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Difference between revisions of "MDK"

From PCGamingWiki, the wiki about fixing PC games
 
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{{Infobox game/row/date|Windows|May 7, 1997}}
 
{{Infobox game/row/date|Windows|May 7, 1997}}
 
{{Infobox game/row/date|Mac OS|June 18, 1997}}
 
{{Infobox game/row/date|Mac OS|June 18, 1997}}
{{Infobox game/row/date|OS X|October 26, 2012|wrapper=DOSBox|ref=<ref>[https://www.gog.com/news/gogcom_adds_interplay_games_for_mac_os_x GOG.com adds Interplay games for Mac OS X ● GOG.com]</ref>}}
+
{{Infobox game/row/date|OS X|October 26, 2012|wrapper=DOSBox|ref=<ref>{{Refurl|url=https://www.gog.com/news/gogcom_adds_interplay_games_for_mac_os_x|title=GOG.com adds Interplay games for Mac OS X ● GOG.com|date=9 June 2023}}</ref>}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Shooter, TPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Comedy, Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | MDK }}
 
|steam appid  = 38450
 
|steam appid  = 38450
 
|gogcom id    = 6
 
|gogcom id    = 6
 +
|official site= http://web.archive.org/web/19970302140356/http://www.playmatestoys.com/pages/pie/mdk/mdk.htm
 +
|hltb        = 5750
 +
|lutris      = mdk
 
|strategywiki =  
 
|strategywiki =  
|mobygames    = mdk
+
|mobygames    = 344
 
|wikipedia    = MDK (video game)
 
|wikipedia    = MDK (video game)
 
|winehq      = 4817
 
|winehq      = 4817
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|MDK}}
+
 
 +
{{Introduction
 +
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
Line 30: Line 53:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | cd | | | DOS, Windows, Mac OS }}
+
{{Availability/row| Retail | | Disc | Disc check can be bypassed with the {{code|-iamapirate}} [[Glossary:Command line arguments|command line argument]]. | | DOS, Windows, Mac OS }}
{{Availability/row| GOG.com | mdk | DRM-free | Windows version pre-configured with [[Glossary:Graphics card#Glide Emulation|nGlide]].<br/>OS X version instead uses [[DOSBox]] via Boxer (32-bit only).<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-20|comment=It still includes the OS X version, but doesn't list it due to not having been updated for 32-bit compatibility.}}</ref> | | Windows, OS X }}
+
{{Availability/row| GOG.com | mdk | DRM-free | Windows version pre-configured with [[Glossary:Graphics card#Glide Emulation|nGlide]] (3DFX) and GOG.com's own DirectX wrapper (Software).<br/>OS X version instead uses [[DOSBox]] via Boxer (32-bit only).<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-20|comment=It still includes the OS X version, but doesn't list it due to not having been updated for 32-bit compatibility.}}</ref> | | Windows, OS X }}
{{Availability/row| Steam | 38450 | Steam | | | Windows }}
+
{{Availability/row| Steam | 38450 | Steam, DRM-free | Windows version pre-configuerd with [[Glossary:Graphics card#Glide Emulation|nGlide]] (3DFX) and narzoul's DDrawCompat
 +
(Software). Software executable uses {{DRM|Steam}}, 3DFX executable is DRM-free.<ref>{{Refcheck|user=AmethystViper|date=2022-06-29|comment=}}</ref> | | Windows }}
 
}}
 
}}
 
{{ii}} The GOG.com Windows release does not include the original desktop icon. A replacement can be found [https://community.pcgamingwiki.com/files/file/1198-mdk-icon/ here].
 
{{ii}} The GOG.com Windows release does not include the original desktop icon. A replacement can be found [https://community.pcgamingwiki.com/files/file/1198-mdk-icon/ here].
 +
{{ii}} A free demo version is available from [https://archive.org/details/MDK_1020 Archive.org].
  
 
===Version differences===
 
===Version differences===
In addition to being released in various languages and for various graphics chipsets and APIs, certain versions of the game were censored, changing the green alien blood to blue and removing head shots.<ref>https://www.gog.com/forum/mdk_series/mdk_censored_blue_particals</ref><ref>http://www.vogons.org/viewtopic.php?t=38298&p=343447</ref> Unfortunately, no official list documenting which versions were censored was ever released, although the GOG release is uncensored.
+
Some versions of the game were toned down, changing the green alien blood to blue and removing head shots.<ref>{{Refurl|url=https://www.gog.com/forum/mdk_series/mdk_censored_blue_particals|title=gog.com|date=May 2023}}</ref><ref>http://www.vogons.org/viewtopic.php?t=38298&p=343447</ref> A comparison of altered versions does not exist as of this writing, but the GOG release uses unedited data.
  
