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Difference between revisions of "Lego Indiana Jones 2: The Adventure Continues"

From PCGamingWiki, the wiki about fixing PC games
m
 
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|title        = Lego Indiana Jones 2:<br/>The Adventure Continues
 
|title        = Lego Indiana Jones 2:<br/>The Adventure Continues
|cover        = Lego Indiana Jones 2 The Adventure Continues - cover.png
+
|cover        = Lego Indiana Jones 2- The Adventure Continues (PC Cover).jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Traveller's Tales}}
 
{{Infobox game/row/developer|Traveller's Tales}}
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{{Infobox game/row/publisher|Feral Interactive|OS X}}
 
{{Infobox game/row/publisher|Feral Interactive|OS X}}
 
{{Infobox game/row/publisher|Disney Interactive Studios}}
 
{{Infobox game/row/publisher|Disney Interactive Studios}}
 +
{{Infobox game/row/publisher|1C Company|Russia}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Nu2}}
 
{{Infobox game/row/engine|Nu2}}
Line 20: Line 20:
 
{{Infobox game/row/reception|IGDB|lego-indiana-jones-2-the-adventure-continues|75}}
 
{{Infobox game/row/reception|IGDB|lego-indiana-jones-2-the-adventure-continues|75}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
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{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/genres            | Action, Adventure }}
 
{{Infobox game/row/taxonomy/genres            | Action, Adventure }}
{{Infobox game/row/taxonomy/sports            | }}
 
 
{{Infobox game/row/taxonomy/vehicles          | Automobile, Naval/watercraft, Flight }}
 
{{Infobox game/row/taxonomy/vehicles          | Automobile, Naval/watercraft, Flight }}
 
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 
{{Infobox game/row/taxonomy/art styles        | Stylized }}
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | disc check | {{DRM|SecuROM|7}} disc check |  |  Windows }}
+
{{Availability/row| Retail | | disc check | {{DRM|SecuROM|7.40.0009}} disc check |  |  Windows | }}
 +
{{Availability/row| Retail | | disc, key |  |  |  OS X  | }}
 +
{{Availability/row| GamersGate | lego-indiana-jones-2-the-adventure-continues | Steam | | | Windows }}
 
{{Availability/row| GOG.com | lego_indiana_jones_2_the_adventure_continues | DRM-free | | | Windows }}
 
{{Availability/row| GOG.com | lego_indiana_jones_2_the_adventure_continues | DRM-free | | | Windows }}
 
{{Availability/row| Steam | 32450 | Steam | | | Windows }}
 
{{Availability/row| Steam | 32450 | Steam | | | Windows }}
 
}}
 
}}
 
{{ii}} The Mac OS X version is no longer sold digitally.
 
{{ii}} The Mac OS X version is no longer sold digitally.
 +
 +
==Essential improvements==
 +
===Restore missing character grunts===
 +
{{--}} The {{folder|Audio\_VO}} directory present in the console versions is missing in the PC versions, resulting in most characters not making their intended grunts.
 +
{{++}} These files can be added back in without extracting the game's DAT files, unlike most [[Engine:Nu2|Nu2 engine game]] mods.<ref name="VO_Mod" />
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2595-character-voice-restoration-mod-for-lego-indy-2/ Character Voice Restoration mod]|ref=<ref name="VO_Mod">{{Refcheck|user=SirYodaJedi|date=2023-03-07|comment=}}</ref>|fix=
 +
}}
  
 
==Game data==
 
==Game data==
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{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{P|appdata}}\LucasArts\LEGO® Indiana Jones™ 2\pcconfig.txt}}
 
{{Game data/config|Windows|{{P|appdata}}\LucasArts\LEGO® Indiana Jones™ 2\pcconfig.txt}}
{{Game data/config|OS X|}}
+
{{Game data/config|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO Indiana Jones 2/}}
 
}}
 
}}
  
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{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{P|appdata}}\LucasArts\LEGO® Indiana Jones™ 2\SavedGames\}}
 
{{Game data/saves|Windows|{{P|appdata}}\LucasArts\LEGO® Indiana Jones™ 2\SavedGames\}}
{{Game data/saves|OS X|}}
+
{{Game data/saves|OS X|{{P|osxhome}}/Library/Application Support/Feral Interactive/LEGO Indiana Jones 2/SavedGames/}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             = true
+
|gog galaxy               = true
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
 
==Video==
 
==Video==
 +
{{Image|Lego Indy 2 video settings.png|Video Settings}}
 +
{{Image|Lego Indy 2 effects settings.png|Effects Settings}}
 
{{Video
 
{{Video
 
|wsgf link                  = https://www.wsgf.org/dr/lego-indiana-jones-2-adventure-continues
 
|wsgf link                  = https://www.wsgf.org/dr/lego-indiana-jones-2-adventure-continues
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|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = false
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = Unknown fixed amount
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = "Edge AA" with Enhanced Graphics enabled, or up to 16x [[MSAA]] with Enhanced Graphics disabled.<br>Nvidia users can force [[SGSSAA]] using [[Nvidia Profile Inspector]]; see the [[Engine:Nu2#Anti-aliasing_(AA)|engine page]] for more information.
 +
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              = No frame rate cap (fps above 100 causes certain sections to be impossible due to the jump mechanic having ties to framerate) but may be forced to 60 Hz. See [[#Game uses incorrect refresh rate|Game uses incorrect refresh rate]].
 
