Difference between revisions of "Halo 2"
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Update Nvidia drivers to 337.88 or newer|ref={{cn|date=May 2017}}}} | {{Fixbox/fix|Update Nvidia drivers to 337.88 or newer|ref={{cn|date=May 2017}}}} | ||
+ | }} | ||
+ | |||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set screen refresh rate and 60 FPS cap|ref={{cn|date=July 2017}}}} | ||
+ | # Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile}}\Documents\My Mods\SpecialK\Profiles\halo2.exe\SpecialK.ini</code> depending on the installation method you used. | ||
+ | # Change <code>TargetFPS=0.0</code> to <code>TargetFPS=60.0</code>. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code>. | ||
}} | }} | ||
Revision as of 02:14, 15 July 2017
Template:Infobox game/row/winporter
Developers | |
---|---|
Bungie | |
Pi Studios | |
Publishers | |
Microsoft Studios | |
Engines | |
Halo Engine | |
Release dates | |
Windows | May 17, 2007 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
Halo | |
---|---|
Halo: Combat Evolved | 2003 |
Halo 2 | 2007 |
Halo: Spartan (series) | |
Halo Online | 2015* |
Halo 5: Forge | 2016 |
Halo Wars (series) | |
Halo Recruit | 2017 |
Halo: The Master Chief Collection (series) | |
Halo Infinite | 2021 |
Key points
- Modding tools provided on disc
- All the maps from the Xbox version and its DLC are included except two
- The Halo 2 Live master server went down in 2015 with no indication of its return.[1] See Project Cartographer
General information
- Bungie.net - The developer's site
- Halo Nation - A very detailed wiki for everything Halo related
- Halo.Bungie.org - One of the biggest Halo fan sites around
- Halo Maps - A fan site for downloading mods and maps for Halo 2 Vista
- H2v Hub - Central Hub of the Halo 2 PC community
- H2MT Repository - A massive collection of custom maps, mods, tools, & assets
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Install the latest Games for Windows - LIVE client
- It is essential to install the latest GFWL client before installing Halo 2, as the version on the disc is broken.
Instructions |
---|
Skip intro videos
Instructions |
---|
Instructions |
---|
Patches
- The latest patch is 1.01. It is strongly recommended to let the GFWL client auto-update Halo 2. If problems appear, it can be downloaded manually from here.
Project Cartographer
- Project Cartographer is an unofficial multiplayer mod which provides an alternative to the now defunct Games for Windows - LIVE platform for Halo 2 Vista. It allows players to use the Network tab as a server browser and connect via peer-to-peer (P2P) networking. This is a fast and streamlined solution as compared with available LAN gaming solutions, as it retains almost all original Live multiplayer functionality. Download and install the mod from the official website.
Example map
- Example is a map not included in Halo 2 by default, but is present on the Halo 2 install disc and can be obtained by installing and using the Halo 2 map editor. Example is the only multiplayer map to include Fuel Rod Cannons, and includes custom "silenced" SMGs that are quieter than the ones in other maps and have laser pointers. Example is the smallest map in any Halo game and is unusually dense with explosives.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
- Use the
-monitor:(desired monitor number)
parameter to change monitor for fullscreen.
Widescreen resolution
- For enabling the widescreen HUD, go to Settings, Video, Security Zone: Yes.
Instructions |
---|
Instructions |
---|
Field of view (FOV)
- Changing the FOV may cause the crosshair to remain in the center of the screen and not accurately represent the vertical location of the current weapon's fire path. MouseThingy fixes this with the crosshair offset option.
Instructions |
---|
Instructions |
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Vertical sync (Vsync)
- Native Vsync implementation (enabled by default) is very bad and can cause stuttering even with required 60 FPS.
Instructions |
---|
Input settings
- Aim assist is always enabled for controllers. It can be disabled using Disable Aim Assist.
Mouse acceleration
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish | Latin America and Spanish translations are available, depends from instalation disk. |
Network
- Online features require a Microsoft account (optional for offline play).
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | Versus A Co-op mod is available though it is in beta. |
||
Online play | 16 | Versus A Co-op mod is available though it is in beta. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | An unofficial update by the same people who made Project Cartographer is available here. | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 53, 80, 443, 3074 |
UDP | 53, 88, 1000-1006, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
- Port range
1000-1006
is required by Project Cartographer to host. See Project Cartographer - Specific details can be found here
Issues fixed
Installation issues
Instructions |
---|
"One of the installation steps failed" error
- You may receive this error message during installation.
Instructions |
---|
"LIVE gaming on Windows failed to initialise" error
- This occurs on Windows 8 and later.
Instructions |
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Sign-in error
Instructions |
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Extreme mouse lag/jittering
- This occurs if the game is running higher than 60 FPS.
Instructions |
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Artifacting or flashing on Nvidia cards
Instructions |
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Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Dolby Digital | |
Cutscenes | Bink Video | |
Multiplayer | Games for Windows - LIVE |
Play without Games for Windows - LIVE
- Games for Windows Live can be disabled as an alternative to using a local profile.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 7 GB | 10 GB |
Video card (GPU) | Nvidia GeForce 6100 ATI Radeon X700 DirectX 9 compatible | DirectX 10 compatible |
- Common myth states that Halo 2 requires Dx10. In reality Halo 2 PC uses Dx8.1 and does not require Dx10 compatible hardware.
- Subsequently, Halo 2 PC may be installed on Windows XP by following this tutorial. Note, Live will be disabled.