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Difference between revisions of "Hellforces"

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# Repeat with {{code|00 00 F0 43}} at offset {{code|0x7F063}} for the desired height.
 
# Repeat with {{code|00 00 F0 43}} at offset {{code|0x7F063}} for the desired height.
 
# Save and select {{code|640x480}} in {{code|config.exe}}.
 
# Save and select {{code|640x480}} in {{code|config.exe}}.
And no im not going to tell you the how to do 1920x1080 withoutyou manually figuring out calculations becuase I hate you.
 
 
}}
 
}}
  

Revision as of 17:48, 28 April 2023

Hellforces
Hellforces cover
Developers
Orion Games
Publishers
Buka Entertainment
Engines
Orion Engine
Release dates
Windows March 25, 2005
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Themes Comedy, Contemporary, Zombies
Hellforces on HowLongToBeat
Hellforces on MobyGames

Warnings

StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
StarForce 3.4.76 DRM[Note 1].
Windows
StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).

Essential improvements

SuicideMachine's Hellforces D3D9 wrapper

Installation[3]
  1. Download the wrapper and extract it.
  2. Copy d3d9.dll and d3d9.ini to the installation folder.
  3. Edit settings in d3d9.ini if needed.
  4. Start the game.

Notes

Visual C++ 2015 Redistributable libraries have to be installed in order to run it.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\SAVES\config.cfg[Note 2]

Save game data location

System Location
Windows <path-to-game>\SAVES\[Note 2]

Video

Launcher window.
Launcher window.

Widescreen resolution

Hex edit executable[5]
  1. Go to <path-to-game> and open hell.exe with a hex editor.
  2. Navigate to offset 0x&7F059 and replace 00 00 20 44 with your desired width written as a IEEE floating point value represented as hex in little endian byte order. You can use this tool to do the conversion. e.g. 1920 IEEE float point = 00 00 F0 44
  3. Repeat with 00 00 F0 43 at offset 0x7F063 for the desired height.
  4. Save and select 640x480 in config.exe.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Russian

Network

Multiplayer types

Type Native Notes
LAN play
Online play
Versus

Connection types

Issues fixed

Light is rendered incorrectly (glitchy shadowmaps)

Replace vortex shader for lightmaps[4]
  1. Download fixed lightmap shader and extract it.
  2. Move the folder vshader to the installation folder.

White screen when trying to launch the game

Start a game using D3DWindower[4]

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.
Do Not use the d3d9 wrapper above !

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 1.1, 1.4, 2.0
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, XP
Processor (CPU) 1.5 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 1.5 GB
Video card (GPU) Nvidia GeForce 3
64 MB of VRAM
DirectX 9.0a compatible


Notes

  1. This version of StarForce DRM does not work on Windows 8.1, Windows 10, or Windows 11.[1][2] For supported versions of Windows the StarForce driver may need to be updated manually using SFUPDATE.
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References