Difference between revisions of "Gold Rush!"
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(→Game data: fixed section name (no separate config data)) |
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− | {{ | + | {{disambig|the original adventure game|the 2014 remake|[[Gold Rush! Anniversary]]|the unrelated mining simulator|[[Gold Rush: The Game]]}} |
{{Infobox game | {{Infobox game | ||
|cover = Gold Rush! cover.jpg | |cover = Gold Rush! cover.jpg | ||
Line 8: | Line 8: | ||
{{Infobox game/row/publisher|KISS ltd}} | {{Infobox game/row/publisher|KISS ltd}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|AGI}} | + | {{Infobox game/row/engine|AGI|name=AGI3}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|DOS|1988}} | {{Infobox game/row/date|DOS|1988}} | ||
{{Infobox game/row/date|Mac OS|1989}} | {{Infobox game/row/date|Mac OS|1989}} | ||
− | {{Infobox game/row/date|Windows|July 25, 2014|ref=<ref>http://www.sunlight-games.com/PR/PM-0514-us.pdf</ref>}} | + | {{Infobox game/row/date|Windows|July 25, 2014|wrapper=DOSBox|ref=<ref>{{Refurl|url=http://www.sunlight-games.com/PR/PM-0514-us.pdf|title=sunlight-games.com|date=26 May 2023}}</ref>}} |
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Flip screen }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control, Text input }} | ||
+ | {{Infobox game/row/taxonomy/genres | Adventure }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Pixel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | North America, Western }} | ||
+ | {{Infobox game/row/taxonomy/series | Gold Rush! }} | ||
|steam appid = 308000 | |steam appid = 308000 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |hltb = 3993 | ||
+ | |igdb = gold-rush | ||
+ | |lutris = gold-rush-classic | ||
+ | |mobygames = 440 | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Gold Rush! | |wikipedia = Gold Rush! | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
{{ii}} Later re-released as '''California Gold Rush!''' and '''Gold Rush! Classic'''. | {{ii}} Later re-released as '''California Gold Rush!''' and '''Gold Rush! Classic'''. | ||
+ | {{++}} Can be played on [[Engine:ScummVM|ScummVM]]. | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/308000/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | physical | | | DOS, Mac OS }} | {{Availability/row| Retail | | physical | | | DOS, Mac OS }} | ||
− | {{Availability/row| developer | | + | {{Availability/row| developer | https://www.softwarefarm.com/gr_ordering.htm | unknown | | | DOS }} |
+ | {{Availability/row| EGS | gold-rush-classic-34d7d5 | EGS | | | Windows }} | ||
{{Availability/row| Steam | 308000 | Steam | DOS version pre-packaged with [[DOSBox]]. | | Windows }} | {{Availability/row| Steam | 308000 | Steam | DOS version pre-packaged with [[DOSBox]]. | | Windows }} | ||
+ | {{Availability/row| GamersGate | DD-GOLD-RUSH-CLASSIC-SLG | Steam | | | Windows | unavailable }} | ||
}} | }} | ||
Line 38: | Line 66: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|DOS|{{p|game}}\GRSG.**}} |
− | {{Game data/ | + | {{Game data/saves|Windows|}} |
− | {{Game data/ | + | {{Game data/saves|Mac OS|}} |
}} | }} | ||
{{ii}} Saves can be stored in any folder. | {{ii}} Saves can be stored in any folder. | ||
Line 46: | Line 74: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{#vardefine:ScummVM|true}} | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = false |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Gold Rush! Classic settings.png|Settings for Classic (<code>{{p|game}}\Conf.exe</code>).}} | {{Image|Gold Rush! Classic settings.png|Settings for Classic (<code>{{p|game}}\Conf.exe</code>).}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 83: | Line 118: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
Line 89: | Line 127: | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = false | |key remap = false | ||
|key remap notes = | |key remap notes = | ||
Line 105: | Line 145: | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
Line 115: | Line 157: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = On/off only. | |separate volume notes = On/off only. | ||
Line 140: | Line 210: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | |red book cd audio = | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
Line 146: | Line 220: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = n/a | ||
+ | |notes = [http://www.abandonsocios.org/index.php?topic=17136.0 Fan translation]. | ||
+ | |fan = true | ||
+ | }} | ||
}} | }} | ||
Line 170: | Line 251: | ||
|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = EGA | |dos modes = EGA | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | |mac os powerpc app = unknown | ||
+ | |mac os 68k app = true | ||
+ | |mac os executable notes= | ||
}} | }} | ||
==System requirements== | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = DOS | ||
+ | |minOS = 2.0 | ||
+ | |minCPU = Intel 8088 | ||
+ | |minCPU2 = Intel 8086 | ||
+ | |minRAM = 256 KB | ||
+ | |minHD = | ||
+ | |minGPU = Hercules, CGA, EGA, Tandy/PCjr | ||
+ | |||
+ | |recOS = 6.22 | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = VGA | ||
+ | }} | ||
+ | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
+ | |minOS = XP, Vista, 7, 8, 10 | ||
+ | |minCPU = Intel Pentium 200 MHz | ||
+ | |minRAM = | ||
+ | |minHD = 20 MB | ||
+ | |minGPU = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Mac OS | ||
|minOS = | |minOS = | ||
|minCPU = | |minCPU = | ||
− | |minRAM = | + | |minRAM = 512 KB |
|minHD = | |minHD = | ||
|minGPU = | |minGPU = |
Latest revision as of 23:14, 3 July 2023
This page is for the original adventure game. For the 2014 remake, see Gold Rush! Anniversary. For the unrelated mining simulator, see Gold Rush: The Game.
Developers | |
---|---|
The Software Farm | |
Publishers | |
Sierra | |
KISS ltd | |
Engines | |
AGI3 | |
Release dates | |
DOS | 1988 |
Mac OS (Classic) | 1989 |
Windows (DOSBox) | July 25, 2014[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Flip screen |
Controls | Direct control, Text input |
Genres | Adventure |
Art styles | Pixel art |
Themes | North America, Western |
Series | Gold Rush! |
Gold Rush! | |
---|---|
Gold Rush! | 1988 |
Gold Rush! Anniversary | 2014 |
Gold Rush! 2 | 2017 |
Gold Rush! is a singleplayer flip screen adventure game in the Gold Rush! series.
Key points
- Later re-released as California Gold Rush! and Gold Rush! Classic.
- Can be played on ScummVM.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Developer website | ||||
Epic Games Store | ||||
Steam | DOS version pre-packaged with DOSBox. | |||
GamersGate (unavailable) |
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\GRSG.** |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/308000/pfx/[Note 2] |
- Saves can be stored in any folder.
- In-game settings are stored in each save rather than shared.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM documentation for details.
Video
Settings for Classic (
<path-to-game>\Conf.exe
).
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter when using DOSBox or set in configuration tool for Classic. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only. | |
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | Fan translation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | EGA |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.0 | 6.22 |
Processor (CPU) | Intel 8088 Intel 8086 | |
System memory (RAM) | 256 KB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Hercules, CGA, EGA, Tandy/PCjr | VGA |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8, 10 | |
Processor (CPU) | Intel Pentium 200 MHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 20 MB |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 512 KB | |
Hard disk drive (HDD) |
Notes
- ↑ File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/308000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (308000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ sunlight-games.com - last accessed on 26 May 2023