Difference between revisions of "Contract J.A.C.K."
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|winehq = 3288 | |winehq = 3288 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = The game remains unavailable for purchase due to licensing issues between [[Company:Activision Blizzard|Activision Blizzard]] (as successors of [[Company:Sierra|Sierra Entertainment]]) and [[Company:Warner Bros. Interactive Entertainment|WB Games]] (as current owners of developer [[Company:Monolith Productions|Monolith Productions]]). The has no major issues on modern systems, though a [[#Contract Jack Mouse and Ammo Fix|community fix]] exists for mouse and ammo issues. | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://www.unityhq.net/ UnityHQ] - A fansite for the series |
− | |||
==Availability== | ==Availability== | ||
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{{Availability/row| Retail | | disc | {{DRM|SecuROM|5}}. | | Windows }} | {{Availability/row| Retail | | disc | {{DRM|SecuROM|5}}. | | Windows }} | ||
}} | }} | ||
− | {{ | + | {{ii}} Two official demos exist: [https://community.pcgamingwiki.com/files/file/321-contract-jack-single-player-demo/ singleplayer], [https://community.pcgamingwiki.com/files/file/322-contract-jack-multiplayer-demo/ multiplayer]. |
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==Essential improvements== | ==Essential improvements== |
Revision as of 10:10, 28 July 2023
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Sierra Entertainment | |
Engines | |
Lithtech Jupiter | |
Release dates | |
Windows | November 11, 2003 |
Reception | |
Metacritic | 56 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Motorcycle, Off-roading |
Art styles | Realistic |
Themes | Cold War, Europe, Space |
Series | No One Lives Forever |
No One Lives Forever | |
---|---|
The Operative: No One Lives Forever | 2000 |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way | 2002 |
Contract J.A.C.K. | 2003 |
Warnings
Contract J.A.C.K. is a singleplayer and multiplayer first-person action, FPS and shooter game in the No One Lives Forever series.
The game remains unavailable for purchase due to licensing issues between Activision Blizzard (as successors of Sierra Entertainment) and WB Games (as current owners of developer Monolith Productions). The has no major issues on modern systems, though a community fix exists for mouse and ammo issues.
General information
- UnityHQ - A fansite for the series
Availability
- Two official demos exist: singleplayer, multiplayer.
Essential improvements
Patches
- Patch 1.1 updates the game to the latest version.
Map Packs
- CJ Map Pack - Unofficial Complete Map Pack
- Unlike both No One Lives Forever games, no official map packs were released.
Contract Jack Mouse and Ammo Fix
- Fixes mouse sensitivity
- Stops body fading at a rate that prevents ammo pickups.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\*.cfg[Note 1] |
-
display.cfg
andautoexec.cfg
contain game settings. - Changes to
autoexec.cfg
may result in the inability to join multiplayer servers
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See Widescreen resolution | ||
Windowed | See Windowed | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Use Widescreen support for Contract J.A.C.K |
---|
|
Add command line switches[citation needed] | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Note: May not work with resolutions higher than 1280x720.
Windowed
Use a command-line parameter[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Sticks, triggers and D-pad can only be mapped to predefined functions (turn, strafe, etc.) | |
Controller sensitivity | Movement is digital only, not analog. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | Local retail only, download. | |||
Spanish | Fan translation, download. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 16 | Versus |
||
Online play | 16 | Versus Direct IP connect using the +join launch option. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Use +join <ip address:port> as a launch option. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 27888-27889 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Too high mouse sensitivity
- The high FPS causes high mouse sensivity.
Use dgVoodoo wrapper |
---|
|
V-sync broken on Windows 10
Use dgVoodoo wrapper |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 98SE, ME, 2000, XP |
Processor (CPU) | Intel Pentium III 733 MHz | Intel Pentium III 1 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
Sound (audio device) | 16-bit DirectX 8.1 compatible | EAX 2.0 support |
Other | 4X CD/DVD-ROM |
- Supported Nvidia chipsets: Nvidia GeForce FX, Nvidia GeForce 4, Nvidia GeForce 3, Nvidia GeForce 2, Nvidia GeForce 256
- Supported ATI chipsets: ATI Radeon 9800, ATI Radeon 9700, ATI Radeon 9000, ATI Radeon 8500, ATI Radeon 7500, ATI Radeon 7200, ATI Radeon
- Other supported chipsets: Matrox Parhelia 512
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).