 
==Essential improvements==
 
==Essential improvements==
 +
===Patches===
 +
* The official 3dfx-patch is available at [https://soggi.org/misc/3dfx-voodoo-game-patches.htm soggi.org].
 +
 
===Improve performance in DOSBox===
 
===Improve performance in DOSBox===
 
{{Fixbox|description=Edit DOSBox configuration file||fix=
 
{{Fixbox|description=Edit DOSBox configuration file||fix=
Line 46: Line 74:
 
* <code>memsize=16</code> to <code>memsize=31</code>
 
* <code>memsize=16</code> to <code>memsize=31</code>
 
* <code>cycles=auto</code> to <code>cycles=auto limit 100000</code>
 
* <code>cycles=auto</code> to <code>cycles=auto limit 100000</code>
}}
 
 
===Restore DOS functionality===
 
GOG stripped out DOS support from their version to save space, and Steam is missing all versions except the Direct3D version. To restore it legally (no warez is used) do either of the following:
 
{{Fixbox|description=Acquire the original files from the OS X release (GOG.com version)|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-04|comment=Verified with {{file|mdk_1.0.0.8.dmg}}}}</ref>|fix=
 
# Download the Mac OS X version from GOG.com.
 
# Open the .dmg archive with an archive manager such as [https://www.7-zip.org/ 7-Zip]. Navigate to {{code|MDK/MDK.app/Contents/Resources/MDK.boxer/}}.
 
# Extract the contents of {{code|./C.harddisk/}} to the location where DOSBox will mount the C: drive (or the computer's actual C: drive if on a real DOS machine).
 
# Extract the contents of {{code|./D MDK.cdrom/}} to it's own folder. Create a disc image of the contents of this folder using a program such as [http://www.anyburn.com/ AnyBurn]{{note|note=For optimal results, use ISO9660 file system with DOS 8.3 naming and disallow lowercase names}}. If done correctly, {{file|AUTORUN.INF}} should be found at the root directory of the disc image. This will be image mounted on disc drive D:.{{note|note=You can also burn it to a CD if the DOS machine does not have a disc image mounting program.}}
 
# Open [[DOSBox]] and [https://www.dosbox.com/wiki/MOUNT mount as necessary], or insert the newly created disc into disc drive D: the real DOS machine.
 
# Launch the game from {{file|C:\SHINY\MDK\MDK.EXE}}.
 
}}
 
{{Fixbox|description=Acquire the original files from the web|ref=<ref>https://www.gog.com/forum/mdk_series/how_to_restore_dos_functionality_for_mdk</ref>|fix=
 
# Download the following files:
 
#* {{file|[https://archive.org/details/MDKDOSE MDK.EXE]}} - MDK DOS executable.
 
#* {{file|[http://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/devel/c/openwatcom/1.5/ext_dos4gw.zip DOS4GW.EXE]}} - DOS protected-mode extender (provide full amount of system RAM, above first megabyte to software). Can be replaced with [http://dos32a.narechk.net/index_en.html DOS32A].
 
#* [https://web.archive.org/web/19970225190838/http://www.humanmachine.com/PUB/SETUP40.ZIP {{file|HMIDET.386}} and {{file|HMIDRV.386}}] - drivers from HMI sound API that detect your souncard and give access to "digital" (aka PCM) sound capability of the sound card.
 
# Copy all files to installation folder. Rename existing <code>MDK.EXE</code> to <code>MDK95.EXE</code> to avoid being overwritten.
 
# Use the parameter <code>-iamapirate</code> to bypass the CD check (also works on windows version).
 
 
{{ii}} If CD check is still enabled copy the following to a text file and save it as MDK.CRK:
 
<div class="mw-collapsible mw-collapsed">
 
: '''MDK.CRK'''
 
<div class="mw-collapsible-content">
 
<pre>
 
MDK CD Check Disabler
 
 
M.D.K - DOS net update ver.
 
MDK.EXE
 
00030FC1: 74 EB
 
 
M.D.K - W95 net update ver.
 
MDK95.EXE
 
000010F1: E8 B8
 
 
M.D.K - 3Dfx net update ver.
 
MDK3DFX.EXE
 
00001CBD: E8 B8
 
 
M.D.K - Direct3D net update ver.
 
MDKD3D.EXE
 
00001D45: E8 B8
 
 
M.D.K - PowerVR 3D net update ver.
 
MDKPVR.EXE
 
00001E27: E8 B8
 
 
M.D.K - Rendition Redline 3D net update ver.
 
MDKRED.EXE
 
00001D41: E8 B8
 
 
M.D.K - W95 / Force Feedback net update ver.
 
MDK95FF.EXE
 
000016C1: E8 B8
 
 
M.D.K - Direct3D / Force Feedback net update ver.
 
MDKD3DFF.EXE
 
00001D79: E8 B8
 
 
M.D.K - W95 A3D sound patch off net.
 
MDKA3D95.EXE
 
00030B4D: E8 B8
 
 
M.D.K - Direct3D A3D sound patch off net.
 
