Difference between revisions of "Naraka: Bladepoint"
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{{Infobox game | {{Infobox game | ||
|title = NARAKA: BLADEPOINT | |title = NARAKA: BLADEPOINT | ||
Line 12: | Line 10: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|August 12, 2021}} | {{Infobox game/row/date|Windows|August 12, 2021}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|naraka-bladepoint|71}} | ||
+ | {{Infobox game/row/reception|OpenCritic|11827/naraka-bladepoint|74}} | ||
+ | {{Infobox game/row/reception|IGDB|naraka-bladepoint|}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | Free-to-play, DLC }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Cosmetic, Currency, Loot box }} |
{{Infobox game/row/taxonomy/modes | Multiplayer }} | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Third-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control}} |
{{Infobox game/row/taxonomy/genres | Battle royale }} | {{Infobox game/row/taxonomy/genres | Battle royale }} | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Asia}} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 1203220 | |steam appid = 1203220 | ||
Line 30: | Line 32: | ||
|gogcom id side = | |gogcom id side = | ||
|official site= https://www.narakathegame.com/ | |official site= https://www.narakathegame.com/ | ||
+ | |hltb = 72860 | ||
+ | |mobygames = 169275 | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
Line 50: | Line 54: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| official | https://www.narakathegame.com | account | Global server | | Windows }} |
− | {{Availability/row| Epic Games Store | naraka-bladepoint | unknown | | + | {{Availability/row| official | https://www.yjwujian.cn | account | Chinese server | | Windows }} |
+ | {{Availability/row| Epic Games Store | naraka-bladepoint | unknown | Global and Chinese servers | | Windows }} | ||
+ | {{Availability/row| Microsoft Store | 9p8sqqj5t94b | Microsoft Store | Global server<br> {{store feature|Xbox Play Anywhere}} | | Windows }} | ||
+ | {{Availability/row| Steam | 1203220 | Steam | Global and Chinese servers | | Windows }} | ||
+ | }} | ||
+ | {{ii}} Standard, Deluxe and Ultimate Editions can be activated and/or upgraded via the in-game store. | ||
+ | {{ii}} The Global server require a Facebook account, a Twitter account, a Google account, a Naver account or a Netease Games account (Loading Bay only; the former four account options can be linked) while the Chinese server require a Netease account. | ||
+ | {{++}} Microsoft Store accounts support cross-progression between Microsoft Store, Xbox Series X/S and Xbox One. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = Features three level battlepass (free, paid, paid + instant BP level up to 30) | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = Originally requiring a game purchase, the game went free-to-play on July 13, 2023.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1203220/view/3656408671641165279|title=NARAKA: BLADEPOINT - Everything Announced at NARAKA Fest 2023 - Steam News|date=2023-07-15}}</ref> | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = New cosmetics can be purchased. | ||
+ | |currency = In-game currency can be bought with real-world money. | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = New heroes can be purchased. | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Asura DLC | Includes 3 Twitch streamer themed character skins (Summit1g, Lirik, Shroud) for Temulch, Tianhai, Tarka Ji. | Windows }} | ||
+ | {{DLC/row| Deluxe DLC | Includes exclusive spear skin and 10 lootboxes. | Windows }} | ||
+ | {{DLC/row| Ultimate DLC | Includes exclusive skins for Matari, grappling hook as well as digital art booklet and soundtrack. | Windows }} | ||
}} | }} | ||
Line 57: | Line 99: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|game}}\NarakaBladepoint_Data\QualitySettingsData.txt|{{p|userprofile\appdata\locallow}}\24Entertainment\Naraka\}} |
− | + | {{Game data/config|Microsoft Store|}} | |
− | |||
− | |||
− | {{ | ||
− | {{Game data/ | ||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = false |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = limited |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Only resolutions lower or equal to current desktop resolution are supported. Higher resolutions can be selected in game settings (if window mode is set to fullscreen) but they do not apply. |
|fov = false | |fov = false | ||
|fov notes = No ingame configuration, exact default FOV unknown. | |fov notes = No ingame configuration, exact default FOV unknown. | ||
Line 107: | Line 145: | ||
|anisotropic notes = No ingame configuration. | |anisotropic notes = No ingame configuration. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = TAA/SMAA | + | |antialiasing notes = [[Glossary:Anti-aliasing (AA)#Temporal Super-Sampling Anti-Aliasing .28TSSAA.29|TAA]]/[[Glossary:Anti-aliasing (AA)#Subpixel Morphological Anti-Aliasing .28SMAA.29|SMAA]]. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 114: | Line 155: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
− | |hdr notes = | + | |hdr notes = Game says it is only compatible with DirectX 12 mode, which will be available in a future patch. Meanwhile, you can use Windows Auto HDR. |
− | |color blind = | + | |ray tracing = unknown |
− | |color blind notes = Only crosshair color can be altered. | + | |ray tracing notes = |
+ | |color blind = hackable | ||
