False
MotionBlurPause=False
AllowRadialBlur=False

Notes

Note that there are multiple instances of each of those lines. All of them may have to be changed to fully disable motion blur.

Depth of field

Disabling depth of field also disables all other post-processing effects in the game, including the night vision effect.
Edit OLSystemSettings.ini[6]
  • Find DepthOfField=True and set it to False.

Film grain

Removes the film grain effect without affecting other post-processing effects.
Remove film grain
  1. Download this file.
  2. Follow the instructions in the readme.

Input

Key bindings.
Key bindings.

Mouse smoothing

Edit OLInput.ini[citation needed]
  1. Open %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\OLInput.ini.
  2. Change the first instance of bEnableMouseSmoothing=true to bEnableMouseSmoothing=false.
  3. Save the changes.

Controller remapping

Edit DefaultInput.ini[citation needed]
  1. Open <path-to-game>\OLGame\Config\DefaultInput.ini.
  2. Scroll right to the bottom where you will find a paragraph of text starting with .GPBindingsC=.
  3. Edit Command="X" for each line/button in this paragraph to customize the controls, using the above paragraph starting with .GPBindingsB= as reference to the available commands.
  4. Save the changes.
  5. Launch the game, go to Options >> General and change Controller Configuration to Type C to use the custom layout.

Notes

Changing the controller layout in this fashion will also edit the shown controller map under Options >> General >> Controller Configuration for ease of use.

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output.[7]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Also a fan made translation is available.
Italian
Japanese
Fan translation. Available to download.
To activate it, go to game settings and select language "NIHONGO" and confirm.
Korean
Fan translation. Available to download.
It substitutes the English localization.
Polish
Brazilian Portuguese
Russian
Serbian
Fan translation (cyrillic). Available to download.
It substitutes the english localization.
Spanish
Turkish
Fan translation. Available to download.
Ukrainian
Fan translation, download.

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Outlast.
TriDef 3D
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.

Issues fixed

Crash on launch

On some 64-bit systems the game will not launch, showing a brief black window possibly with a cryptic error 0xc000007b.[8]
This will instruct the game to run in 32-bit mode even on a 64-bit platform, which should work just the same but bypasses the issue with incompatible 64-bit system libraries.
Add -32 parameter[9]

Stuttering issues (Texture Streaming Issue)

Increase Poolsize[10]
  1. Open %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\OLEngine.ini.
  2. Under [TextureStreaming], set the value of Poolsize= to one roughly equivalent to the current graphics card VRAM amount.
  3. In the same file, find the line TimeBetweenPurgingPendingKillObjects= and set it to 3600.
  4. If stuttering still does not go away, find and set bUseBackgroundLevelStreaming= to false.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
OpenGL
Executable 32-bit 64-bit Notes
Windows
32-bit systems are not officially supported. See 32-bit workaround.
macOS (OS X)
Linux

32-bit workaround

4-gigabyte tuning[11][12]
  1. Open the Start menu, type cmd.exe, right click on it to open the context menu and click on "Run as administrator..."
  2. In the console window, type BCDEdit /set increaseuserva 3072 and press Enter.
  3. Reboot the system and start the game.

Notes

Bear in mind that this workaround can decrease the overall performance of the operating system after playing the game, so please revert the changes by opening an elevated command prompt, typing BCDEdit /deletevalue increaseuserva and rebooting the system.

Increase texture resolution

Edit OLEngine.ini[citation needed]
  1. Open %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\OLEngine.ini.
  2. Find the lines:
  3. MaxProcBuildingLODColorTextureSize=1024
    MaxProcBuildingLODLightingTextureSize=256
    
  4. Change their values to 2048 and 1024, respectively.
  5. Save the changes.

Increase shadow resolution

Edit OLSystemSettings.ini[13]
  1. Open %USERPROFILE%\Documents\My Games\Outlast\OLGame\Config\OLSystemSettings.ini.
  2. Find the lines:
  3. MinShadowResolution=64
    MaxShadowResolution=2048
    MaxWholeSceneDominantShadowResolution=2048
    
  4. Change their values to 32 and 4096, respectively.
  5. Save the changes.

Disable quick time events

Edit DefaultGame.ini[citation needed]
  1. Open <path-to-game>/OLGame/Config/DefaultGame.ini.
  2. Change StruggleNoFail=False to StruggleNoFail=True.
  3. Save the changes.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce 9800 GTX
ATI Radeon HD 3xxx series
512 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GT 750M
ATI Radeon HD 3xxx
Intel Iris Pro 5200
Sound (audio device) Standard
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12, Fedora 20, SteamOS
Processor (CPU) 2.2 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GT 750M
ATI Radeon HD 3xxx
OpenGL 3.2+ compatible
Sound (audio device) Standard


References