MDKA3D3D.EXE
 
00003629: E8 B8
 
</pre></div></div>
 
Open the saved file with the [http://www.gamers.org/pub/games/uwp-uml/romulus/cracks/cracker.arj Universal Game Cracker] to force disable CD check.
 
 
}}
 
}}
  
Line 135: Line 95:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = false
+
|gog galaxy               = false
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|MDK video settings.png|Direct3D settings.}}
 
{{Image|MDK video settings.png|Direct3D settings.}}
{{Image|GOG.com DOSBox Configurator v2.png|Graphics settings (GOG.com version)}}
+
{{Video
{{Video settings
 
 
|wsgf link                  = https://www.wsgf.org/dr/mdk/en
 
|wsgf link                  = https://www.wsgf.org/dr/mdk/en
 
|widescreen wsgf award      = unsupported
 
|widescreen wsgf award      = unsupported
Line 170: Line 129:
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = hackable
+
|windowed                  = false
|windowed notes            = Use [https://sourceforge.net/projects/dxwnd/ DXWnd] for Windows; for [[DOSBox]] toggle with {{key|Alt|Enter}}.
+
|windowed notes            =  
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
|anisotropic notes          = Use a glide wrapper then force in control panel. Some wrappers provide this option builtin.
+
|anisotropic notes          = Use a D3D or Glide wrapper then force in control panel. Some wrappers provide this option builtin.
 
|antialiasing              = false
 
|antialiasing              = false
|antialiasing notes        = Use a glide wrapper then force in control panel. Some wrappers provide this option builtin.
+
|antialiasing notes        = Use a D3D or Glide wrapper then force in control panel. Some wrappers provide this option builtin.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = Use nGlide (see [[#Widescreen resolution|Widescreen resolution]]).
 
|vsync notes                = Use nGlide (see [[#Widescreen resolution|Widescreen resolution]]).
Line 194: Line 156:
  
 
{{Fixbox|description=Use nGlide|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Use nGlide|ref={{cn|date=July 2016}}|fix=
# Install [http://www.zeus-software.com/downloads/nglide nGlide] for versions other than GOG.com (the GOG.com version already includes it).
+
# Install [https://www.zeus-software.com/downloads/nglide nGlide] for versions other than GOG.com (the GOG.com version already includes it).
 
# Run nGlide from the Start screen/Start menu.
 
# Run nGlide from the Start screen/Start menu.
 
# Set the resolution and aspect ratio preference (4:3 for pillarboxed, fit to screen for stretching from 4:3).
 
# Set the resolution and aspect ratio preference (4:3 for pillarboxed, fit to screen for stretching from 4:3).
# Run the game in Glide mode (<code>MDK3DFX.EXE</code>).
+
# Run the game in Glide mode ({{file|MDK3DFX.EXE}}).
 +
}}
 +
 
 +
{{Fixbox|description=Use dgVoodoo 2|fix=
 +
# Download [[dgVoodoo 2]].
 +
# Extract {{file|dgVoodooCpl.exe}} and the contents of the {{folder|MS\x86}} subfolder of the dgVoodoo 2 archive to {{folder|{{p|game}}}}.
 +
# Run {{file|dgVoodooCpl.exe}} .
 +
# In the dgVoodoo configuration dialog, in the '''General''' tab, set the window mode to '''Windowed''' with the option '''Stretched, keep Aspect Ratio'''.
 +
# In the '''DirectX''' tab, set '''Resolution''' to '''Max 2x''' for optimal image quality. For better performance, set '''Resolution''' to '''Max''' instead (the image will be slightly blurry as a result of the region-of-interest zoom).
 +
# Right-click the dgVoodoo banner at the top to make a context menu appear, then enable '''Show all sections of the configuration'''.
 +
# Switch to the '''GeneralExt''' tab that just appeared in the top-right corner then set '''Display ROI''' to '''16:9 subrect, centered'''.
 +
# ''Optional:'' To use an alternative for bilinear texture filtering, force point sampling for textures in the '''DirectX''' tab of the dgVoodoo configuration panel.
 +
# Run the game in Direct3D mode ({{file|MDKD3D.EXE}}).
 +
 
 +
'''Notes'''
 +
{{++}} Does not stretch the game.
 +
{{++}} Uses Direct3D executable, which allows using high-resolution textures (512×512).
 +
{{--}} Still not true widescreen.
 +
{{ii}} 16:9 resolutions work the best – no bars on top and bottom and only small bars on the sides.
 +
{{ii}} 16:10 resolutions – small bars on top and bottom, but still better than without the fix.
 
}}
 
}}
{{Fixbox|description=Use Idarion's widescreen fix|ref=<ref>[https://www.gog.com/forum/mdk_series/mdk_1_widescreen_fix_sort_of]</ref>|fix=
+
{{Fixbox|description=Use Idarion's widescreen fix|ref=<ref>{{Refurl|url=https://www.gog.com/forum/mdk_series/mdk_1_widescreen_fix_sort_of|title=gog.com|date=9 June 2023}}</ref>|fix=
 
# Download [https://community.pcgamingwiki.com/files/file/22-beyond-good-evil-widescreen-fix/ Idarion's widescreen fix] for Beyond Good and Evil.
 
