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Difference between revisions of "Deadlight"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: 60 FPS true)
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 +
{{disambig|the original release|the Director's Cut|[[Deadlight: Director's Cut]]}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = deadlight cover.jpg
 
|cover        = deadlight cover.jpg
Line 9: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|October 25, 2012}}
 
{{Infobox game/row/date|Windows|October 25, 2012}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | No microtransactions}}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Side view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | North America, Post-apocalyptic, Zombies }}
 +
{{Infobox game/row/taxonomy/series            | Deadlight }}
 
|steam appid  = 211400
 
|steam appid  = 211400
|gogcom page  =  
+
|gogcom id    =  
 +
|strategywiki =
 +
|mobygames    = 57284
 
|wikipedia    = Deadlight
 
|wikipedia    = Deadlight
 
|winehq      = 14627
 
|winehq      = 14627
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/211400/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/211400/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Amazon | B00AR05D6O | Steam |}}
+
{{Availability/row| Amazon | B00AR05D6O | Steam | | | Windows }}
{{Availability/row| Steam | 211400 | Steam |}}
+
{{Availability/row| Humble | deadlight | DRM-free | | Steam | Windows }}
 +
{{Availability/row| Steam | 211400 | Steam | | | Windows }}
 
}}
 
}}
{{ii}} All versions require [[Steam]].
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\UnrealEngine3\LOTDGame\Config\}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\LOTDGame\Config\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Deadlight\}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\My Games\Deadlight\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
|gamesave manager      = true
+
|origin                   =  
|gamesave manager notes=  
+
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Deadlight - General.png|General settings.}}
 
{{Image|Deadlight - General.png|General settings.}}
 
{{Image|Deadlight - Graphics.png|Graphics settings.}}
 
{{Image|Deadlight - Graphics.png|Graphics settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/deadlight/en
+
|wsgf link                  = https://www.wsgf.org/dr/deadlight/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
|ultrawidescreen wsgf award = incomplete
+
|ultrawidescreen wsgf award = limited
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes= 16:9; other aspect ratios are letterboxed.
 
|widescreen resolution notes= 16:9; other aspect ratios are letterboxed.
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        = Multi-monitor resolutions are pillarboxed 16:9.
+
|multimonitor notes        = See the [https://www.wsgf.org/dr/deadlight/en WSGF entry].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/deadlight/en WSGF entry].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = n/a
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Can be forced through the [[NVIDIA Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|NVIDIA Control Panel]]/AMD Control Center.
+
|anisotropic notes          =  
 
|antialiasing              = hackable
 
|antialiasing              = hackable
 
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 81: Line 115:
 
|120 fps                    = hackable
 
|120 fps                    = hackable
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|120 fps notes              = See [[#High frame rate|High frame rate]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Bind {{key|F1}} - {{key|F5}} as FOV hotkeys|ref=<ref>{{Refurl|url=https://www.wsgf.org/dr/deadlight/en|title=Deadlight {{!}} WSGF|date=2019-07-30}}</ref>|fix=
 +
# Open <code>{{P|userprofile\Documents}}\My Games\UnrealEngine3\LOTDGame\Config\LOTDInput.ini</code>.
 +
# Add these lines under '''<code>[Engine.PlayerInput]</code>''':
 +
#: <code>Bindings=(Name="F1",Command="FOV 70",Control=False,Shift=False,Alt=False)</code>
 +
#: <code>Bindings=(Name="F2",Command="FOV 86",Control=False,Shift=False,Alt=False)</code>
 +
#: <code>Bindings=(Name="F3",Command="FOV 100",Control=False,Shift=False,Alt=False)</code>
 +
#: <code>Bindings=(Name="F4",Command="FOV 110",Control=False,Shift=False,Alt=False)</code>
 +
#: <code>Bindings=(Name="F5",Command="FOV 124",Control=False,Shift=False,Alt=False)</code>
 +
# Save changes.
 +
# Press {{key|F1}} - {{key|F5}} in-game to switch between FOV values.
 +
}}
 +
 +
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 +
{{Fixbox|description=Use GeDoSaTo|ref={{cn|date=July 2016}}|fix=
 +
# Install [https://community.pcgamingwiki.com/files/file/897-gedosato/ GeDoSaTo].
 +
# Add '''LOTDGame''' to the user whitelist.
 +
# Create a new profile for the game with this setting: <code>forceBorderlessFullscreen 1</code>
 +
# Run the game in fullscreen mode.
 
