Difference between revisions of "Operation Flashpoint: Dragon Rising"
From PCGamingWiki, the wiki about fixing PC games
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|EGO | + | {{Infobox game/row/engine|EGO|name=EGO 1.0}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 6, 2009}} | {{Infobox game/row/date|Windows|October 6, 2009}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|operation-flashpoint-dragon-rising|76}} | ||
+ | {{Infobox game/row/reception|IGDB|operation-flashpoint-dragon-rising|79}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Tactical shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
+ | {{Infobox game/row/taxonomy/series | Operation Flashpoint }} | ||
|steam appid = 12830 | |steam appid = 12830 | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 6779 | ||
+ | |lutris = operation-flashpoint-dragon-rising | ||
|strategywiki = Operation Flashpoint: Dragon Rising | |strategywiki = Operation Flashpoint: Dragon Rising | ||
+ | |mobygames = 42861 | ||
|wikipedia = Operation Flashpoint: Dragon Rising | |wikipedia = Operation Flashpoint: Dragon Rising | ||
|winehq = 10426 | |winehq = 10426 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | + | {{Introduction | |
− | {{ | + | |introduction = |
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/12830/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc | {{DRM|SecuROM}} | + | {{Availability/row| Retail | | disc | {{DRM|SecuROM|7}}.<ref>{{Refurl|url=https://support.securom.com/pop_ofdr.html|title=SecuROM™ Support Website - Operation Flashpoint: Dragon Rising|date=9 June 2023}}</ref> | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| GamersGate | operation-flashpoint-dragon-rising | Steam | | | Windows }} |
− | {{Availability/row| | + | {{Availability/row| Gamesplanet | 2228-1 | Steam | | | Windows }} |
{{Availability/row| GMG | operation-flashpoint-dragon-rising | Steam | | | Windows }} | {{Availability/row| GMG | operation-flashpoint-dragon-rising | Steam | | | Windows }} | ||
− | {{Availability/row| Steam | 12830 | Steam | | + | {{Availability/row| Steam | 12830 | Steam | Included with {{store feature|EA Play}}. | | Windows }} |
}} | }} | ||
+ | {{ii}} A demo is available from [steam://install/12890 Steam]. | ||
==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} | + | {{ii}} The latest patch is [https://www.patches-scrolls.de/patch/2989/7/28705 version 1.03], which restores mod support. |
− | {{ii}} | + | |
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Replace intro videos with blank video files|fix= | ||
+ | # Download replacement files from [https://community.pcgamingwiki.com/files/file/2339-operation-flashpoint-dragon-rising-intro-skip/ here]. | ||
+ | # Extract files to {{folder|{{P|game}}\data\media\ui}}, overwrite existing ones. | ||
+ | }} | ||
+ | |||
+ | ===[https://community.pcgamingwiki.com/files/file/2298-ofdr-v102-resolution-fix-modding-enabled OF:DR v1.02 Resolution Fix & Modding Enabled]=== | ||
+ | {{ii}} Although Steam users are automatically updated to latest ''stable'' version, modding support and resolution changing for some video cards requires fixing. | ||
+ | {{++}} Re-adds modding support to the Steam release. | ||
+ | {{++}} Fixes a bug, that limits max resolution to 1280x1024, when your video card has less than 270 MB or more than 2 GB of VRAM. | ||
+ | |||
+ | ===[https://www.moddb.com/mods/island-war-2017/downloads/ego-engine-upgrade-2017 EGO Engine Upgrade]=== | ||
+ | {{ii}} Upgrades EGO to get the most out of the engine and fix some performance problems on modern machines. | ||
+ | {{++}} Improves performance and graphics quality by removing performance matrix and re-organizing the different engine systems across the available CPU threads. | ||
+ | {{++}} Adds new aspect ratio options. | ||
+ | {{++}} Adds optional "Cinematic Mode" which puts the game into the same resolution and aspect ratio used in the cinema. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\OFDR\hardwaresettings\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\OFDR\Profiles\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Operation Flashpoint Dragon Rising - video settings.png|Video settings.}} | {{Image|Operation Flashpoint Dragon Rising - video settings.png|Video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/operation-flashpoint-dragon-rising |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 67: | Line 116: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= If your video card has less than 270 MB or more than 2 GB VRAM, Dragon Rising will limit the max resolution you can set to 1280x1024. Use [ | + | |widescreen resolution notes= If your video card has less than 270 MB or more than 2 GB VRAM, Dragon Rising will limit the max resolution you can set to 1280x1024. Use [[# OF:DR v1.02 Resolution Fix & Modding Enabled|OF:DR v1.02 Resolution Fix & Modding Enabled]] or see the [https://www.wsgf.org/dr/operation-flashpoint-dragon-rising WSGF entry]. |
