Difference between revisions of "Monster Energy Supercross"
From PCGamingWiki, the wiki about fixing PC games
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 13, 2018}} | {{Infobox game/row/date|Windows|February 13, 2018}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Monster Energy Supercross }} | ||
|steam appid = 711750 | |steam appid = 711750 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = monster-energy-supercross-the-official-videogame | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
Line 38: | Line 51: | ||
{{DLC/row| Themed Liveries & Tracksuits | | Windows }} | {{DLC/row| Themed Liveries & Tracksuits | | Windows }} | ||
{{DLC/row| Yellowfire Custom Rider Pack | | Windows }} | {{DLC/row| Yellowfire Custom Rider Pack | | Windows }} | ||
+ | }} | ||
+ | |||
+ | ==Essential Improvements== | ||
+ | {{Fixbox|description=Disable HDR|fix= | ||
+ | {{ii}} On displays that support Windows HDR, HDR is forced on when the game is launched and cannot be turned off even when disabled in the game's settings. | ||
+ | # Go to %appdata%\Local\supercross\Saved\Config\WindowsNoEditor | ||
+ | # Open <code>Engine.ini</code> | ||
+ | # Insert: | ||
+ | [SystemSettings] | ||
+ | r.HDR.EnableHDROutput=0 | ||
+ | r.HDR.UI.CompositeMode=0 | ||
+ | r.HDR.Display.OutputDevice=0 | ||
+ | r.HDR.Display.ColorGamut=0 | ||
+ | 4. Save the ini file and launch the game. | ||
+ | {{++}} Works for all Milestone games that use Unreal Engine 4 (e.g. MXGP Pro, MotoGP 18). | ||
}} | }} | ||
Line 53: | Line 81: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 82: | Line 110: | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = In-game customize camera from pause menu. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
Line 93: | Line 121: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = FSAA and TSAA |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Framerate can be dynamic or limited to 30, 60, 90 or 120. |
− | |hdr = | + | |hdr = true |
− | |hdr notes = | + | |hdr notes = HDR is forced on by default |
− | |color blind = | + | |ray tracing = unknown |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = unknown | |key remap = unknown | ||
|key remap notes = | |key remap notes = | ||
Line 124: | Line 157: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
Line 170: | Line 203: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 183: | Line 216: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 303: | Line 338: | ||
|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game crashes at Milestone logo=== | ||
+ | {{--}}With 10th Gen and newer Intel Processors, the game may not launch | ||
+ | {{Fixbox|description=Create new environment variable in Windows|fix= | ||
+ | # Press WinKey+R and type in SystemPropertiesAdvanced | ||
+ | # Click Environment Variables (Bottom right of window) | ||
+ | # Select new under System Variables | ||
+ | # Variable Name: "OPENSSL_ia32cap" and Variable Value: "0x20000000" | ||
+ | # Save and exit | ||
+ | # Launch game and it should work. | ||
}} | }} | ||
Line 340: | Line 390: | ||
{{References}} | {{References}} | ||
+ | # https://steamcommunity.com/app/711750/discussions/0/2977404149647756829/ | ||
+ | # https://steamcommunity.com/app/775900/discussions/0/1693797713952500240/ |
Latest revision as of 18:50, 30 March 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Milestone S.r.l. | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 13, 2018 |
Taxonomy | |
Modes | Multiplayer |
Series | Monster Energy Supercross |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Additional Icons & Buttpatches | ||
Bluefire Custom Rider Pack | ||
Compound | ||
Monster Energy Cup | ||
Redfire Custom Rider Pack | ||
Themed Liveries & Tracksuits | ||
Yellowfire Custom Rider Pack |
Essential Improvements
Disable HDR |
---|
[SystemSettings] r.HDR.EnableHDROutput=0 r.HDR.UI.CompositeMode=0 r.HDR.Display.OutputDevice=0 r.HDR.Display.ColorGamut=0 4. Save the ini file and launch the game.
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\supercross\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/711750/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\supercross\Saved\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/711750/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | In-game customize camera from pause menu. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FSAA and TSAA | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate can be dynamic or limited to 30, 60, 90 or 120. | ||
High dynamic range display (HDR) | HDR is forced on by default |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Issues fixed
Game crashes at Milestone logo
- With 10th Gen and newer Intel Processors, the game may not launch
Create new environment variable in Windows |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-2500K AMD FX-6350 |
Intel Core i5-6600K AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 13 GB | 15 GB |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7800 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon R9 380 4 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/711750/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (711750) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.