+ | |color blind notes = Only crosshair color can be altered ingame. Color-shifting post processing shaders can be enabled via [[#Game data|config file]] with <code>colorBlindMode</code> (only protanopia mode seems to be available with value of 1 or higher), <code>colorBlindStrength</code> and <code>colorBlindQualityMode</code> | ||
}} | }} | ||
+ | {{ii}} Supports NVIDIA [[Glossary:Anti-aliasing (AA)#Deep Learning Super-Sampling .28DLSS.29|DLSS]], Reflex and Highlights. | ||
+ | {{ii}} [[Glossary:Anti-aliasing (AA)#Deep Learning Super-Sampling .28DLSS.29|DLSS]] sharpening factor can be changed in [[#Game data|config file]] through <code>dlssSharpness</code> parameter. | ||
+ | {{--}}The game is severely single core performance CPU bound in terms of mesh handling which results in software CPU bottleneck in high mesh density areas like prematch island or Celestra (or any place where many players are present at once), severity of this issue scales with "Modeling accuracy" ingame setting which handles LOD / mesh rendering distances. | ||
==Input== | ==Input== | ||
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|mute on focus lost notes = On by default, no option to disable. | |mute on focus lost notes = On by default, no option to disable. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Traditional Chinese |
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Indonesian | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = false | |subtitles = false | ||
|notes = | |notes = | ||
Line 232: | Line 307: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Korean voices are removed in the June 29, 2023 update. | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Mistakenly labeled as Portuguese. | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Turkish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Vietnamese | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = false | |subtitles = false | ||
|notes = | |notes = | ||
Line 241: | Line 370: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
Line 251: | Line 380: | ||
|online play = true | |online play = true | ||
|online play players = 60 | |online play players = 60 | ||
− | |online play modes = | + | |online play modes = Versus |
− | |online play notes = | + | |online play notes = Battle Royale(Solo / Trios), Deathmatch. Tutorials and training are also online and hosted on cloud servers. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 258: | Line 387: | ||
|matchmaking = | |matchmaking = | ||
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = true |
− | |dedicated notes = | + | |dedicated notes = Cloud hosted, Main nodes for Europe, North America, China, Asia, South-East Asia. Secondary nodes for Oceania and South America. Main nodes are IP region locked. |
− | |self-hosting = | + | |self-hosting = false |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = | |direct ip = | ||
Line 276: | Line 405: | ||
{{API | {{API | ||
|direct3d versions = 11 | |direct3d versions = 11 | ||
− | |direct3d notes = | + | |direct3d notes = DX12 support is planned to be implemented. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 299: | Line 428: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 311: | Line 443: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = | + | |physics = PhysX |
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise, Vivox |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 323: | Line 455: | ||
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
− | |anticheat = | + | |anticheat = Neac Protect |
− | |anticheat notes = | + | |anticheat notes = Proprietary system driver level (NeacSafe64.sys) anticheat running in background while game is running. |
+ | |||
}} | }} | ||
+ | {{ii}} Launcher/Anticheat design strips CLI parameters making it impossible to pass any command line parameters to the game. | ||
+ | {{ii}} Based on Unity 2019.4.14.19357 | ||
==System requirements== | ==System requirements== | ||
Line 346: | Line 481: | ||
|recGPU = Nvidia GeForce GTX 1060 | |recGPU = Nvidia GeForce GTX 1060 | ||
|recVRAM = 6 GB | |recVRAM = 6 GB | ||
− | |notes = {{ii}} A 64-bit operating system is required. | + | |notes = {{ii}} A 64-bit operating system is required. {{ii}} Minimum settings target 1280x720 at 60 FPS, recommended settings target 1920x1080 at 60 FPS. |
+ | {{--}}PCI-E SSD drives seem to cause several game loading/asset streaming issues.<ref>{{Refurl|url=https://www.reddit.com/r/NarakaBladePoint/comments/perdgv/my_gen_3_nvme_loading_experience|title=|date=2021-09-10}}</ref> | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 15:39, 19 January 2024
Developers | |
---|---|
24 Entertainment | |
Publishers | |
NetEase Games Montréal | |
Engines | |
Unity | |
Release dates | |
Windows | August 12, 2021 |
Reception | |
Metacritic | 71 |
OpenCritic | 74 |
Taxonomy | |
Monetization | Free-to-play, DLC |
Microtransactions | Cosmetic, Currency, Loot box |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Battle royale |
Art styles | Realistic |
Themes | Asia |
Naraka: Bladepoint is a multiplayer third-person battle royale game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Global server | |||
Official website | Chinese server | |||
Epic Games Store | Global and Chinese servers | |||
Microsoft Store | Global server Xbox Play Anywhere |
|||
Steam | Global and Chinese servers |
- Standard, Deluxe and Ultimate Editions can be activated and/or upgraded via the in-game store.