# Download [https://community.pcgamingwiki.com/files/file/22-beyond-good-evil-widescreen-fix/ Idarion's widescreen fix] for Beyond Good and Evil.
# Download [http://www.mediafire.com/download/k29b8ylxcoy9e1w/nGlide+0.97.zip nGlide 0.97] (other versions cause graphical glitches).
+
# Download [https://www.mediafire.com/download/k29b8ylxcoy9e1w/nGlide+0.97.zip nGlide 0.97] (other versions cause graphical glitches).
# Put the files inside of the nGlide 0.97 into the installation folder.
+
# Extract the nGlide 0.97 archive into {{folder|{{p|game}}}}.
 
# Click on "nGlide_config".
 
# Click on "nGlide_config".
 
# Set '''Aspect ratio''' to "Fit to screen" (the BGE fix expects image that is horizontally stretched).
 
# Set '''Aspect ratio''' to "Fit to screen" (the BGE fix expects image that is horizontally stretched).
 
# Paste the files from the BGE widescreen fix into the installation folder.
 
# Paste the files from the BGE widescreen fix into the installation folder.
# Edit {{file|d3d9.ini}} and make sure <code>bPillarBox16to9=false</code> or else it won't work.
+
# Edit {{file|d3d9.ini}} and make sure <code>bPillarBox16to9=false</code>.
 
# Run {{file|MDK3DFX.EXE}}.
 
# Run {{file|MDK3DFX.EXE}}.
  
Line 213: Line 194:
 
{{--}} Still not true widescreen.
 
{{--}} Still not true widescreen.
 
{{--}} Requires running in Glide mode, which limits texture resolution.
 
{{--}} Requires running in Glide mode, which limits texture resolution.
{{ii}} 16:9 resolutions works the best - no bars on top and bottom and only small bars on the sides.  
+
{{ii}} 16:9 resolutions work the best no bars on top and bottom and only small bars on the sides.  
{{ii}} 16:10 resolutions small bars on top and bottom, but still better than without the fix.
+
{{ii}} 16:10 resolutions small bars on top and bottom, but still better than without the fix.
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = Only first 4 mouse buttons can be bound.
 
|key remap notes          = Only first 4 mouse buttons can be bound.
Line 241: Line 222:
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
Line 250: Line 249:
  
 
===WASD + Mouse===
 
===WASD + Mouse===
{{Fixbox|description=Edit MDK.CFG|ref=<ref>https://www.gog.com/forum/mdk_series/mdk_cfg_for_wasd_mouse</ref>|fix=
+
{{Fixbox|description=Edit MDK.CFG|ref=<ref>{{Refurl|url=https://www.gog.com/forum/mdk_series/mdk_cfg_for_wasd_mouse|title=gog.com|date=May 2023}}</ref>|fix=
 
# Open MDK.CFG (or create it if it doesn't exsist).
 
# Open MDK.CFG (or create it if it doesn't exsist).
 
# Replace the contents of the file with:
 
# Replace the contents of the file with:
Line 287: Line 286:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|MDK audio settings.png|Audio settings.}}
 
{{Image|MDK audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Effects and Music.
 
|separate volume notes    = Effects and Music.
Line 301: Line 300:
 
|mute on focus lost notes = {{key|Alt|Tab}} disabled in software rendered version.
 
|mute on focus lost notes = {{key|Alt|Tab}} disabled in software rendered version.
 
|eax support              = true
 
|eax support              = true
|eax support notes        = A3D 1.x was added with a patch. The D3D version can be found [http://www.vogons.org/download/file.php?id=23307 here] although the software (Win95) version is not available on the net.<ref>[http://www.vogons.org/viewtopic.php?t=33394 MDK A3D patch!? - VOGONS forum]</ref>
+
|eax support notes        = A3D 1.x was added with a patch. The D3D version can be found [http://www.vogons.org/download/file.php?id=23307 here] although the software (Win95) version is not available on the net.<ref>{{Refurl|url=http://www.vogons.org/viewtopic.php?t=33394|title=MDK A3D patch!? - VOGONS forum|date=May 2023}}</ref>
 +
|red book cd audio        = false
 +
|red book cd audio notes  = PlayStation port only.
 +
|royalty free audio      = true
 +
|royalty free audio notes = The ending cutscene features the [https://www.youtube.com/watch?v=ISFXmukrQO4 official music video] of "Non Non Rien n’a changé" by Billy Ze Kick, in which the protagonist Kurt Hectic makes a cameo appearance.
 