}}
 
}}
  
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{--}} By default Deadlight doesn't support anti-aliasing, which can be noticeable and quite annoying on certain displays.
+
{{--}} By default Deadlight doesn't support anti-aliasing.
{{Fixbox|1=
+
 
{{Fixbox/fix|Enable Anti-alasing}}
+
{{Fixbox|description=Enable Anti-alasing|ref={{cn|date=July 2016}}|fix=
# Download [http://www.guru3d.com/files_details/nvidia_inspector_download.html NVIDIA Inspector] and extract the .zip file's contents to a new folder on your PC.
+
# Download and open [[Nvidia Profile Inspector]].
# Double-click '''nvidiaInspector.exe''' and click the toolbox button (shown in red below).<br>[[File:Inspector button.jpg]]
 
 
# Press the '''Create new profile''' button (shown in green below). Use a profile name like '''Deadlight''' for convenience.<br>[[File:Inspector button2.jpg]]
 
# Press the '''Create new profile''' button (shown in green below). Use a profile name like '''Deadlight''' for convenience.<br>[[File:Inspector button2.jpg]]
 
# Press the '''Add application to current profile''' button (shown in blue above).
 
# Press the '''Add application to current profile''' button (shown in blue above).
Line 103: Line 159:
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|1=
+
{{Fixbox|description=Change frame rate smoothing|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Change frame rate smoothing}}
+
# Go to the [[#Game data|configuration file(s) location]].  
# Go to [[#Game data|configuration file(s) location]].  
+
# Open <code>LOTDEngine.ini</code>.
# Open the <code>LOTDEngine.ini</code> with a text editor.
 
 
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value.
 
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value.
 
# Save file.
 
# Save file.
Line 112: Line 167:
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Deadlight - Controller.png|Controller buttons.}}
 
{{Image|Deadlight - Controller.png|Controller buttons.}}
 
{{Image|Deadlight - Rebinding.png|Key rebinding.}}
 
{{Image|Deadlight - Rebinding.png|Key rebinding.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
Line 130: Line 189:
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 
|invert controller y-axis  = false
 
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Deadlight - Audio.png|Audio settings.}}
 
{{Image|Deadlight - Audio.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, effects and dialogue.
 
|separate volume notes    = Music, effects and dialogue.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 7.0 output<ref>{{Refurl|url=https://satsun.org/audio/|title=PC Gaming Surround Sound Round-up|date=May 2023}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 163: Line 248:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = German
+
  |language  = French
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 171: Line 256:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = French
+
  |language  = German
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 187: Line 272:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Spanish
+
  |language  = Japanese
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 195: Line 280:
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Japanese
+
  |language  = Polish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://grajpopolsku.pl/download/deadlight/ download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = 1) Fan translation by «ZoG Forum Team», [https://www.zoneofgames.ru/games/deadlight.html download].<br>2) Fan translation by «ENPY Studio», [https://enpy.net/forum/files/file/85-deadlight/ download].
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 
  |interface = true
 
  |interface = true
 
  |audio    = false
 
  |audio    = false
Line 204: Line 305:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Turkish
 
  |language  = Turkish
  |interface = true
+
  |interface = hackable
 
  |audio    = false
 
  |audio    = false
  |subtitles = true
+
  |subtitles = hackable
 +
|fan      = true
 
  |notes    =  
 
  |notes    =  
|fan      = yes
 
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation by Tribo Gamer, [https://joao13traducoes.com/2023/08/pc-deadlight-tribo-gamer/ Download].
 +
}}
 +
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  = unknown
 +
|native 3d notes            =
 +
|nvidia 3d vision            = hackable
 +
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2013/04/deadlight.html Helix Mod: Deadlight].
 +
|tridef 3d                  = unknown
 +
|tridef 3d notes            =
 +
|iz3d                        = unknown
 +
|iz3d notes                  =
 +
|vorpx                      = hackable
 +
|vorpx modes                = G3D
 +
|vorpx notes                = User created game profile, see [https://www.vorpx.com/forums/topic/deadlight/ vorpx forum] profile introduction.
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 +
==Issues fixed==
 +
===No audio in cutscenes===
 +
{{Fixbox|description=Use replacement binkw32.dll|ref=<ref name="noSoundFix">[https://steamcommunity.com/sharedfiles/filedetails/?id=166774038 Steam Community :: Guide :: Solution: "No sound in cutscenes" problem in Deadlight]</ref>|fix=
 +
# Download the [https://community.pcgamingwiki.com/files/file/653-dead-light-sound-fix/ newer version of binkw32.dll].
 +
# Unpack the file to {{code|{{p|game}}\Binaries\Win32\}}.
 +
}}
 +
 +
{{Fixbox|description=Enable shader initialization on demand|ref=<ref name="noSoundFix"/>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>LOTDEngine.ini</code>.
 +
# Search and change <code>bInitializeShadersOnDemand</code> to <code>TRUE</code>.
 +
# Save file.
 +
}}
 +
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      =
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            = OGG Vorbis
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 
}}
 
}}
====Turkish====
 
{{ii}} A Turkish fan patch is available [http://forum.oyunceviri.com/showthread.php?t=343 here].
 
