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Difference between revisions of "Call of the Sea"

From PCGamingWiki, the wiki about fixing PC games
(→‎Game data: MS Store config location)
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Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Call of the Sea cover.jpg
+
|cover        = Call of the Sea cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Out of the Blue}}
 
{{Infobox game/row/developer|Out of the Blue}}
Line 7: Line 6:
 
{{Infobox game/row/publisher|Raw Fury}}
 
{{Infobox game/row/publisher|Raw Fury}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://store.steampowered.com/app/1042490|title=Call of the Sea on Steam|date=2020-05-19|snippet=Explore a stunning tropical island (meticulously modeled in Unreal Engine 4)...}}</ref>}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refurl|url=https://store.steampowered.com/app/1042490|title=Call of the Sea on Steam|date=2020-05-19|snippet=Explore a stunning tropical island (meticulously modeled in Unreal Engine 4)...}}</ref><ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2022-06-15}}</ref>|build=4.26.2.0}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|December 8, 2020}}
 
{{Infobox game/row/date|Windows|December 8, 2020}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|call-of-the-sea|}}
+
{{Infobox game/row/reception|Metacritic|call-of-the-sea|78}}
{{Infobox game/row/reception|OpenCritic||}}
+
{{Infobox game/row/reception|OpenCritic|10651/call-of-the-sea|77}}
{{Infobox game/row/reception|IGDB|call-of-the-sea|}}
+
{{Infobox game/row/reception|IGDB|call-of-the-sea|73}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | }}
 
{{Infobox game/row/taxonomy/pacing            | }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | First-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Adventure }}
+
{{Infobox game/row/taxonomy/genres            | Adventure, Puzzle }}
{{Infobox game/row/taxonomy/themes            | Detective/mystery, Interwar, Oceania }}
+
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Detective/mystery, Interwar, Oceania, Lovecraftian }}
 
{{Infobox game/row/taxonomy/series            | }}  
 
{{Infobox game/row/taxonomy/series            | }}  
 
|steam appid  = 1042490
 
|steam appid  = 1042490
Line 30: Line 30:
 
|official site= https://www.calloftheseagame.com/
 
|official site= https://www.calloftheseagame.com/
 
|hltb        = 77918
 
|hltb        = 77918
|igdb        = call-of-the-sea
+
|lutris      = call-of-the-sea
|mobygames    =  
+
|mobygames    = 154162
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Call of the Sea
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 51: Line 51:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GOG.com | call_of_the_sea | DRM-free | | | Windows }}
+
{{Availability/row| Epic Games Store | call-of-the-sea | DRM-Free | Can be launched directly from the executable.<ref>{{Refcheck|user=Dribbleondo|date=2023-03-09|comment=Ran the game for 5 minutes, each time offline and online on both EXE's provided, and EGS never opened.}}</ref><br/>{{store link|Epic Games Store|call-of-the-sea--deluxe-edition|Deluxe Edition}} also available. | | Windows }}
{{Availability/row| Microsoft Store | 9nng78k7n91k | Microsoft Store | Included with {{Store feature|Xbox Game Pass}}. | | Windows }}
+
{{Availability/row| Gamesplanet | 4865-1 | Steam | {{store link|Gamesplanet|4865-2|Deluxe Edition}} also available. | | Windows }}
{{Availability/row| Steam | 1042490 | Steam | | | Windows }}
+
{{Availability/row| GOG.com | call_of_the_sea | DRM-free | {{store link|GOG.com|call_of_the_sea_deluxe_edition|Deluxe Edition}} also available. | | Windows }}
 +
{{Availability/row| GMG | call-of-the-sea-pc | Steam | {{store link|GMG|call-of-the-sea-deluxe-edition-pc|Deluxe Edition}} also available. | | Windows }}
 +
{{Availability/row| Humble| call-of-the-sea | Steam | {{store link|Humble|call-of-the-sea-deluxe-edition|Deluxe Edition}} also available. | | Windows }}
 +
{{Availability/row| Microsoft Store | 9nng78k7n91k | Microsoft Store | | | Windows }}
 +
{{Availability/row| Steam | 1042490 | Steam | {{store link|Steam-bundle|16952|Deluxe Edition}} also available. | | Windows }}
 +
{{Availability/row| GamersGate | call-of-the-sea | Steam | {{store link|GamersGate|call-of-the-sea-deluxe-edition|Deluxe Edition}} was also available. | | Windows | unavailable }}
 +
}}
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported                =
 +
|cross-game bonus            =
 +
|dlc                        =
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires an upfront purchase to access.
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service =
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = None
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
Line 59: Line 93:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\COTS\Saved\Config\WindowsNoEditor\}}
 
{{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\RawFury.CallofTheSeaW10_9s0pnehqffj7t\LocalCache\Local\COTS\Saved\Config\WinGDK\}}
 