}}
 
}}
  
Line 343: Line 346:
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Retail only (Atlam Toys).
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 356: Line 367:
  
 
==Issues fixed==
 
==Issues fixed==
 +
===Installing on 64-bit versions of Windows===
 +
{{ii}} The retail release uses a 16-bit installer that does not work on 64-bit versions of Windows (the autorun launcher will open, but installation will not continue after clicking on a flag for the language to use).
 +
 +
{{Fixbox|description=Install with a replacement 32-bit installer|ref=<ref>{{Refurl|url=https://community.pcgamingwiki.com/topic/4868-mdk-wont-install-on-windows-10/?tab=comments#comment-14441|title=MDK won't install on Windows 10. - Articles and troubleshooting - PCGamingWiki PCGW Community|date=10 August 2021}}</ref>|fix=
 +
# Insert the CD.
 +
# Copy the entire CD contents somewhere temporarily.
 +
# Download the [https://community.pcgamingwiki.com/files/file/111-installshield-3-32-bit-generic-installer/ InstallShield 3 32-bit Generic Installer].
 +
# Go into the <code>SETUP</code> folder.
 +
# Go into the folder for the language you want to install (e.g. <code>ENGLISH</code>).
 +
# Copy the downloaded [https://community.pcgamingwiki.com/files/file/111-installshield-3-32-bit-generic-installer/ InstallShield 3 installer file] into this folder.
 +
# Run <code>install32.exe</code> and follow the steps to install the game normally. The temporary copy of the installer files can be deleted after installation has completed.
 +
}}
 +
 
===Missing textures, Steam Overlay won't work===
 
===Missing textures, Steam Overlay won't work===
 
{{Fixbox|description=Run in 3dfx mode|ref={{cn|date=October 2016}}|fix=
 
{{Fixbox|description=Run in 3dfx mode|ref={{cn|date=October 2016}}|fix=
 
See [[#Widescreen resolution|Widescreen resolution]]. Use [https://steamcommunity.com/app/38450/discussions/0/864973123467667345/ Alyxx's fan patch] for Steam version.
 
See [[#Widescreen resolution|Widescreen resolution]]. Use [https://steamcommunity.com/app/38450/discussions/0/864973123467667345/ Alyxx's fan patch] for Steam version.
 +
}}
 +
 +
===Kurt and/or explosions appear white in Direct3D===
 +
{{Fixbox|description=Change the 'Masked textures' setting|ref={{cn|date=January 2023}}|fix=
 +
From the main menu of the game.
 +
# Select '''Options'''
 +
# Select '''Direct3D'''
 +
# Change the option '''Masked textures''' from '''Texture alpha''' to '''Chroma keying'''
 
}}
 
}}
  
 
==Other information==
 
==Other information==
 +
{{ii}} Also supported the now antiquated RRedline graphics API for Rendition Redline cards.
 +
{{ii}} Also supported the now antiquated PowerSGL API on PowerVR cards.
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = true
+
|direct3d versions      = 3.0
|direct3d notes        = A wrapper to emulate older graphics cards, such as [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgvoodoo], may be necessary to avoid missing or corrupt textures. Use the ''MDKD3D'' exe to launch the game. Special versions for the Rendition Redline was also available.
+
|direct3d notes        = A wrapper to emulate older graphics cards, such as [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgvoodoo], may be necessary to avoid missing or corrupt textures. Use the ''MDKD3D'' exe to launch the game.
|directdraw versions    =  
+
|directdraw versions    = true
|directdraw notes      =  
+
|directdraw notes      = Software mode also uses DirectDraw acceleration if available.
|opengl versions        = true
+
|opengl versions        =  
|opengl notes          = PowerVR only (MiniGL). Use the ''MDKPVR'' exe to launch the game.
+
|opengl notes          =  
|glide versions        = true
+
|glide versions        = 1.0
|glide notes            = Requires wrapper, such as [http://www.zeus-software.com/downloads/nglide nGlide], to work on modern systems. Use the ''MDK3DFX'' exe to launch the game.
+
|glide notes            = Requires wrapper, such as [https://www.zeus-software.com/downloads/nglide nGlide], to work on modern systems. Use the ''MDK3DFX'' exe to launch the game.
 
|software mode          = true
 
|software mode          = true
|software mode notes    = Lauch with the ''MDK95'' exe. The ''MDK'' exe is only for DOS mode.<br>
+
|software mode notes    = Launch with the ''MDK95'' exe. The ''MDK'' exe is only for DOS mode.<br>
 
Renamed to ''MDK_soft'' in digital release.
 
