Difference between revisions of "Kingdom Hearts HD 2.8 Final Chapter Prologue"
(→Video) |
|||
Line 342: | Line 342: | ||
|recGPU = Nvidia GeForce GTX 1070 | |recGPU = Nvidia GeForce GTX 1070 | ||
|recGPU2 = AMD Radeon RX Vega 56 | |recGPU2 = AMD Radeon RX Vega 56 | ||
− | |notes = | + | |notes = {{ii}} A 64-bit operating system is required. |
+ | {{ii}} Also runs on Windows 7 despite minimum requirements on the store page. | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 10:39, 31 March 2021
Developers | |
---|---|
Square Enix | |
Engines | |
Back Cover A Fragmentary Passage |
Unreal Engine 4[1][2][3] |
Release dates | |
Windows | March 30, 2021 |
Reception | |
OpenCritic | 76 |
IGDB | 79 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, JRPG |
Themes | Fantasy |
Series | Kingdom Hearts |
Kingdom Hearts | |
---|---|
Subseries of Disney | |
Kingdom Hearts HD 1.5 + 2.5 ReMIX | 2021 |
Kingdom Hearts HD 2.8 Final Chapter Prologue | 2021 |
Kingdom Hearts III | 2021 |
Kingdom Hearts Melody of Memory | 2021 |
Kingdom Hearts HD 2.8 Final Chapter Prologue is a singleplayer third-person ARPG and JRPG game in the Kingdom Hearts series.
It is a compilation containing a remaster of Kingdom Hearts 3D: Dream Drop Distance, a cinematic film retelling Kingdom Hearts χ titled Back Cover, and Kingdom Hearts 0.2: Birth by Sleep – A Fragmentary Passage, which is set after Dream Drop Distance and has narrative ties to Kingdom Hearts III.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (1909) | |
Processor (CPU) | Intel Core i5-3330 3.0GHz AMD Ryzen 3 1200 3.1GHz |
Intel Core i5-7500 AMD Ryzen 3 3100 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 |
- A 64-bit operating system is required.
- Also runs on Windows 7 despite minimum requirements on the store page.
References
- ↑ PS4 1080p 60fps Kingdom Hearts X Back Cover Full Cutscenes HD - Kingdom Hearts 2.8 - last accessed on 2021-03-16
- ↑ Kingdom Hearts 0.2 Birth by Sleep: A Fragmentary Passage Full Gameplay (1080p 60fps - Proud Mode) - last accessed on 2021-03-16
- ↑ Test: Kingdom Hearts HD 2.8 Final Chapter Prologue - last accessed on 2021-03-16
- ""Back Cover and A Fragmentary Passage are probably the reason that this HD collection only appears on the PlayStation 4 because of the use of Unreal Engine 4.""