{{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\RawFury.CallofTheSeaW10_9s0pnehqffj7t\LocalCache\Local\COTS\Saved\Config\WinGDK\}}
 
}}
 
}}
Line 65: Line 99:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\COTS\Saved\SaveGames\}}
 +
{{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\RawFury.CallofTheSeaW10_9s0pnehqffj7t\SystemAppData\wgs\}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord                =
+
|epic games launcher       = false
|discord notes          =
+
|epic games launcher notes =  
|epic games store       =  
+
|gog galaxy               = true
|epic games store notes =  
+
|gog galaxy notes         =  
|gog galaxy             = unknown
+
|origin                   =  
|gog galaxy notes       =  
+
|origin notes             =  
|origin                 =  
+
|steam cloud               = true
|origin notes           =  
+
|steam cloud notes         = 976.56 KB available
|steam cloud           = unknown
+
|ubisoft connect          =  
|steam cloud notes     =  
+
|ubisoft connect notes     =  
|uplay                  =  
+
|xbox cloud               = true
|uplay notes           =  
+
|xbox cloud notes         =  
|xbox cloud             = unknown
 
|xbox cloud notes       =  
 
 
}}
 
}}
  
 
==Video==
 
==Video==
 +
{{Image|Call of the Sea graphics.png|Graphics settings}}
 +
{{Image|Call of the Sea accessibility.png|Accessibility settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 92: Line 127:
 
|multimonitor wsgf award    =  
 
|multimonitor wsgf award    =  
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
|4k ultra hd wsgf award    =  
+
|4k ultra hd wsgf award    = true
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Vert-}} scaling.<ref>{{Refurl|url=https://steamcommunity.com/app/1042490/discussions/0/2963895252189232913/|title=Support ultrawide?|date=2020-12-08}}</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = true
|fov notes                  =  
+
|fov notes                  = 80-100. See [[#Field of view (FOV)|Field of view (FOV)]] for more.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Fullscreen is always borderless.
|anisotropic                = unknown
+
|anisotropic                = always on
|anisotropic notes          =  
+
|anisotropic notes          = 8x regardless of preset.
|antialiasing              = unknown
+
|antialiasing              = limited
|antialiasing notes        =  
+
|antialiasing notes        = Scales with '''Global Quality''' option.
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = false
 +
|ray tracing notes          = RT supported on Xbox Series X<ref>{{Refurl|url=https://news.xbox.com/en-us/2020/06/26/inside-xbox-series-x-optimized-call-of-the-sea/|title=Inside Xbox Series X Optimized: Call of the Sea}}</ref>, but no PC support.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Use the Universal Unreal Engine 4 Console Unlocker|ref=<ref>{{Refcheck|user=Rose|date=2021-03-14|comment=}}</ref>|fix=
 +
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game.
 +
# Enter {{code|FOV 110}} where 110 is the desired horizontal field of view value.
 +
{{ii}} Entering FOV without a value will reset it.
 +
{{ii}} A new chapter may reset the value.
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|Call of the Sea controls.png|Control settings}}
 +
{{Image|Call of the Sea bindings.png|Bindings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Controller and mouse/keyboard controls can be remapped.
|acceleration option      = unknown
+
|acceleration option      = always on
|acceleration option notes =  
+
|acceleration option notes = Negative acceleration regardless of '''Smooth Camera Rotation''' option in the '''Accessibility''' settings menu.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 141: Line 191:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        =  
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
Line 165: Line 215:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|digital movement supported = false
 +
|digital movement supported notes=
 +
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 188: Line 240:
  
 
==Audio==
 
==Audio==
 +
{{Image|Call of the Sea audio.png|Audio settings}}
 +
{{Image|Call of the Sea text language.png|Text language settings}}
 
{{Audio
 
{{Audio
|separate volume         = unknown
+
|separate volume           = true
|separate volume notes   =  
+
|separate volume notes     = Master, Music, Dialogue, Sound effects.
|surround sound           = unknown
+
|surround sound           = true
|surround sound notes     =  
+
|surround sound notes     = <ref>{{Refcheck|user=Rose|date=2021-04-27|comment=The game made use of the rear speakers for positional audio.}}</ref>
|subtitles               = unknown
+
|subtitles                 = true
|subtitles notes         =  
+
|subtitles notes           =  
|closed captions         = unknown
+
|closed captions           = true
|closed captions notes   =  
+
|closed captions notes     =  
|mute on focus lost       = unknown
+
|mute on focus lost       = true
|mute on focus lost notes =  
+
|mute on focus lost notes =  
|eax support             =  
+
|eax support               =  
|eax support notes        =  
+
|eax support notes         =
|red book cd audio       =  
+
|royalty free audio       = unknown
|red book cd audio notes  =  
+
|royalty free audio notes  =  
 +
|red book cd audio         =  
 +
|red book cd audio notes  =
 +
|general midi audio        =
 +
|general midi audio notes  =  
 
