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Difference between revisions of "Hades"

From PCGamingWiki, the wiki about fixing PC games
(Add language settings screenshot)
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|fov notes                  = Fixed FOV at all resolutions due to {{Term|anamorphic}} scaling. Modding possible with [https://github.com/nbusseneau/hephaistos Hephaistos].
 
|fov notes                  = Fixed FOV at all resolutions due to {{Term|anamorphic}} scaling. Modding possible with [https://github.com/nbusseneau/hephaistos Hephaistos].
 
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|windowed notes            = Window size fixed at chosen resolution, cannot be freely resized.
 
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Revision as of 15:13, 11 September 2021

Hades
Hades cover
Developers
Supergiant Games
Engines
Early access MonoGame[1]
Release The Forge[2][3][4]
Release dates
Windows September 17, 2020
macOS (OS X) September 17, 2020
Reception
Metacritic 93
OpenCritic 94
IGDB 94
Taxonomy
Modes Singleplayer
Hades on HowLongToBeat
Hades on IGDB
Hades on MobyGames
Hades on Wikipedia

General information

Official Discord server
Official FAQ
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from its executable.[5]
Windows
macOS (OS X)
Microsoft Store
Microsoft Store
Included with Xbox Game Pass for PC.
Xbox Play Anywhere.
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
DRM-free when launched directly from its executable.[6]
Windows
macOS (OS X)

Monetization

DLC and expansion packs

Name Notes
Original Soundtrack Soundtrack is provided as FLAC and 320kbps MP3 files. Also available on Bandcamp.
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Saved Games\Hades\
macOS (OS X) $HOME/Library/Application Support/Supergiant Games/Hades/
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1145360/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Saved Games\Hades\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1145360/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Xbox Cloud
Cross-save is available with the Nintendo Switch version of the game.[7]

Video

Display settings
Display settings

Graphics feature State WSGF Notes
Widescreen resolution
Native 16:9 support (internal viewport of 1920x1080).
Multi-monitor
Pillarboxed with dedicated artwork.[8] Modding possible with Hephaistos. Only works on multi-monitor "single resolution" setups such as Eyefinity / Surround as the game cannot run in windowed mode spanning over multiple monitors.
Ultra-widescreen
Pillarboxed with dedicated artwork.[8] Modding possible with Hephaistos.
4K Ultra HD
Native 4K support (upscaled from internal viewport of 1920x1080).
Field of view (FOV)
Fixed FOV at all resolutions due to anamorphic scaling. Modding possible with Hephaistos.
Windowed
Window size fixed at chosen resolution, cannot be freely resized.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

Keyboard and mouse controls
Keyboard and mouse controls

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, SFX, Voice
Surround sound
2.0
Subtitles
Labeled as Captions.
Closed captions
Mute on focus lost
Language settings
Language settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 10
OpenGL 2.1 Support removed at early access period, older builds had OGL support.
Metal support
Vulkan 1.1 Added with an update released on October 27, 2020.[9]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) 1 GB of VRAM
DirectX 10 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.13.6
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Intel HD Graphics 5000
Metal compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Hades - last accessed on 2020-02-29
  2. The Forge on GitHub - last accessed on 2021-05-27
    "One of the on-going challenges was that [Supergiant Games] run-time was written in C#. At the beginning of 2019, we suggested to help them in building a new cross-platform game engine in C/C++ from scratch with The Forge."
  3. 2020 - A Retrospective - The Forge - last accessed on 2021-05-27
    "One of the on-going challenges was that [Supergiant Games] run-time was written in C#. At the beginning of 2019, we suggested to help them in building a new cross-platform game engine in C/C++ from scratch with The Forge."
  4. How 6 Months of COVID-19 Quarantine Affected Life at Supergiant Games - Developing Hell #05 - last accessed on 2021-05-27
    "Talks about Hades engine switch during the "March" section (04:15 - 06:27)"
  5. Epic Store games you can play without the Epic Launcher - last accessed on 2020-07-05
  6. Verified by User:AmethystViper on 2021-02-27
    I was gifted this game and tried to launch it without Steam running and it was able to play. Tested the x64 and x64vk executables and they were able to play without Steam.
  7. Twitter - Supergiant Games: Our Cross-Saves update for HADES is out now on Nintendo Switch! - last accessed on 2020-12-17
  8. 8.0 8.1 Has the ultrawide resolution been fixed? - last accessed on 2020-09-24
  9. Post-Launch Patch - October 27, 2020 - last accessed on 2020-11-03