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Set aspect ratio to "auto" or else image will be stretched. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = Use [ | + | |4k ultra hd notes = Use [[# OF:DR v1.02 Resolution Fix & Modding Enabled|OF:DR v1.02 Resolution Fix & Modding Enabled]] or see the [https://www.wsgf.org/dr/operation-flashpoint-dragon-rising WSGF entry]. Several HUD elements do not scale well and may be unreadable at 4K or higher. Use [[dgVoodoo 2]] to scale the HUD. |
|fov = hackable | |fov = hackable | ||
− | |fov notes = Check [http://il2fovchanger.byethost7.com/ San's OFDR Aspect Ratio Fixer] | + | |fov notes = Check [http://il2fovchanger.byethost7.com/ San's OFDR Aspect Ratio Fixer] or https://community.pcgamingwiki.com/files/file/2631-operation-flashpoint-dragon-rising-fov-fix/ |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/GuildOfCalamity/OFDR OFDR Window Border Removal Utility] |
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Up to 8x |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = MSAA | + | |antialiasing notes = [[MSAA]], up to 8x |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 90: | Line 142: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Binding {{key|Enter}} to the "use" command results in a bug that prevents you from exiting from inventory screen. | |key remap notes = Binding {{key|Enter}} to the "use" command results in a bug that prevents you from exiting from inventory screen. | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = | + | |acceleration option notes = Can't be disabled. |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
Line 106: | Line 160: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 116: | Line 172: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Operation Flashpoint Dragon Rising - audio settings.png|Audio settings.}} | {{Image|Operation Flashpoint Dragon Rising - audio settings.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 142: | Line 226: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 153: | Line 239: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 171: | Line 255: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 180: | Line 263: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan notes = | + | }} |
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = unknown | ||
+ | |subtitles = unknown | ||
+ | |notes = [https://memoroh.seesaa.net/article/a47497486.html Can be accessed by changing game files using these guidelines.] | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = hackable | ||
+ | |audio = unknown | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://wikiwiki.jp/ofp_dr/%E6%97%A5%E6%9C%AC%E8%AA%9E%E5%8C%96 Download and guide how to set the translation up.] | ||
+ | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 189: | Line 287: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |fan | + | }} |
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Local retail only. For digital versions download [https://www.dropbox.com/s/vm8fvzoixkudxcy/Operation%20Flashpoint%20Dragon%20Rising.rar this] | ||
+ | |fan = | ||
}} | }} | ||
}} | }} | ||
Line 203: | Line 308: | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = hackable |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
− | |online play notes = Official multiplayer servers have been shut down.<ref name="online"/> | + | |online play notes = Official multiplayer servers have been shut down in 2012.<ref name="online">[https://web.archive.org/web/20141205131144/http://forums.steampowered.com/forums/showthread.php?t=2967691 "Operation Flashpoint: Dragon Rising NO LONGER PLAYABLE ONLINE" - Steam Users' Forums] (retrieved)</ref> Use [https://drakelings.bluedrake42.com/index.php?/file/43-operation-flashpoint-dragon-revival/ BlueDrake42's Dragon Revival]. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 218: | Line 323: | ||
|dedicated = unknown | |dedicated = unknown | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = true | |direct ip = true | ||
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
− | |tcp = | + | |tcp = 9103-9105 |
− | |udp = | + | |udp = 9103-9105 |
− | |upnp = | + | |upnp = unknown |
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = 2D | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].<br>'''Note:'''Game is on official list but not yet confirmed to be 3D. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = true | ||
