Difference between revisions of "Harry Potter and the Goblet of Fire"
From PCGamingWiki, the wiki about fixing PC games
(→Video) |
(Adding context to resolution on being fixed, cutscenes being locked to movie frame rate (25 FPS,) needing a hex editor to modify resolution, removing repeat note in video section, and including note that only the face buttons are supported for controller (meaning gameplay only)) |
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(5 intermediate revisions by 4 users not shown) | |||
Line 5: | Line 5: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Electronic Arts}} | {{Infobox game/row/publisher|Electronic Arts}} | ||
+ | {{Infobox game/row/publisher|1C-SoftClub|Russia}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RenderWare}} | {{Infobox game/row/engine|RenderWare}} | ||
Line 14: | Line 15: | ||
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer}} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-Time}} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | Cinematic Camera}} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct Control}} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, Adventure }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Harry Potter }} | {{Infobox game/row/taxonomy/series | Harry Potter }} | ||
Line 32: | Line 33: | ||
|wikipedia = Harry Potter and the Goblet of Fire (video game) | |wikipedia = Harry Potter and the Goblet of Fire (video game) | ||
|winehq = 6767 | |winehq = 6767 | ||
+ | |lutris = harry-potter-and-the-goblet-of-fire | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
Line 41: | Line 43: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|4.60}} | | Windows }} | + | {{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc|4.60}} 2 CD's or 1 DVD. | | Windows }} |
}} | }} | ||
{{ii}} Demo is available [https://archive.org/details/HarryPotterAndTheGobletOfFire_201404 here]. | {{ii}} Demo is available [https://archive.org/details/HarryPotterAndTheGobletOfFire_201404 here]. | ||
Line 65: | Line 67: | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= 800x600 | + | |widescreen resolution notes= Fixed at 800x600<br> |
− | Widescreen resolutions can be hacked. | + | Widescreen resolutions can be hacked with a hex editor. Either see [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial] for details or use [[dgVoodoo 2#DirectX 9|dgVoodoo 2]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 72: | Line 74: | ||
|ultrawidescreen notes = Hackable using the method in [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial] | |ultrawidescreen notes = Hackable using the method in [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial] | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Hackable using the method in [https://www.youtube.com/watch?v=lfMlD6qbeKU this tutorial] or using [[dgVoodoo 2#DirectX 9|dgVoodoo 2]]. |
− | |||
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 90: | Line 91: | ||
|vsync notes = On by default. Can be forced off through the graphics card control panel. | |vsync notes = On by default. Can be forced off through the graphics card control panel. | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Cutscenes locked at 25 FPS. |
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Designed for 60 FPS, if going above 60 the game speed will act like 30 FPS. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 103: | Line 104: | ||
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = No mouse support. | |acceleration option notes = No mouse support. | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Only face buttons and analogue sticks; keyboard required for menu navigation. |
|full controller = false | |full controller = false | ||
|full controller notes = Controllers must be manually configured through <code>{{p|game}}\GofControls.exe</code>. | |full controller notes = Controllers must be manually configured through <code>{{p|game}}\GofControls.exe</code>. | ||
Line 139: | Line 140: | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
|other controllers = true | |other controllers = true | ||
Line 150: | Line 151: | ||
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = true | |simultaneous input = true | ||
− | |simultaneous input notes = Keyboard | + | |simultaneous input notes = Keyboard required for menus. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 167: | Line 168: | ||
|separate volume = false | |separate volume = false | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
Line 177: | Line 178: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
− | |royalty free audio = | + | |royalty free audio = false |
− | |royalty free audio notes = | + | |royalty free audio notes = Uses select music from movies |
}} | }} | ||
Line 359: | Line 360: | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
− | |macos arm app = | + | |macos arm app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
− | |linux arm app = | + | |linux arm app = |
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 01:02, 22 April 2024
Developers | |
---|---|
EA UK | |
Publishers | |
Electronic Arts | |
Russia | 1C-SoftClub |
Engines | |
RenderWare | |
Release dates | |
Windows | November 8, 2005 |
Reception | |
Metacritic | 66 |
IGDB | 57 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure |
Art styles | Realistic |
Series | Harry Potter |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Key points
- No graphics settings.
- No mouse support.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Demo is available here.
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Electronic Arts\Harry Potter and the Goblet of Fire\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Fixed at 800x600 Widescreen resolutions can be hacked with a hex editor. Either see this tutorial for details or use dgVoodoo 2. |
||
Multi-monitor | |||
Ultra-widescreen | Hackable using the method in this tutorial | ||
4K Ultra HD | Hackable using the method in this tutorial or using dgVoodoo 2. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2 and choose between 2x-16x under "Texture Filtering". | ||
Anti-aliasing (AA) | Use dgVoodoo 2 and choose between 2x-8x MSAA. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | On by default. Can be forced off through the graphics card control panel. | ||
60 FPS | Cutscenes locked at 25 FPS. | ||
120+ FPS | Designed for 60 FPS, if going above 60 the game speed will act like 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Only face buttons and analogue sticks; keyboard required for menu navigation. | |
Full controller support | Controllers must be manually configured through <path-to-game>\GofControls.exe . |
|
Controller remapping | Partial, through <path-to-game>\GofControls.exe . |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | Generic DirectInput controllers are supported. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Keyboard required for menus. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Uses select music from movies |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Korean | Local retail version only. | |||
Norwegian | ||||
Polish | Local retail version only. | |||
Portuguese | [3] | |||
Brazilian Portuguese | Local retail version only. | |||
Russian | Local retail version only. | |||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 3 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium III 1.2 GHz AMD Athlon 1.2 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | Nvidia GeForce 256 ATI Radeon 7500 32 MB of VRAM DirectX 9.0c compatible | |
Other | Dual analog gamepad. |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Verified by User:DarkSonicPT on 2023-03-18