Difference between revisions of "Chaos Legion"
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{{ii}} {{code|CL_UD00.DAT}}-{{code|CL_UD05.DAT}} are the six save slots. | {{ii}} {{code|CL_UD00.DAT}}-{{code|CL_UD05.DAT}} are the six save slots. | ||
− | ==Video | + | ==Video== |
{{Image|Chaos Legion - Graphics settings.png|Graphics settings.}} | {{Image|Chaos Legion - Graphics settings.png|Graphics settings.}} | ||
{{Image|Chaos Legion - Screen settings.png|Screen settings.}} | {{Image|Chaos Legion - Screen settings.png|Screen settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 91: | Line 91: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = false | |borderless windowed = false | ||
− | |borderless windowed notes = Although [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] works with the game, but it will {{Term|stretch}} the image.<ref name=" | + | |borderless windowed notes = Although [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]] works with the game, but it will {{Term|stretch}} the image.<ref name="Texture corruption fix by Dege">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref> Mouse cursor also functions oddly in menus and stays on screen during gameplay. |
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Use [[dgVoodoo 2]] or [https://github.com/crosire/d3d8to9/releases d3d8to9], then force anisotropic filtering through your GPU's control panel.<ref name=" | + | |anisotropic notes = Use [[dgVoodoo 2]] or [https://github.com/crosire/d3d8to9/releases d3d8to9], then force anisotropic filtering through your GPU's control panel.<ref name="Texture corruption fix by Dege">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref> |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Use [[dgVoodoo 2]] or [https://github.com/crosire/d3d8to9/releases d3d8to9], then force anti-aliasing through your GPU's control panel, however, traditional anti-aliasing methods such as [[MSAA]] and [[SGSSAA]] causes graphical glitches with some shadow effects.<ref name=" | + | |antialiasing notes = Use [[dgVoodoo 2]] or [https://github.com/crosire/d3d8to9/releases d3d8to9], then force anti-aliasing through your GPU's control panel, however, traditional anti-aliasing methods such as [[MSAA]] and [[SGSSAA]] causes graphical glitches with some shadow effects.<ref name="Texture corruption fix by Dege"/> |
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
Line 129: | Line 129: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Chaos Legion - Control settings.png|Control settings.}} | {{Image|Chaos Legion - Control settings.png|Control settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
− | |key remap notes = Two alternate camera controls on keyboard, however, player movement and pause menu keys cannot be remapped. Key bindings resets after changing the '''Button Type''' configuration.<ref name=" | + | |key remap notes = Two alternate camera controls on keyboard, however, player movement and pause menu keys cannot be remapped. Key bindings resets after changing the '''Button Type''' configuration.<ref name="Texture corruption fix by Dege">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref> |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = Mouse is not used in-game. | |acceleration option notes = Mouse is not used in-game. | ||
Line 149: | Line 149: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = Two alternate camera controls with controller, however, player movement and camera controls on Gamepad 2 cannot be remapped. Controller mappings resets after changing '''Button Type''' configuration.<ref name=" | + | |controller remap notes = Two alternate camera controls with controller, however, player movement and camera controls on Gamepad 2 cannot be remapped. Controller mappings resets after changing '''Button Type''' configuration.<ref name="Texture corruption fix by Dege"/> |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
Line 181: | Line 181: | ||
|haptic feedback notes = Missing vibration support from the PlayStation 2 version. | |haptic feedback notes = Missing vibration support from the PlayStation 2 version. | ||
|simultaneous input = false | |simultaneous input = false | ||
− | |simultaneous input notes = Gameplay controls only accepts input from one selected device via the '''Button Type''' setting.<ref name=" | + | |simultaneous input notes = Gameplay controls only accepts input from one selected device via the '''Button Type''' setting.<ref name="Texture corruption fix by Dege">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref> |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
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===[[#Glossary:Controller|Controller support]]=== | ===[[#Glossary:Controller|Controller support]]=== | ||
{{--}} Right stick camera controls are incorrectly mapped to the analog triggers, which cannot be re-configured in-game without a workaround. | {{--}} Right stick camera controls are incorrectly mapped to the analog triggers, which cannot be re-configured in-game without a workaround. | ||
− | {{Fixbox|description=Use XInput Plus|ref=<ref name=" | + | {{Fixbox|description=Use XInput Plus|ref=<ref name="Texture corruption fix by Dege">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref>|fix= |
# Download and run [https://community.pcgamingwiki.com/files/file/2034-xinputplus-ver-415/ XInput Plus]. | # Download and run [https://community.pcgamingwiki.com/files/file/2034-xinputplus-ver-415/ XInput Plus]. | ||
# Set Target Program to {{file|ChaosLegion.exe}}. | # Set Target Program to {{file|ChaosLegion.exe}}. | ||
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Chaos Legion - Controller layout 2.png|Gamepad 2</gallery> | Chaos Legion - Controller layout 2.png|Gamepad 2</gallery> | ||
− | ==Audio | + | ==Audio== |
{{Image|Chaos Legion - Audio settings.png|Audio settings.}} | {{Image|Chaos Legion - Audio settings.png|Audio settings.}} | ||
{{Image|Chaos Legion - Subtitle setting.png|Subtitle settings.}} | {{Image|Chaos Legion - Subtitle setting.png|Subtitle settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = SE, Music. | |separate volume notes = SE, Music. |
Revision as of 09:19, 3 October 2021
Developers | |
---|---|
Capcom | |
Windows | MiCROViSiON |
Release dates | |
Windows | November 14, 2003 |
Reception | |
Metacritic | 37 |
IGDB | 61 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash |
Art styles | Realistic |
Themes | Fantasy, Supernatural |
Chaos Legion is a third person fantasy hack and slash game developed and published by Capcom and ported by MiCROViSiON. It is loosely based on the light novel series of the same name by Tow Ubukata.