Renamed to ''MDK_soft'' in digital release.
 
|mantle support        =  
 
|mantle support        =  
Line 388: Line 422:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = hackable
+
|mac os x powerpc app  = unknown
|macos 64-bit app       = hackable
+
|macos intel 32-bit app = hackable
 +
|macos intel 64-bit app = hackable
 +
|macos arm app          = unknown
 
|macos app notes        = Run the DOS version in [[DOSBox]].
 
|macos app notes        = Run the DOS version in [[DOSBox]].
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
|mac os powerpc app    = true
 +
|mac os 68k app        = unknown
 +
|mac os executable notes=
 +
}}
 +
 +
===Restore DOS functionality===
 +
{{ii}} GOG stripped out DOS support from their version to save space, and Steam is missing all versions except the Direct3D version.
 +
{{Fixbox|description=Acquire the original files from the OS X release (GOG.com version)|ref=<ref>{{Refcheck|user=SirYodaJedi|date=2019-12-04|comment=Verified with {{file|mdk_1.0.0.8.dmg}}}}</ref>|fix=
 +
# Download the Mac OS X version from GOG.com.
 +
# Open the .dmg archive with an archive manager such as [https://www.7-zip.org/ 7-Zip]. Navigate to {{code|MDK/MDK.app/Contents/Resources/MDK.boxer/}}.
 +
# Extract the contents of {{code|./C.harddisk/}} to the location where DOSBox will mount the C: drive (or the computer's actual C: drive if on a real DOS machine).
 +
# Extract the contents of {{code|./D MDK.cdrom/}} to it's own folder. Create a disc image of the contents of this folder using a program such as [http://www.anyburn.com/ AnyBurn]{{note|note=For optimal results, use ISO9660 file system with DOS 8.3 naming and disallow lowercase names}}. If done correctly, {{file|AUTORUN.INF}} should be found at the root directory of the disc image. This will be image mounted on disc drive D:.{{note|note=You can also burn it to a CD if the DOS machine does not have a disc image mounting program.}}
 +
# Open [[DOSBox]] and [https://www.dosbox.com/wiki/MOUNT mount as necessary], or insert the newly created disc into disc drive D: the real DOS machine.
 +
# Launch the game from {{file|C:\SHINY\MDK\MDK.EXE}}.
 
}}
 
}}
  

Latest revision as of 04:40, 7 April 2024

MDK
MDK cover
Developers
Shiny Entertainment
Mac OS (Classic) Shokwave Software
Publishers
North America Playmates Interactive Entertainment
Interplay Entertainment
Release dates
DOS May 7, 1997
Windows May 7, 1997
Mac OS (Classic) June 18, 1997
macOS (OS X) (DOSBox) October 26, 2012[1]
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Shooter, TPS
Themes Comedy, Sci-fi
Series MDK
MDK on HowLongToBeat
MDK on MobyGames
MDK on Wikipedia
MDK
MDK 1997
MDK 2 2000
MDK 2 HD 2011

MDK is a singleplayer third-person action, shooter and TPS game in the MDK series.

General information

Hectic HQ - Fan site for the game
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Disc check can be bypassed with the -iamapirate command line argument.
DOS
Windows
Mac OS
GOG.com
DRM-free
Windows version pre-configured with nGlide (3DFX) and GOG.com's own DirectX wrapper (Software).
OS X version instead uses DOSBox via Boxer (32-bit only).[2]
Windows
macOS (OS X)
Steam
Icon overlay.png
DRM-free after installation through Steam client (notes may include more details)
Windows version pre-configuerd with nGlide (3DFX) and narzoul's DDrawCompat (Software). Software executable uses Steam DRM, 3DFX executable is DRM-free.[3]
Windows
The GOG.com Windows release does not include the original desktop icon. A replacement can be found here.
A free demo version is available from Archive.org.

Version differences

Some versions of the game were toned down, changing the green alien blood to blue and removing head shots.[4][5] A comparison of altered versions does not exist as of this writing, but the GOG release uses unedited data.

Essential improvements

Patches

  • The official 3dfx-patch is available at soggi.org.

Improve performance in DOSBox

Edit DOSBox configuration file

Edit the following values:

  • output=surface to output=opengl
  • memsize=16 to memsize=31
  • cycles=auto to cycles=auto limit 100000

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\MDK.CFG
Windows <path-to-game>\MDK.CFG[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game>/MDK.CFG<path-to-game> (mounted in DOSBox)[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/38450/pfx/[Note 3]

Save game data location

System Location
DOS <path-to-game>\SAVES
Windows <path-to-game>\SAVES[Note 1]
Mac OS (Classic)
macOS (OS X) <path-to-game>/SAVES
<path-to-game> (mounted in DOSBox)[Note 2]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/38450/pfx/[Note 3]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Direct3D settings.
Direct3D settings.

Graphics feature State WSGF Notes
Widescreen resolution
Defaults to 600x360 windowboxed to 640x480. See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Use a D3D or Glide wrapper then force in control panel. Some wrappers provide this option builtin.
Anti-aliasing (AA)
Use a D3D or Glide wrapper then force in control panel. Some wrappers provide this option builtin.
Vertical sync (Vsync)
Use nGlide (see Widescreen resolution).
60 FPS and 120+ FPS
Frame rate is capped at 30 FPS. Cap can be forcibly disabled using the -nosync parameter, though this breaks physics and jumping.
High dynamic range display (HDR)

