Difference between revisions of "Doom (1993)"
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− | {{ | + | {{Infobox game |
− | + | |cover = Doom_cover_art.jpg | |
− | |cover | + | |developers = |
− | |developer | + | {{Infobox game/row/developer|id Software}} |
− | | | + | |publishers = |
− | | | + | |engines = |
− | | | + | {{Infobox game/row/engine|Doom}} |
+ | |releasedates = | ||
+ | {{Infobox game/row/date|DOS|December 10, 1993}} | ||
+ | {{Infobox game/row/date|Mac OS|December 10, 1993}} | ||
+ | {{Infobox game/row/date|Windows|August 20, 1996}} | ||
+ | |steam appid = 2280 | ||
+ | |gogcom page = | ||
+ | |wikipedia = Doom (video game) | ||
}} | }} | ||
{{Series|Doom}} | {{Series|Doom}} | ||
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== Video settings == | == Video settings == | ||
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{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/doom | |wsgf link = http://www.wsgf.org/dr/doom | ||
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|controller_support =unknown | |controller_support =unknown | ||
|controller_support_notes = | |controller_support_notes = | ||
+ | }} | ||
+ | |||
+ | ==Audio settings== | ||
+ | {{Audio settings | ||
+ | |separate volume = unknown | ||
+ | |separate volume notes = | ||
+ | |surround sound = unknown | ||
+ | |surround sound notes = | ||
+ | |subtitles = unknown | ||
+ | |subtitles notes = | ||
+ | |closed captions = unknown | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = unknown | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
}} | }} | ||
Revision as of 20:35, 31 August 2013
Cover image missing, please upload it | |
Developers | |
---|---|
id Software | |
Engines | |
Doom | |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Key points
- Runs on very low end hardware
- The Doom engine was made open source in 1997, making the game very mod-friendly.
General information
Availability
Versions
Engines
Since the release of the source code, several modified engines have emerged.
You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.
Content
A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of View Fix
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.
Multi-monitor Support
ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Windows 95, Windows 98, Windows ME, Windows 2000 [1] | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 100 MB |
References
- Stubs
- Pages needing cover images
- Pages with no release dates
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (System requirements)
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- DOS
- Windows
- Mac OS
- Linux