Difference between revisions of "Engine:GoldSrc"
From PCGamingWiki, the wiki about fixing PC games
m (added predecessor successor) |
m |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{ii}} Based on [[Engine:Quake engine|Quake engine]]. | ||
{{Infobox engine | {{Infobox engine | ||
|developer=Valve Corporation | |developer=Valve Corporation | ||
|first release=1998 | |first release=1998 | ||
+ | |latest release=2004 (retail)<br>2020 (overall) | ||
+ | |successor=Source | ||
|wikipedia=GoldSrc | |wikipedia=GoldSrc | ||
− | |||
− | |||
}} | }} | ||
− | + | [[File:Hl engine logo.png|thumbnail|"Powered by the Half-Life engine" logo used on the boxart for [[Gunman Chronicles]].]] | |
==Other information== | ==Other information== | ||
===Console commands=== | ===Console commands=== |
Latest revision as of 17:48, 9 April 2020
- Based on Quake engine.
Developers | |
---|---|
Valve Corporation | |
First release date | |
1998 | |
Latest release date | |
2004 (retail) 2020 (overall) |
|
Successor | |
Source | |
Other information
Console commands
Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
Half-Life Dedicated Server
- Works with multiple GoldSrc-based games.
- See the SteamCMD article and the relevant Steam Support article.
Issues unresolved
High frame rate issues
- Client air acceleration can be affected by high FPS. The only noticeable difference using high FPS (+100) is when bunny hopping, long-jumping or surfing