Widescreen resolution

Higher resolutions can be used (stretched/pillarboxed 4:3 only).
Use nGlide[citation needed]
  1. Install nGlide for versions other than GOG.com (the GOG.com version already includes it).
  2. Run nGlide from the Start screen/Start menu.
  3. Set the resolution and aspect ratio preference (4:3 for pillarboxed, fit to screen for stretching from 4:3).
  4. Run the game in Glide mode (MDK3DFX.EXE).
Use dgVoodoo 2
  1. Download dgVoodoo 2.
  2. Extract dgVoodooCpl.exe and the contents of the MS\x86 subfolder of the dgVoodoo 2 archive to <path-to-game>.
  3. Run dgVoodooCpl.exe .
  4. In the dgVoodoo configuration dialog, in the General tab, set the window mode to Windowed with the option Stretched, keep Aspect Ratio.
  5. In the DirectX tab, set Resolution to Max 2x for optimal image quality. For better performance, set Resolution to Max instead (the image will be slightly blurry as a result of the region-of-interest zoom).
  6. Right-click the dgVoodoo banner at the top to make a context menu appear, then enable Show all sections of the configuration.
  7. Switch to the GeneralExt tab that just appeared in the top-right corner then set Display ROI to 16:9 subrect, centered.
  8. Optional: To use an alternative for bilinear texture filtering, force point sampling for textures in the DirectX tab of the dgVoodoo configuration panel.
  9. Run the game in Direct3D mode (MDKD3D.EXE).

Notes

Does not stretch the game.
Uses Direct3D executable, which allows using high-resolution textures (512×512).
Still not true widescreen.
16:9 resolutions work the best – no bars on top and bottom and only small bars on the sides.
16:10 resolutions – small bars on top and bottom, but still better than without the fix.
Use Idarion's widescreen fix[6]
  1. Download Idarion's widescreen fix for Beyond Good and Evil.
  2. Download nGlide 0.97 (other versions cause graphical glitches).
  3. Extract the nGlide 0.97 archive into <path-to-game>.
  4. Click on "nGlide_config".
  5. Set Aspect ratio to "Fit to screen" (the BGE fix expects image that is horizontally stretched).
  6. Paste the files from the BGE widescreen fix into the installation folder.
  7. Edit d3d9.ini and make sure bPillarBox16to9=false.
  8. Run MDK3DFX.EXE.

Notes

Doesn't stretch the game.
Still not true widescreen.
Requires running in Glide mode, which limits texture resolution.
16:9 resolutions work the best – no bars on top and bottom and only small bars on the sides.
16:10 resolutions – small bars on top and bottom, but still better than without the fix.

Input

Keyboard and mouse State Notes
Remapping
Only first 4 mouse buttons can be bound.
Mouse acceleration
Mouse sensitivity
For DOSBox set in the DOSBox configuration file.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Special version for the Sidewinder Force Feedback Pro was available.
Full controller support
Controller remapping
Can't map POV hat.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Sidewinder Force Feedback Pro only, requires special patch.
Digital movement supported
Simultaneous controller+KB/M

WASD + Mouse

Edit MDK.CFG[7]
  1. Open MDK.CFG (or create it if it doesn't exsist).
  2. Replace the contents of the file with:
MDK.CFG
; MDK Configuration file automatically generated by MDK
cddata = .\
hddata = .\
hduse = 2
MouseWAxesMap = A0G
MouseWButtMapB = 2
MouseWButtMapC = 32
KeyUp = 17
KeyDown = 31
KeyJump = 57
KeySniper = 44
KeyLookUp = 19
KeyLookDown = 46
KeyZoomIn = 19
KeyZoomOut = 46
KeyItemNext = 18
KeyItemPrev = 16
KeyItemUse = 33
KeySideL = 30
KeySideR = 32
Brightness = 1
ForcePCorrect = TRUE 
D3DOptions = -2147352475 

Notes

Easier and more modern control scheme.
The controls for the flying sections gets switched around.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Effects and Music.
Surround sound
A3D version only, see EAX note.
Subtitles
All dialogue is text-based.
Closed captions
Mute on focus lost
Alt+Tab disabled in software rendered version.
EAX support
A3D 1.x was added with a patch. The D3D version can be found here although the software (Win95) version is not available on the net.[8]
Royalty free audio
The ending cutscene features the official music video of "Non Non Rien n’a changé" by Billy Ze Kick, in which the protagonist Kurt Hectic makes a cameo appearance.
Red Book CD audio
PlayStation port only.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Brazilian Portuguese
Retail only (Atlam Toys).
Spanish

Issues fixed

Installing on 64-bit versions of Windows

The retail release uses a 16-bit installer that does not work on 64-bit versions of Windows (the autorun launcher will open, but installation will not continue after clicking on a flag for the language to use).
Install with a replacement 32-bit installer[9]
  1. Insert the CD.
  2. Copy the entire CD contents somewhere temporarily.
  3. Download the InstallShield 3 32-bit Generic Installer.
  4. Go into the SETUP folder.
  5. Go into the folder for the language you want to install (e.g. ENGLISH).
  6. Copy the downloaded InstallShield 3 installer file into this folder.
  7. Run install32.exe and follow the steps to install the game normally. The temporary copy of the installer files can be deleted after installation has completed.

