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Difference between revisions of "Disney's Dinosaur"

From PCGamingWiki, the wiki about fixing PC games
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Disneys Dinosaur cover.jpg
 
|cover        = Disneys Dinosaur cover.jpg
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{{Infobox game/row/engine|Ubisoft OpenSpace}}
 
{{Infobox game/row/engine|Ubisoft OpenSpace}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2000}}
+
{{Infobox game/row/date|Windows|December 15, 2000}}
 
|taxonomy    =
 
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person, Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Adventure, Action }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/series            | Disney Classics }}
 
{{Infobox game/row/taxonomy/series            | Disney Classics }}
 
|strategywiki =  
 
|strategywiki =  
Line 24: Line 30:
 
{{Availability/row| Retail | | disc | Simple disc check. | | Windows }}
 
{{Availability/row| Retail | | disc | Simple disc check. | | Windows }}
 
}}
 
}}
 +
{{ii}} This game is not available digitally.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|windir}}\UbiSoft\ubi.ini}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\Gamedata\SaveGame}}
 
}}
 
}}
  
Line 43: Line 50:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = The game can be forced to run in Windowed mode, when using [http://dege.freeweb.hu/ dgVoodoo2].
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].
|antialiasing              = unknown
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2/ dgVoodoo2].
|vsync                      = unknown
+
|vsync                      = always on
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = unknown
 
|120 fps                    = unknown
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{ii}} Game needs to have been run in admin mode before in order for it to write its settings in ubi.ini, which is in C: drive.
 +
{{Fixbox|description=Change resolution|fix=
 +
# Go to to {{code|ubi.ini}} in <code>C:\Windows\UbiSoft</code>.
 +
# Search for the line <code>Gli_Mode</code> under the <code>[Dino]</code> category.
 +
# Insert your preferred resolution (for example, <code>Gli_Mode=1 - 1920 x 1080 x 32</code>).
 +
 +
'''Notes'''
 +
{{ii}} dgVoodoo2 is needed for resolutions higher than 2048 horizontal pixels to work.
 +
{{--}} HUD is stretched.
 +
{{--}} Probably objects will disappear in the sides beyond the 4:3 safe area.
 +
{{--}} Lower vertical FOV in wider aspect ratios.
 
}}
 
}}
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = All controls are remappable.
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = n/a
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Mouse isn't used in-game.
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
 
|full controller          = unknown
 
|full controller          = unknown
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music, Sound and Voice.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Disney Dinosaure
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Disneys Dinosaurier
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Disney Dinossauro
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
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  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Динозавр
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}

Revision as of 20:11, 19 November 2022

Disney's Dinosaur
Disney's Dinosaur cover
Developers
Ubisoft Paris
Publishers
Disney Interactive Studios
Russia Noviy Disk
Engines
Ubisoft OpenSpace
Release dates
Windows December 15, 2000
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person, Bird's-eye view
Controls Direct control
Genres Adventure, Action
Art styles Realistic
Series Disney Classics
Disney's Dinosaur on MobyGames
Disney's Dinosaur on Wikipedia
Subseries of Disney
The Black Cauldron 1986
Basil the Great Mouse Detective 1987
Oliver & Company 1989
Disney's Aladdin 1993
The Jungle Book (series)
The Lion King 1994
Disney's Hercules 1997
Disney's Tarzan (series)
The Emperor's New Groove 2000
Disney's Dinosaur 2000
Treasure Planet: Battle at Procyon 2002
Brother Bear 2003
Chicken Little (series)
Meet the Robinsons 2007
Bolt 2008
The Princess and the Frog 2009
Tangled 2010
Wreck-it Ralph 2013
Disney Classic Games: Aladdin and The Lion King 2019

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check.
Windows
This game is not available digitally.

Game data

Configuration file(s) location

System Location
Windows %WINDIR%\UbiSoft\ubi.ini[Note 1]

Save game data location

System Location
Windows <path-to-game>\Gamedata\SaveGame[Note 1]

Video

Widescreen resolution

Game needs to have been run in admin mode before in order for it to write its settings in ubi.ini, which is in C: drive.
Change resolution
  1. Go to to ubi.ini in C:\Windows\UbiSoft.
  2. Search for the line Gli_Mode under the [Dino] category.
  3. Insert your preferred resolution (for example, Gli_Mode=1 - 1920 x 1080 x 32).

Notes

dgVoodoo2 is needed for resolutions higher than 2048 horizontal pixels to work.
HUD is stretched.
Probably objects will disappear in the sides beyond the 4:3 safe area.
Lower vertical FOV in wider aspect ratios.

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Sound and Voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
Disney Dinosaure
German
Disneys Dinosaurier
Italian
Spanish
Brazilian Portuguese
Disney Dinossauro
Russian
Динозавр
Languages are individually separated by regional releases.

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) Intel Pentium II 233 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 133 MB
Video card (GPU) 8 MB of VRAM
DirectX 7.0a compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References