  
 
==System requirements==
 
==System requirements==
Line 219: Line 435:
  
 
|minOS    = XP SP3, Vista, 7
 
|minOS    = XP SP3, Vista, 7
|minCPU  = 2GHz+ or better
+
|minCPU  = 2 GHz+ or better
|minRAM  = 2 GB  
+
|minRAM  = 2 GB
|minHD    = 5 GB  
+
|minHD    = 5 GB
|minGPU  = Shader model 3.0 support
+
|minGPU  =  
 +
|minSM    = 3.0
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = Intel Core 2 Duo 2GHz+ or better
+
|recCPU  = Intel Core 2 Duo 2 GHz+ or better
 
|recRAM  = 5 GB
 
|recRAM  = 5 GB
|recHD    = 5 GB
+
|recHD    =  
|recGPU  = 512 MB Video Card or better
+
|recGPU  =
 +
|recVRAM  = 512 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 09:41, 17 September 2023

This page is for the original release. For the Director's Cut, see Deadlight: Director's Cut.

Deadlight
Deadlight cover
Developers
Tequila Works
Publishers
Microsoft Studios
Engines
Unreal Engine 3
Release dates
Windows October 25, 2012
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Side view
Controls Direct control
Genres Action, Platform
Art styles Realistic
Themes North America, Post-apocalyptic, Zombies
Series Deadlight
Deadlight on MobyGames
Deadlight on Wikipedia
Deadlight
Deadlight 2012
Deadlight: Director's Cut 2016

Deadlight is a singleplayer side view action and platform game in the Deadlight series.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Amazon.com
Icon overlay.png
Windows
Humble Store
DRM-free
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/211400/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Deadlight\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/211400/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

General settings.
General settings.
Graphics settings.
Graphics settings.

Field of view (FOV)

Bind F1 - F5 as FOV hotkeys[1]
  1. Open %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\LOTDInput.ini.
  2. Add these lines under [Engine.PlayerInput]:
    Bindings=(Name="F1",Command="FOV 70",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F2",Command="FOV 86",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F3",Command="FOV 100",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F4",Command="FOV 110",Control=False,Shift=False,Alt=False)
    Bindings=(Name="F5",Command="FOV 124",Control=False,Shift=False,Alt=False)
  3. Save changes.
  4. Press F1 - F5 in-game to switch between FOV values.

Borderless fullscreen windowed

Use GeDoSaTo[citation needed]
  1. Install GeDoSaTo.
  2. Add LOTDGame to the user whitelist.
  3. Create a new profile for the game with this setting: forceBorderlessFullscreen 1
  4. Run the game in fullscreen mode.

Anti-aliasing (AA)

By default Deadlight doesn't support anti-aliasing.
Enable Anti-alasing[citation needed]
  1. Download and open Nvidia Profile Inspector.
  2. Press the Create new profile button (shown in green below). Use a profile name like Deadlight for convenience.
    Inspector button2.jpg
  3. Press the Add application to current profile button (shown in blue above).
  4. Go to <path-to-game>\Binaries\Win32
  5. Select LOTDGame.exe
  6. Modify the entry for Antialiasing compatibility to show 0x080100C5
  7. Modify the entry for Antialiasing - Mode to show Override any application setting
  8. Modify Antialiasing - Setting as you wish, for example to show 16xQ [16x CSAA (8 color + 8 cv samples)].
  9. You may also modify Antialiasing - Transparency Supersampling, for example to show 4x Sparse Grid Supersampling.
  10. Click Apply changes at the top right of the application.

High frame rate

Change frame rate smoothing[citation needed]
  1. Go to the configuration file(s) location.
  2. Open LOTDEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save file.
For more information, see the Unreal Engine 3 page.

Input

Controller buttons.
Controller buttons.
Key rebinding.
Key rebinding.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, effects and dialogue.
Surround sound
Up to 7.0 output[2]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Fan translation, download.
Russian
1) Fan translation by «ZoG Forum Team», download.
2) Fan translation by «ENPY Studio», download.
Spanish
Turkish
Fan translation. Details missing—please edit this page and add it.
Brazilian Portuguese
Fan translation by Tribo Gamer, Download.

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Deadlight.
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues fixed

No audio in cutscenes

Use replacement binkw32.dll[3]
  1. Download the newer version of binkw32.dll.
  2. Unpack the file to <path-to-game>\Binaries\Win32\.
Enable shader initialization on demand[3]
  1. Go to the configuration file(s) location.
  2. Open LOTDEngine.ini.
  3. Search and change bInitializeShadersOnDemand to TRUE.
  4. Save file.

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio OGG Vorbis
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista, 7
Processor (CPU) 2 GHz+ or better
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Shader model 3.0 support


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References