- The Global server require a Facebook account, a Twitter account, a Google account, a Naver account or a Netease Games account (Loading Bay only; the former four account options can be linked) while the Chinese server require a Netease account.
- Microsoft Store accounts support cross-progression between Microsoft Store, Xbox Series X/S and Xbox One.
Monetization
Type | Notes |
---|---|
DLC | Features three level battlepass (free, paid, paid + instant BP level up to 30) |
Free-to-play | Originally requiring a game purchase, the game went free-to-play on July 13, 2023.[1] |
Microtransactions
Type | Notes |
---|---|
Cosmetic | New cosmetics can be purchased. |
Currency | In-game currency can be bought with real-world money. |
Unlock | New heroes can be purchased. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Asura DLC | Includes 3 Twitch streamer themed character skins (Summit1g, Lirik, Shroud) for Temulch, Tianhai, Tarka Ji. | |
Deluxe DLC | Includes exclusive spear skin and 10 lootboxes. | |
Ultimate DLC | Includes exclusive skins for Matari, grappling hook as well as digital art booklet and soundtrack. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\NarakaBladepoint_Data\QualitySettingsData.txt[Note 1] %USERPROFILE%\AppData\LocalLow\24Entertainment\Naraka\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1203220/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Only resolutions lower or equal to current desktop resolution are supported. Higher resolutions can be selected in game settings (if window mode is set to fullscreen) but they do not apply. | ||
Field of view (FOV) | No ingame configuration, exact default FOV unknown. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | No ingame configuration. | ||
Anti-aliasing (AA) | TAA/SMAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Game says it is only compatible with DirectX 12 mode, which will be available in a future patch. Meanwhile, you can use Windows Auto HDR. | ||
Color blind mode | Only crosshair color can be altered ingame. Color-shifting post processing shaders can be enabled via config file with colorBlindMode (only protanopia mode seems to be available with value of 1 or higher), colorBlindStrength and colorBlindQualityMode |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- Supports NVIDIA DLSS, Reflex and Highlights.
- DLSS sharpening factor can be changed in config file through
dlssSharpness
parameter. - The game is severely single core performance CPU bound in terms of mesh handling which results in software CPU bottleneck in high mesh density areas like prematch island or Celestra (or any place where many players are present at once), severity of this issue scales with "Modeling accuracy" ingame setting which handles LOD / mesh rendering distances.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Configurable through separate menu outside settings. | |
Mouse acceleration | No mouse acceleration by default. | |
Mouse sensitivity | Separate setting for default/aim states. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Possible to invert both X and Y axes. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No specific control for announcer VO, falls under character VO volume. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | On by default, no option to disable. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Indonesian | ||||
Japanese | ||||
Korean | Korean voices are removed in the June 29, 2023 update. | |||
Brazilian Portuguese | Mistakenly labeled as Portuguese. | |||
Russian | ||||
Spanish | ||||
Turkish | ||||
Vietnamese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 60 | Versus Battle Royale(Solo / Trios), Deathmatch. Tutorials and training are also online and hosted on cloud servers. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | Cloud hosted, Main nodes for Europe, North America, China, Asia, South-East Asia. Secondary nodes for Oceania and South America. Main nodes are IP region locked. | |
Self-hosting |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | DX12 support is planned to be implemented. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise, Vivox | |
Anti-cheat | Neac Protect | Proprietary system driver level (NeacSafe64.sys) anticheat running in background while game is running. |
- Launcher/Anticheat design strips CLI parameters making it impossible to pass any command line parameters to the game.
- Based on Unity 2019.4.14.19357
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5 (4th generation) AMD FX-6300 |
Intel Core i7 (7th generation) |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | 20 GB (SSD) |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti DirectX 11 compatible | Nvidia GeForce GTX 1060 6 GB of VRAM |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
- Minimum settings target 1280x720 at 60 FPS, recommended settings target 1920x1080 at 60 FPS.
- PCI-E SSD drives seem to cause several game loading/asset streaming issues.[2]
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1203220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ NARAKA: BLADEPOINT - Everything Announced at NARAKA Fest 2023 - Steam News - last accessed on 2023-07-15
- ↑ [1] - last accessed on 2021-09-10