Difference between revisions of "Crysis Remastered"
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|release history = ''Crysis Remastered'' released on September 18, 2020 for [[Windows]] exclusively on the [[Epic Games Store]]. It was originally set to release on July 23, 2020, but was delayed to allow for further improvement due to negative online feedback following the leak of a gameplay trailer.<ref>{{Refurl|url=https://www.theverge.com/2020/7/1/21310742/crysis-remastered-delayed-leaked-trailer-backlash|title=Fans are upset with Crysis Remastered’s graphics, so Crytek is delaying the game|date=2020-09-16}}</ref> | |release history = ''Crysis Remastered'' released on September 18, 2020 for [[Windows]] exclusively on the [[Epic Games Store]]. It was originally set to release on July 23, 2020, but was delayed to allow for further improvement due to negative online feedback following the leak of a gameplay trailer.<ref>{{Refurl|url=https://www.theverge.com/2020/7/1/21310742/crysis-remastered-delayed-leaked-trailer-backlash|title=Fans are upset with Crysis Remastered’s graphics, so Crytek is delaying the game|date=2020-09-16}}</ref> | ||
− | |current state = | + | |current state = Following the release, it was reported by users that the game is missing control options and features from the original PC release, due to the remaster being built with the console port as a base.<ref>{{Refurl|url=https://www.reddit.com/r/Crysis/comments/iv3lgl/controls_are_lacking/|title=Controls are lacking|date=2020-09-18}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/Crysis/comments/iv3zca/compiled_a_few_of_my_problems_with_the_remaster/|title=Compiled a few of my problems with the remaster |date=2020-09-18}}</ref> |
}} | }} | ||
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# Add lines <code>con_restricted=0</code> (if not existing) and <code>cl_fov=</code> followed by a desired FOV value. | # Add lines <code>con_restricted=0</code> (if not existing) and <code>cl_fov=</code> followed by a desired FOV value. | ||
}} | }} | ||
+ | |||
+ | ===Depth of field=== | ||
+ | {{Fixbox|description=Disable depth of field|ref=<ref>{{Refcheck|user=Shadowstealer7|date=2020-09-18}}</ref>|fix= | ||
+ | # Create <code>autoexec.cfg</code> file in the installation folder with a text editor. | ||
+ | # Add lines <code>con_restricted=0</code> (if not existing) and <code>r_depthoffield=0</code>.}} | ||
Revision as of 15:40, 18 September 2020
This page is for the remaster of Crysis (2007). For the original release of the game, see Crysis.
Developers | |
---|---|
Crytek | |
Saber Interactive[1] | |
Publishers | |
Crytek | |
Engines | |
CryEngine V | |
Release dates | |
Windows | September 18, 2020 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Vehicles | Automobile, Hovercraft, Naval/watercraft, Tank, Truck |
Art styles | Realistic |
Themes | Sci-fi |
Series | Crysis |
Crysis | |
---|---|
Crysis | 2007 |
Crysis Warhead | 2008 |
Crysis 2 | 2011 |
Crysis 3 | 2013 |
Crysis Remastered | 2020 |
Crysis 2 Remastered | 2021 |
Crysis 3 Remastered | 2021 |
Crysis 4 | TBA |
Crysis Remastered is a singleplayer FPS developed by Crytek and Saber Interactive. It is a remaster of the original Crysis based on the console versions of the game from 2011, rather than the original PC release from 2007.[2] It is also the first release in the series that is not published by Electronic Arts, instead being self-published by Crytek.
The game uses Crytek's CryEngine, a standard for the series, with improved features such as hardware ray tracing, improved textures and effects and global illumination.[3] A future-proof "Can It Run Crysis" graphics preset is also present, making reference to a phrase that became popular when discussing PC hardware around the original 2007 release, due to how demanding it was.[4]
Crysis Remastered released on September 18, 2020 for Windows exclusively on the Epic Games Store. It was originally set to release on July 23, 2020, but was delayed to allow for further improvement due to negative online feedback following the leak of a gameplay trailer.[5]
Following the release, it was reported by users that the game is missing control options and features from the original PC release, due to the remaster being built with the console port as a base.[6][7]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store |
- Uses Denuvo Anti-Tamper DRM.
Essential improvements
Skip intro videos
Skip company logos[8] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\CrysisRemastered\Profiles\<user-id> |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\CrysisRemastered\SaveGames |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay and in-engine cutscenes.[9] | ||
4K Ultra HD | |||
Field of view (FOV) | Default is 60° vertical. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | SMAA 1X, TAA, SMAA 1TX and SMAA 2TX | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Edit configuration files[10] |
---|
|
Depth of field
Disable depth of field[11] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effect, Music and Dialog | |
Surround sound | ||
Subtitles | Can be set to for all dialog or cutscenes only. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Raytracing is rendered via Vulkan.[12] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Features CRYENGINE's native hardware- and API-agnostic ray tracing solution. |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Interface | Autodesk Scaleform | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3450 AMD Ryzen 3 |
Intel Core i5-7600k AMD Ryzen 5 or higher |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia Geforce GTX 1050 TI AMD Radeon 470 4 GB of VRAM DirectX 11 compatible | Nvidia Geforce GTX 1660 TI AMD Vega 56 8 GB of VRAM |
- A 64-bit operating system is required.
References
- ↑ Crytek - Crytek announced Crysis Remastered - last accessed on 2020-04-16
- ↑ Crysis Remastered on Switch: yes, a handheld really can run Crysis - last accessed on 2020-09-16
- ↑ Crysis Remastered - Official 8K Tech Trailer - last accessed on 2020-09-16
- ↑ Crysis Remastered's highest graphics setting is called 'Can it run Crysis?' - last accessed on 2020-09-16
- ↑ Fans are upset with Crysis Remastered’s graphics, so Crytek is delaying the game - last accessed on 2020-09-16
- ↑ Controls are lacking - last accessed on 2020-09-18
- ↑ Compiled a few of my problems with the remaster - last accessed on 2020-09-18
- ↑ Verified by User:Shadowstealer7 on 2020-09-18
- ↑ Verified by User:Shadowstealer7 on 2020-09-18
- Tested at a 21:9 resolution of 2560x1080.
- ↑ Verified by User:Shadowstealer7 on 2020-09-18
- ↑ Verified by User:Shadowstealer7 on 2020-09-18
- ↑ Morteza Mostajab on Twitter - last accessed on 2020-09-18
- ""wow so the main renderer is DX11 and VK is used for the RT stuff?"
exactly"
- ""wow so the main renderer is DX11 and VK is used for the RT stuff?"