|120 fps notes              = No frame rate cap (fps above 100 causes certain sections to be impossible due to the jump mechanic having ties to framerate) but may be forced to 60 Hz. See [[#Game uses incorrect refresh rate|Game uses incorrect refresh rate]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
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==Input==
 
==Input==
 +
{{Image|Lego Indy 2 control config.png|Control Configuration}}
 
{{Input
 
{{Input
|key remap                = true  
+
|key remap                = true
 
|key remap notes          = Binding movement to arrow keys causes menu and chapter select to register two presses instead of one, making it not fully usable.
 
|key remap notes          = Binding movement to arrow keys causes menu and chapter select to register two presses instead of one, making it not fully usable.
|acceleration option      = unknown
+
|acceleration option      = n/a
|acceleration option notes =  
+
|acceleration option notes = No mouse support
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = unknown
 
|mouse menu                = unknown
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
|touchscreen              = unknown
+
|touchscreen              = false
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
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|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = unknown
 
|dualshock 4              = unknown
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==Audio==
 
==Audio==
 +
{{Image|Lego Indy 2 audio settings.png|Audio Settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = false
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = limited
|surround sound notes    =  
+
|surround sound notes    = {{cn|music, ambience, and cutscenes are stereo (possibly DPLII), unlike X360, but sound effects might still be 5.1; needs testing}}
 
|subtitles                = n/a
 
|subtitles                = n/a
 
|subtitles notes          = No voice acting beyond grunts.
 
|subtitles notes          = No voice acting beyond grunts.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = false
 
|eax support              = false
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = false
 +
|royalty free audio notes  = Uses music from the original movies.
 
}}
 
}}
  
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  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
  |notes    = Published by CD Projekt
+
  |notes    = Local retail only; use [https://steamcommunity.com/sharedfiles/filedetails/?id=2861708884 this] guide for digital releases.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Local retail only; download [https://steamcommunity.com/sharedfiles/filedetails/?id=2385200498 this] for digital releases.
 
  |fan      =  
 
  |fan      =  
 
  }}
 
  }}
Line 282: Line 307:
 
|online play players  =  
 
|online play players  =  
 
|online play modes    =  
 
|online play modes    =  
|online play notes    =  
+
|online play notes    = Only present in the Xbox 360 and PlayStation 3 versions.
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
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{{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-10-05|comment=}}</ref>|fix=
 
{{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-10-05|comment=}}</ref>|fix=
# Download [http://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html Chiri's resolution forcing tool].
+
# Download [https://helixmod.blogspot.com/2013/02/chiris-force-certain-resolutionhertz.html Chiri's resolution forcing tool].
 
# Extract <code>d3d9.dll</code> and <code>d3dx.ini</code> to the installation folder.
 
# Extract <code>d3d9.dll</code> and <code>d3dx.ini</code> to the installation folder.
 
# Open <code>d3dx.ini</code>.
 
# Open <code>d3dx.ini</code>.
 
# Change <code>refresh_rate=60</code> to desired hertz; e.g. <code>refresh_rate=120</code>.
 
# Change <code>refresh_rate=60</code> to desired hertz; e.g. <code>refresh_rate=120</code>.
 +
}}
 +
 +
===Game breaking bugs at high frame rate===
 +
{{ii}} High frame rates will cause characters to not jump over certain obstacles.
 +
 +
{{Fixbox|description=Limit the Framerate to 60FPS |ref={{cn|date=September 2021}}|fix=
 +
* See [[Glossary:Frame rate (FPS)#Frame rate capping|Frame rate capping]].
 +
}}
 +
{{Fixbox|description=Enable Vsync in Video options and set monitor on 60hz.|ref={{cn|date=September 2021}}|fix=
 
}}
 
}}
  
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{{API
 
{{API
|direct3d versions      = 9
+
|direct3d versions      = 9.0c
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = true
+
|macos intel 32-bit app = true
|macos 64-bit app       = false
+
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 
|macos app notes        = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref>
 
|macos app notes        = 32-bit only.<ref>[https://www.feralinteractive.com/en/news/933/ Last chance to buy these Mac classics! | Feral News]</ref>
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
  
===Mods===
+
<!--===Mods===
  
{{ii}} See the [https://www.rockraidersunited.com/topic/6593-modding-tt-lego-games-beginners-preparationsetup/ beginners setup guide] for instructions on how to configure the game for mod support.
+
{{ii}} See the [[Engine:Nu2|engine page]] for instructions on how to configure the game for mod support.
 
{{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
 
{{--}} Setting up mods requires extracting the game's .DAT files, which noticeably increases file size.
  
