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Difference between revisions of "Doom (1993)"

From PCGamingWiki, the wiki about fixing PC games
(→‎Audio settings: sound enhancement hackable)
m (misc. fixes)
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{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=297 Steam Users' Forums] for game series
 
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=297 Steam Users' Forums] for game series
  
== Availability ==
+
==Availability==
 
{{Availability Table|
 
{{Availability Table|
 
{{Availability Table/row| [http://www.gamersgate.com/DD-UDOOM/ultimate-doom GamersGate] | {{ID|Steam}} | Steam key for Ultimate Doom. }}
 
{{Availability Table/row| [http://www.gamersgate.com/DD-UDOOM/ultimate-doom GamersGate] | {{ID|Steam}} | Steam key for Ultimate Doom. }}
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}}
 
}}
  
== Versions ==
+
==Versions==
=== Source Ports ===
+
===Source Ports===
 
Since the release of the source code, several modified engines have emerged.
 
Since the release of the source code, several modified engines have emerged.
  
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You can view a more exhaustive list on [https://en.wikipedia.org/wiki/Doom_source_port Wikipedia] or a set of comparison tables on [http://doomwiki.org/wiki/Comparison_of_source_ports DoomWiki.org]. The history of various source ports is examined on [http://www.doomworld.com/10years/ports/ Doomworld].
 
You can view a more exhaustive list on [https://en.wikipedia.org/wiki/Doom_source_port Wikipedia] or a set of comparison tables on [http://doomwiki.org/wiki/Comparison_of_source_ports DoomWiki.org]. The history of various source ports is examined on [http://www.doomworld.com/10years/ports/ Doomworld].
  
=== Content ===
+
===Content===
 
A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.  
 
A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.  
  
== Game data ==
+
==Game data==
 
===Configuration file and save game data location===
 
===Configuration file and save game data location===
 
{{Game data|
 
{{Game data|
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}}
 
}}
  
=== [[Save game cloud syncing]] ===
+
===[[Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
 
|origin                =  
 
|origin                =  
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}}
 
}}
  
== Video settings ==
+
==Video settings==
 
[[File:Doom Options.png|290px|right|thumb|In-game options menu.]]
 
[[File:Doom Options.png|290px|right|thumb|In-game options menu.]]
 
{{Video settings
 
{{Video settings
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}}
 
}}
  
=== [[Multi-monitor]] ===
+
===[[Multi-monitor]]===
 
ZDoom [http://forum.zdoom.org/viewtopic.php?t=26755 seeks to support multiple monitors out of the box since version 2.5.0]. [http://www.wsgf.org/dr/doom Widescreen Gaming Forum] discusses multimonitor set ups with GZDoom.
 
ZDoom [http://forum.zdoom.org/viewtopic.php?t=26755 seeks to support multiple monitors out of the box since version 2.5.0]. [http://www.wsgf.org/dr/doom Widescreen Gaming Forum] discusses multimonitor set ups with GZDoom.
  
=== [[Field of view (FOV)]] ===
+
===[[Field of view (FOV)]]===
 
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try <nowiki>fov <1-179></nowiki> or <nowiki>gr_fov <1-179></nowiki>.
 
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try <nowiki>fov <1-179></nowiki> or <nowiki>gr_fov <1-179></nowiki>.
  
== Input settings ==
+
==Input settings==
 
{{Input settings
 
{{Input settings
 
|key remap                = hackable
 
|key remap                = hackable
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}}
 
}}
  
== System requirements ==
+
==System requirements==
 
{{System requirements
 
{{System requirements
 
|OSfamily = DOS
 
|OSfamily = DOS

Revision as of 20:21, 21 January 2014

Doom (1993)
Doom (1993) cover
Developers
id Software
Publishers
id Software
GT Interactive
Engines
Doom
Release dates
DOS December 10, 1993
Mac OS (Classic) December 10, 1993
Windows August 20, 1996
Doom (1993) on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Key points

Runs on very low end hardware
The Doom engine was made open source in 1997, making the game very mod-friendly.

General information

Doom Wiki
Steam Community Discussions
Steam Users' Forums for game series

Availability

Template:Availability Table

Versions

Source Ports

Since the release of the source code, several modified engines have emerged.

You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.

Content

A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.

Game data

Configuration file and save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game options menu.

Template:Video settings

Multi-monitor

ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.

Field of view (FOV)

Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

DOS
Minimum Recommended
Operating system (OS) MS-DOS 6.2
Processor (CPU) Intel 386 Processor
System memory (RAM)
Hard disk drive (HDD) 100 MB
Video card (GPU) VGA graphics card

Notes

  1. Notes regarding Steam Play (Linux) data:

References