Gold Rush!

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This page is for the original adventure game. For the 2014 remake, see Gold Rush! Anniversary. For the unrelated mining simulator, see Gold Rush: The Game.

Gold Rush!
Gold Rush! cover
Developers
The Software Farm
Publishers
Sierra
KISS ltd
Engines
AGI3
Release dates
DOS 1988
Mac OS (Classic) 1989
Windows (DOSBox) July 25, 2014[1]
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives Flip screen
Controls Direct control, Text input
Genres Adventure
Art styles Pixel art
Themes North America, Western
Series Gold Rush!
Gold Rush! on HowLongToBeat
Gold Rush! on IGDB
Gold Rush! on MobyGames
Gold Rush! on Wikipedia
Gold Rush!
Gold Rush! 1988
Gold Rush! Anniversary 2014
Gold Rush! 2 2017

Key points

Later re-released as California Gold Rush! and Gold Rush! Classic.
Can be played on ScummVM.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
Prompts for answers from manual, code wheel, etc.
DOS
Mac OS
Developer website
DRM details are not known
DOS
GamersGate
Icon overlay.png
Windows
Steam
Icon overlay.png
DOS version pre-packaged with DOSBox.
Windows

Game data[edit]

Save game data location[edit]

System Location
DOS <path-to-game>\GRSG.**
Windows <path-to-game> (mounted in DOSBox)[Note 1]
Mac OS (Classic)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/308000/pfx/[Note 2]
Saves can be stored in any folder.
In-game settings are stored in each save rather than shared.

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM user manual for details.

Video[edit]

Settings for Classic (<path-to-game>\Conf.exe).
Settings for Classic (<path-to-game>\Conf.exe).

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Toggle with Alt+ Enter when using DOSBox or set in configuration tool for Classic.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS

Input[edit]

Audio[edit]

Audio feature State Notes
Separate volume controls
On/off only.
Surround sound
Subtitles
Everything is text-based.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Spanish
Fan translation.

Other information[edit]

API[edit]

Technical specs Supported Notes
DOS video modes EGA

System requirements[edit]

DOS
Minimum Recommended
Operating system (OS) 2.0
Processor (CPU) Intel 8088
Intel 8086
System memory (RAM) 256 kB
Hard disk drive (HDD)
Video card (GPU) Tandy/PCjr, Hercules, CGA, EGA
Windows
Minimum
Operating system (OS) XP, Vista, 7, 8, 10
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM)
Hard disk drive (HDD) 20 MB
Mac OS
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM) 512 kB
Hard disk drive (HDD)

Notes

  1. File/folder structure within the installation folder reflects the path(s) listed for DOS and/or PC booter game data.
  2. File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/308000/ in addition to or instead of this directory. The app ID (308000) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References