'''Fixes/Improvements'''
+
'''Bug fixes/Improvements'''
 +
-->
  
* [https://cdn.discordapp.com/attachments/539441000838463498/822283745200963584/LIJ2_CharVO_Fix.zip Character Voice Fix by Bario The Weird] - This mod adds the missing character voices back into the game. Place files in {{code|{{p|game}}}}.
 
  
 
==System requirements==
 
==System requirements==
Line 376: Line 413:
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 21:43, 16 March 2024

Lego Indiana Jones 2:
The Adventure Continues
Lego Indiana Jones 2: The Adventure Continues cover
Developers
Traveller's Tales
macOS (OS X) Open Planet Software[1]
macOS (OS X) Feral Interactive[1]
Publishers
LucasArts
OS X Feral Interactive
Disney Interactive Studios
Russia 1C Company
Engines
Nu2
Release dates
Windows November 17, 2009
macOS (OS X) April 2, 2011
Reception
Metacritic 66
IGDB 75
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Action, Adventure
Vehicles Automobile, Naval/watercraft, Flight
Art styles Stylized
Themes Cold War, Interwar
Series Lego Indiana Jones
Lego Indiana Jones 2: The Adventure Continues on HowLongToBeat
Lego Indiana Jones 2: The Adventure Continues on IGDB
Lego Indiana Jones 2: The Adventure Continues guide on StrategyWiki
Lego Indiana Jones 2: The Adventure Continues on MobyGames
Lego Indiana Jones 2: The Adventure Continues on Wikipedia
Lego Indiana Jones
Subseries of Indiana Jones
Subseries of Lego
Lego Indiana Jones: The Original Adventures 2008
Lego Indiana Jones 2: The Adventure Continues 2009

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Lego Indiana Jones 2: The Adventure Continues is a singleplayer and multiplayer cinematic camera action and adventure game in the Lego Indiana Jones series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7.40.0009 DRM disc check
Windows
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
macOS (OS X)
GamersGate
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows
The Mac OS X version is no longer sold digitally.

Essential improvements

Restore missing character grunts

The Audio\_VO directory present in the console versions is missing in the PC versions, resulting in most characters not making their intended grunts.
These files can be added back in without extracting the game's DAT files, unlike most Nu2 engine game mods.[2]
Use the Character Voice Restoration mod[2]

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\LucasArts\LEGO® Indiana Jones™ 2\pcconfig.txt
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO Indiana Jones 2/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/32450/pfx/[Note 1]

Save game data location

System Location
Windows %APPDATA%\LucasArts\LEGO® Indiana Jones™ 2\SavedGames\
macOS (OS X) $HOME/Library/Application Support/Feral Interactive/LEGO Indiana Jones 2/SavedGames/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/32450/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video Settings
Video Settings
Effects Settings
Effects Settings

Graphics feature State WSGF Notes
Widescreen resolution
16:9, 16:10 supported
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Uses fixed camera angles.
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Unknown fixed amount
Anti-aliasing (AA)
"Edge AA" with Enhanced Graphics enabled, or up to 16x MSAA with Enhanced Graphics disabled.
Nvidia users can force SGSSAA using Nvidia Profile Inspector; see the engine page for more information.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
No frame rate cap (fps above 100 causes certain sections to be impossible due to the jump mechanic having ties to framerate) but may be forced to 60 Hz. See Game uses incorrect refresh rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Control Configuration
Control Configuration

Audio

Audio Settings
Audio Settings

Audio feature State Notes
Separate volume controls
Surround sound
[citation needed]
Subtitles
No voice acting beyond grunts.
Closed captions
Mute on focus lost
Royalty free audio
Uses music from the original movies.

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Published by CD Projekt
Italian
Polish
Local retail only; use this guide for digital releases.
Russian
Local retail only; download this for digital releases.
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
Only present in the Xbox 360 and PlayStation 3 versions.

Issues fixed

Game uses incorrect refresh rate

Some resolutions only accept 60 Hz with no way to change it.
Override refresh rate set by game[3]
  1. Download Chiri's resolution forcing tool.
  2. Extract d3d9.dll and d3dx.ini to the installation folder.
  3. Open d3dx.ini.
  4. Change refresh_rate=60 to desired hertz; e.g. refresh_rate=120.

Game breaking bugs at high frame rate

High frame rates will cause characters to not jump over certain obstacles.
Limit the Framerate to 60FPS[citation needed]
Enable Vsync in Video options and set monitor on 60hz.[citation needed]

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit only.[4]


System requirements

Windows
Minimum
Operating system (OS) XP, Vista
Processor (CPU) Intel Pentium 4 1.8 GHz
AMD Athlon XP 2200+
System memory (RAM) 256 MB (XP)
512 MB (Vista)
Hard disk drive (HDD) 5 GB
Video card (GPU) ATI Radeon X1300
Nvidia GeForce FX 5800
256 MB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) Intel 1.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) 128 MB of VRAM


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References