+ | |trackir notes = Supports: Yaw, Pitch (only in vehicles). | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game crashes to desktop after a few minutes=== | ||
+ | {{--}} Even though the game starts without issue, it crashes to desktop after a few minutes on Windows 10. | ||
+ | |||
+ | {{Fixbox|description=Turn Windows networking off|ref=<ref>{{Refurl|url=https://nvidia.custhelp.com/app/answers/detail/a_id/2824/~/operation-flashpoint%3A-dragon-rising-the-game-crashes-to-the-desktop-when-it|title=Operation Flashpoint: Dragon Rising-the game crashes to the desktop when it starts to load <nowiki>|</nowiki> NVIDIA|date=2024-03-31}}</ref>|fix= | ||
}} | }} | ||
Line 245: | Line 401: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Mods=== | ||
+ | |||
+ | ====[https://www.moddb.com/mods/island-war-2017/downloads/ultimate-ai-2017 Ultimate AI]==== | ||
+ | {{ii}} Complete overhaul of the built-in AI system to create smart, dynamic and highly trained units. | ||
+ | {{++}} Rewrites vision and hearing systems, movement mechanics, weapon usage mechanics, target selection system, healing system, AI experience level system, morale and doctrine systems, pathing and object avoidance and AI reactions to be more challenging and more realistic. | ||
+ | |||
+ | ====[https://www.moddb.com/mods/island-war-2017/downloads/ofdr-lighting-weather-physics-hdr-upgrade-2017 Lighting Weather Physics HDR Upgrade]==== | ||
+ | {{++}} Improves the sun/moon transitions and changes sunset and sunrise to real-world times for much better day/night cycles. | ||
+ | {{++}} Fog system reworked to give greater weather variation in the form of thicker, darker clouds, closer fog and darker night times. | ||
+ | {{++}} Custom eye adaptation simulation via the HDR system. | ||
+ | |||
+ | ====[https://www.moddb.com/mods/island-war-2017/downloads/reshade-for-operation-flashpoint-dragon-rising Island War Custom Reshade]==== | ||
+ | {{ii}} A customised Reshade setup to really bring the game to life. | ||
+ | {{++}} Adds SMAA, fixes the washing-out of the colour palette and adds lens-dirt effects to bright lighting. | ||
+ | |||
+ | ====[https://www.moddb.com/mods/island-war-2017 Island War 2017]==== | ||
+ | {{ii}} A full rebuild of the original Island War mission. | ||
+ | {{++}} Upgrades graphics, lightning, AI and visual effects. | ||
+ | |||
+ | ====[https://www.moddb.com/mods/island-war-2017/downloads/ofdr-2017-mission-editor-upgrade Mission Editor Upgrade 2017]==== | ||
+ | {{ii}} Updates the Mission Editor's LUA help system and the Entity Database to get the most out of OFDR. | ||
+ | {{++}} Upgrades the Mission Editor by updating the Entity Database and LUA system, allowing for new vehicles, weapons and more. | ||
==System requirements== | ==System requirements== | ||
Line 260: | Line 449: | ||
|minOS = XP SP2 | |minOS = XP SP2 | ||
− | |minCPU = 2.4 GHz Dual Core | + | |minCPU = 2.4 GHz Dual Core |
|minRAM = 1 GB | |minRAM = 1 GB | ||
|minHD = 8 GB | |minHD = 8 GB | ||
− | |minGPU = Nvidia GeForce | + | |minGPU = Nvidia GeForce 7600 GT |
− | |minGPU2 = ATI | + | |minGPU2 = ATI Radeon X1800 XL |
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
|minDX = 9.0c | |minDX = 9.0c | ||
+ | |notes = {{ii}} Windows 10 is not supported, but the game may still be playable. | ||
}} | }} | ||
− | |||
{{References}} | {{References}} |
Latest revision as of 13:55, 1 March 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Codemasters | |
Engines | |
EGO 1.0 | |
Release dates | |
Windows | October 6, 2009 |
Reception | |
Metacritic | 76 |
IGDB | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Tactical shooter |
Art styles | Realistic |
Themes | Contemporary |
Series | Operation Flashpoint |
Operation Flashpoint | |
---|---|
Operation Flashpoint: Cold War Crisis | 2001 |
Operation Flashpoint: Dragon Rising | 2009 |
Operation Flashpoint: Red River | 2011 |
Operation Flashpoint: Dragon Rising is a singleplayer and multiplayer first-person action, FPS, shooter and tactical shooter game in the Operation Flashpoint series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM.[1] | |||
GamersGate | ||||
Green Man Gaming | ||||
Steam | Included with EA Play (Steam). |
- A demo is available from Steam.
Essential improvements
Patches
- The latest patch is version 1.03, which restores mod support.
Skip intro videos
Replace intro videos with blank video files |
---|
|
OF:DR v1.02 Resolution Fix & Modding Enabled
- Although Steam users are automatically updated to latest stable version, modding support and resolution changing for some video cards requires fixing.