Missing textures, Steam Overlay won't work

Run in 3dfx mode[citation needed]

See Widescreen resolution. Use Alyxx's fan patch for Steam version.

Kurt and/or explosions appear white in Direct3D

Change the 'Masked textures' setting[citation needed]

From the main menu of the game.

  1. Select Options
  2. Select Direct3D
  3. Change the option Masked textures from Texture alpha to Chroma keying

Other information

Also supported the now antiquated RRedline graphics API for Rendition Redline cards.
Also supported the now antiquated PowerSGL API on PowerVR cards.

API

Technical specs Supported Notes
Direct3D 3 A wrapper to emulate older graphics cards, such as dgvoodoo, may be necessary to avoid missing or corrupt textures. Use the MDKD3D exe to launch the game.
DirectDraw
Software mode also uses DirectDraw acceleration if available.
Glide 1.0 Requires wrapper, such as nGlide, to work on modern systems. Use the MDK3DFX exe to launch the game.
Software renderer
Launch with the MDK95 exe. The MDK exe is only for DOS mode.
Renamed to MDK_soft in digital release.
DOS video modes SVGA Use the MDK exe to run in DOS mode, others are Windows only.
Removed in digital release.
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Run the DOS version in DOSBox.
Mac OS (Classic)

Restore DOS functionality

GOG stripped out DOS support from their version to save space, and Steam is missing all versions except the Direct3D version.
Acquire the original files from the OS X release (GOG.com version)[10]
  1. Download the Mac OS X version from GOG.com.
  2. Open the .dmg archive with an archive manager such as 7-Zip. Navigate to MDK/MDK.app/Contents/Resources/MDK.boxer/.
  3. Extract the contents of ./C.harddisk/ to the location where DOSBox will mount the C: drive (or the computer's actual C: drive if on a real DOS machine).
  4. Extract the contents of ./D MDK.cdrom/ to it's own folder. Create a disc image of the contents of this folder using a program such as AnyBurn[Note 4]. If done correctly, AUTORUN.INF should be found at the root directory of the disc image. This will be image mounted on disc drive D:.[Note 5]
  5. Open DOSBox and mount as necessary, or insert the newly created disc into disc drive D: the real DOS machine.
  6. Launch the game from C:\SHINY\MDK\MDK.EXE.

System requirements

DOS
Minimum Recommended
Operating system (OS) 6.2
Processor (CPU) Intel Pentium 60
System memory (RAM) 16 MB
Hard disk drive (HDD) 17 MB
Video card (GPU) SVGA
Can be forced to run on a 486 using the -486okbyme parameter. If doing so, also using the -iam486 parameter is recommended (reduces detail).
Windows
Minimum Recommended
Operating system (OS) 95, 98 (XP, Vista for digital)
Processor (CPU) Intel Pentium 60 (1 GHz for digital)
System memory (RAM) 16 MB (256 MB for digital)
Hard disk drive (HDD)
Video card (GPU) DirectX 3 (7 for digital) compatible
Can be forced to run on a 486 using the -486okbyme parameter. If doing so, also using the -iam486 parameter is recommended (reduces detail).
Mac OS
Minimum
Operating system (OS) System 7.5
Processor (CPU) PowerPC 100 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 3 MB
Video card (GPU) Color display at 640 X 480 resolution
macOS (OS X)
Minimum
Operating system (OS) 10.6.8 (uses DOSBox)
Processor (CPU) Intel Core Duo 2 GHz+
System memory (RAM) 1 GB
Hard disk drive (HDD)
Video card (GPU) 64 MB of VRAM


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
  3. 3.0 3.1 Notes regarding Steam Play (Linux) data:
  4. For optimal results, use ISO9660 file system with DOS 8.3 naming and disallow lowercase names
  5. You can also burn it to a CD if the DOS machine does not have a disc image mounting program.

References

  1. GOG.com adds Interplay games for Mac OS X ● GOG.com - last accessed on 9 June 2023
  2. Verified by User:SirYodaJedi on 2019-12-20
    It still includes the OS X version, but doesn't list it due to not having been updated for 32-bit compatibility.
  3. Verified by User:AmethystViper on 2022-06-29
  4. gog.com - last accessed on May 2023
  5. http://www.vogons.org/viewtopic.php?t=38298&p=343447
  6. gog.com - last accessed on 9 June 2023
  7. gog.com - last accessed on May 2023
  8. MDK A3D patch!? - VOGONS forum - last accessed on May 2023
  9. MDK won't install on Windows 10. - Articles and troubleshooting - PCGamingWiki PCGW Community - last accessed on 10 August 2021
  10. Verified by User:SirYodaJedi on 2019-12-04
    Verified with mdk_1.0.0.8.dmg