The game was originally released in Japan on March 6, 2003 for the PlayStation 2. The PC version is based on the later international versions, which features various difficulty and gameplay changes compared to the original Japanese release. The port was heavily criticized for the poorly implemented Disc check DRM used in earlier releases that rendered the game unplayable after installation, which prompted Capcom to recall copies of the game and re-release with the DRM issues addressed.[1][2] Other issues with the PC port of the game also includes texture corruption issues on modern video cards and frequent crashes during loading screens on Windows 7 or later.
A patch was released for the game, however, the other issues with the game requires third-party fixes to be addressed.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Released on 2 CDs or 1 DVD in some regions. |
- Not available digitally.
Essential improvements
Patches
- Patch v1.03 for the 2 CD-ROM releases.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\CL_UDCONF2.DAT[Note 1] <path-to-game>\CL_UDSYS.DAT[Note 1] <path-to-game>\config.txt[Note 1] |
-
CL_UDCONF2.DAT
stores keyboard and controller configuration file.CL_UDSYS.DAT
is the game's system settings.config.txt
contains rendering settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\CL_UD##.DAT[Note 1] |
-
CL_UD00.DAT
-CL_UD05.DAT
are the six save slots.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 4:3 resolutions only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Although Borderless Gaming works with the game, but it will stretch the image.[3] Mouse cursor also functions oddly in menus and stays on screen during gameplay. | ||
Anisotropic filtering (AF) | Use dgVoodoo 2 or d3d8to9, then force anisotropic filtering through your GPU's control panel.[3] | ||
Anti-aliasing (AA) | Use dgVoodoo 2 or d3d8to9, then force anti-aliasing through your GPU's control panel, however, traditional anti-aliasing methods such as MSAA and SGSSAA causes graphical glitches with some shadow effects.[3] | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Capped at 60 FPS.[4] | ||
High dynamic range display (HDR) |
Increase rendering resolution
- Fixes some rendering issues that d3d8to9 misses such as shading on crest pick-ups.
- Does not fix the distant pixelation caused by the low-resolution depth of field (Focus Blur) effects.
Use dgVoodoo 2[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two alternate camera controls on keyboard, however, player movement and pause menu keys cannot be remapped. Key bindings resets after changing the Button Type configuration.[3] | |
Mouse acceleration | Mouse is not used in-game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | DirectInput and partial XInput support. | |
Full controller support | ||
Controller remapping | Two alternate camera controls with controller, however, player movement and camera controls on Gamepad 2 cannot be remapped. Controller mappings resets after changing Button Type configuration.[3] | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Incorrect camera controls with XInput controllers. See Controller support for a workaround. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Through DirectInput.[6] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired V2 tested.[6] |
Generic/other controllers | ||
---|---|---|
Button prompts | Game only references keyboard inputs. |
Additional information | ||
---|---|---|
Controller hotplugging | Requires switching the Button Type to Gamepad. | |
Haptic feedback | Missing vibration support from the PlayStation 2 version. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Gameplay controls only accepts input from one selected device via the Button Type setting.[3] |
Controller support
- Right stick camera controls are incorrectly mapped to the analog triggers, which cannot be re-configured in-game without a workaround.
Use XInput Plus[3] |
---|
|
Control layout
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SE, Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Lacks dual-audio support (i.e. cannot be played with Japanese voices and English subtitles) as it does not include the unlockable Japanese audio track option from the PlayStation 2 version and vice-versa. | |||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Simplified Chinese | ||||
Traditional Chinese |
Issues fixed
Texture Corruption
- The game displays texture corruption on modern systems, causing textures to appear warped, shifted and completely out of place (e.g. trees being plastered with a window or wall texture). It has something to do with the game improper manipulation of non-power of 2 textures as explained in this thread.
Use dege's modified executable[3] |
---|
Crashes
- The PC version of Chaos Legion is prune to frequent crashes during loading screens on modern versions of Windows.
Force single core affinity[7] |
---|
Patching the game's executable with ImageCFG to run on |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | Use crosire's d3d8to9 for Direct3D 9 support or dgVoodoo 2 for Direct3D 11 support. |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | XP |
Processor (CPU) | Intel Pentium III 1 GHz | Intel Pentium 4 2 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 8.1 compatible | 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Chaos Legion (Windows) - The Cutting Room Floor - last accessed on 2020-12-06
- ↑ GameSpy: Chaos Legion, Page 1 - last accessed on 2020-12-06
- "In porting the game to the PC, the addition of copy protection caused a major problem: While many games require a disc in the drive to load or run, Chaos Legion repeatedly asked for a disc no matter which of its two discs we used, and simply wouldn't run. Sadly, a Capcom spokesperson indicated that this problem didn't just affect a handful of people — "it resulted in 100% defective goods.""
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 Verified by User:AmethystViper on 2020-12-06
- ↑ Verified by User:AmethystViper on 2020-12-06
- Tested through the game's built-in framerate counter in config.txt.
- ↑ Verified by User:AmethystViper on 2020-12-06
- Used v2.71.3 as of writing.
- ↑ 6.0 6.1 Verified by User:AmethystViper on 2020-12-13
- ↑ Verified by User:AmethystViper on 2020-12-06
- Experienced frequent crashes with the game on Windows 10 Home 64-bit in between loading screens prior to forcing single core affinity. After patching Dege's texture corruption fix executable with ImageCFG to force the game to use CPU 1 instead of using all available CPU cores on current setup, I was able to play the game for extended periods without it crashing.