- Re-adds modding support to the Steam release.
- Fixes a bug, that limits max resolution to 1280x1024, when your video card has less than 270 MB or more than 2 GB of VRAM.
EGO Engine Upgrade
- Upgrades EGO to get the most out of the engine and fix some performance problems on modern machines.
- Improves performance and graphics quality by removing performance matrix and re-organizing the different engine systems across the available CPU threads.
- Adds new aspect ratio options.
- Adds optional "Cinematic Mode" which puts the game into the same resolution and aspect ratio used in the cinema.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\OFDR\hardwaresettings\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12830/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\OFDR\Profiles\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12830/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | If your video card has less than 270 MB or more than 2 GB VRAM, Dragon Rising will limit the max resolution you can set to 1280x1024. Use OF:DR v1.02 Resolution Fix & Modding Enabled or see the WSGF entry. | ||
Multi-monitor | |||
Ultra-widescreen | Set aspect ratio to "auto" or else image will be stretched. | ||
4K Ultra HD | Use OF:DR v1.02 Resolution Fix & Modding Enabled or see the WSGF entry. Several HUD elements do not scale well and may be unreadable at 4K or higher. Use dgVoodoo 2 to scale the HUD. | ||
Field of view (FOV) | Check San's OFDR Aspect Ratio Fixer or https://community.pcgamingwiki.com/files/file/2631-operation-flashpoint-dragon-rising-fov-fix/ | ||
Windowed | |||
Borderless fullscreen windowed | Use OFDR Window Border Removal Utility | ||
Anisotropic filtering (AF) | Up to 8x | ||
Anti-aliasing (AA) | MSAA, up to 8x | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Binding ↵ Enter to the "use" command results in a bug that prevents you from exiting from inventory screen. | |
Mouse acceleration | Can't be disabled. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Game settings. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Can be accessed by changing game files using these guidelines. | |||
Japanese | Download and guide how to set the translation up. | |||
Spanish | ||||
Polish | Local retail only. For digital versions download this |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Official multiplayer servers have been shut down in 2012.[2] Use BlueDrake42's Dragon Revival. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 9103-9105 |
UDP | 9103-9105 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D Officially supported game, see official vorpx game list. Note:Game is on official list but not yet confirmed to be 3D. |
Devices | |||
---|---|---|---|
TrackIR | Supports: Yaw, Pitch (only in vehicles). |
Issues fixed
Game crashes to desktop after a few minutes
- Even though the game starts without issue, it crashes to desktop after a few minutes on Windows 10.
Turn Windows networking off[3] |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mods
Ultimate AI
- Complete overhaul of the built-in AI system to create smart, dynamic and highly trained units.
- Rewrites vision and hearing systems, movement mechanics, weapon usage mechanics, target selection system, healing system, AI experience level system, morale and doctrine systems, pathing and object avoidance and AI reactions to be more challenging and more realistic.
Lighting Weather Physics HDR Upgrade
- Improves the sun/moon transitions and changes sunset and sunrise to real-world times for much better day/night cycles.
- Fog system reworked to give greater weather variation in the form of thicker, darker clouds, closer fog and darker night times.
- Custom eye adaptation simulation via the HDR system.
Island War Custom Reshade
- A customised Reshade setup to really bring the game to life.
- Adds SMAA, fixes the washing-out of the colour palette and adds lens-dirt effects to bright lighting.
Island War 2017
- A full rebuild of the original Island War mission.
- Upgrades graphics, lightning, AI and visual effects.
Mission Editor Upgrade 2017
- Updates the Mission Editor's LUA help system and the Entity Database to get the most out of OFDR.
- Upgrades the Mission Editor by updating the Entity Database and LUA system, allowing for new vehicles, weapons and more.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2 | |
Processor (CPU) | 2.4 GHz Dual Core | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 7600 GT ATI Radeon X1800 XL 256 MB of VRAM DirectX 9.0c compatible |
- Windows 10 is not supported, but the game may still be playable.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ SecuROM™ Support Website - Operation Flashpoint: Dragon Rising - last accessed on 9 June 2023
- ↑ "Operation Flashpoint: Dragon Rising NO LONGER PLAYABLE ONLINE" - Steam Users' Forums (retrieved)
- ↑ Operation Flashpoint: Dragon Rising-the game crashes to the desktop when it starts to load | NVIDIA - last accessed on 2024-03-31