}}
 
}}
  
Line 337: Line 395:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 357: Line 415:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =
+
|windows 32-bit exe    = false
|shader model notes    =
+
|windows 64-bit exe    = true
|windows 32-bit exe    = unknown
+
|windows arm app        = false
|windows 64-bit exe    = unknown
 
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 +
|linux 68k app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 +
|mac os powerpc app    = unknown
 +
|mac os 68k app        = unknown
 +
|mac os executable notes=
 
}}
 
}}
  
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = PhysX
 
|physics notes    =  
 
|physics notes    =  
 
|audio            =  
 
|audio            =  
Line 394: Line 457:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7, 8.1, 10
+
|minOS    = 7
 
|minCPU  = Intel Core i3-3220
 
|minCPU  = Intel Core i3-3220
 
|minCPU2  = AMD FX-6100
 
|minCPU2  = AMD FX-6100
Line 411: Line 474:
 
|recGPU2  = Nvidia GeForce GTX 1660 Ti
 
|recGPU2  = Nvidia GeForce GTX 1660 Ti
 
|recGPU3  = AMD Radeon RX Vega 56
 
|recGPU3  = AMD Radeon RX Vega 56
|notes    = {{ii}} A 64-bit operating system is required.
+
|notes    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 18:29, 17 April 2024

Call of the Sea
Call of the Sea cover
Developers
Out of the Blue
Publishers
Raw Fury
Engines
Unreal Engine 4[Note 1]
Release dates
Windows December 8, 2020
Reception
Metacritic 78
OpenCritic 77
IGDB 73
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Perspectives First-person
Controls Direct control
Genres Adventure, Puzzle
Art styles Stylized
Themes Detective/mystery, Interwar, Oceania, Lovecraftian
Call of the Sea on HowLongToBeat
Call of the Sea on IGDB
Call of the Sea on MobyGames
Call of the Sea on Wikipedia

Call of the Sea is a singleplayer first-person adventure and puzzle game.

General information

Publisher Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
Can be launched directly from the executable.[3]
Deluxe Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
GOG.com
DRM-free
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Microsoft Store
Microsoft Store
Windows
Steam
Icon overlay.png
Deluxe Edition also available.
Windows
GamersGate (unavailable)
Icon overlay.png
Deluxe Edition was also available.
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\COTS\Saved\Config\WindowsNoEditor\
Microsoft Store %LOCALAPPDATA%\Packages\RawFury.CallofTheSeaW10_9s0pnehqffj7t\LocalCache\Local\COTS\Saved\Config\WinGDK\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1042490/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\COTS\Saved\SaveGames\
Microsoft Store %LOCALAPPDATA%\Packages\RawFury.CallofTheSeaW10_9s0pnehqffj7t\SystemAppData\wgs\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1042490/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
Steam Cloud
976.56 KB available
Xbox Cloud

Video

Graphics settings
Graphics settings
Accessibility settings
Accessibility settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert- scaling.[4]
4K Ultra HD
Field of view (FOV)
80-100. See Field of view (FOV) for more.
Windowed
Borderless fullscreen windowed
Fullscreen is always borderless.
Anisotropic filtering (AF)
8x regardless of preset.
Anti-aliasing (AA)
Scales with Global Quality option.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
RT supported on Xbox Series X[5], but no PC support.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Field of view (FOV)

Use the Universal Unreal Engine 4 Console Unlocker[6]
  1. Follow the instructions to enable the developer console in the game.
  2. Enter FOV 110 where 110 is the desired horizontal field of view value.
Entering FOV without a value will reset it.
A new chapter may reset the value.

Input

Control settings
Control settings
Bindings
Bindings

Keyboard and mouse State Notes
Remapping
Controller and mouse/keyboard controls can be remapped.
Mouse acceleration
Negative acceleration regardless of Smooth Camera Rotation option in the Accessibility settings menu.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
See the glossary page for potential workarounds.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings
Text language settings
Text language settings

Audio feature State Notes
Separate volume controls
Master, Music, Dialogue, Sound effects.
Surround sound
[7]
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3-3220
AMD FX-6100
System memory (RAM) 8 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) Nvidia GeForce GTX 650
AMD Radeon HD 7750
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. Unreal Engine 4 engine build: 4.26.2.0[1][2]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Call of the Sea on Steam - last accessed on 2020-05-19
    "Explore a stunning tropical island (meticulously modeled in Unreal Engine 4)..."
  2. Verified by User:Baronsmoki on 2022-06-15
  3. Verified by User:Dribbleondo on 2023-03-09
    Ran the game for 5 minutes, each time offline and online on both EXE's provided, and EGS never opened.
  4. Support ultrawide? - last accessed on 2020-12-08
  5. Inside Xbox Series X Optimized: Call of the Sea - last accessed on [unknown]
  6. Verified by User:Rose on 2021-03-14
  7. Verified by User:Rose on 2021-04-27
    The game made use of the rear speakers for positional audio.