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Difference between revisions of "Call of Duty: Modern Warfare III"

From PCGamingWiki, the wiki about fixing PC games
 
(18 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{disambig|the sequel to [[Call of Duty: Modern Warfare II|the 2022 game]]|the original 2011 game|[[Call of Duty: Modern Warfare 3]]}}
 
{{disambig|the sequel to [[Call of Duty: Modern Warfare II|the 2022 game]]|the original 2011 game|[[Call of Duty: Modern Warfare 3]]}}
 
{{Infobox game
 
{{Infobox game
Line 9: Line 8:
 
{{Infobox game/row/developer|Raven Software}}
 
{{Infobox game/row/developer|Raven Software}}
 
{{Infobox game/row/developer|High Moon Studios}}
 
{{Infobox game/row/developer|High Moon Studios}}
 +
{{Infobox game/row/developer|Activision Shanghai}}
 
{{Infobox game/row/developer|Demonware}}
 
{{Infobox game/row/developer|Demonware}}
{{Infobox game/row/developer|Treyarch|Zombies}}
+
{{Infobox game/row/developer|Toys for Bob}}
 +
{{Infobox game/row/developer|Treyarch|Zombies, Ranked Play}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Activision}}
 
{{Infobox game/row/publisher|Activision}}
Line 44: Line 45:
 
|mobygames    =  
 
|mobygames    =  
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|wikipedia    = Call of Duty: Modern Warfare III (2023 video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 65: Line 66:
 
{{ii}} This game is playable in the ''Call of Duty HQ'' launcher.
 
{{ii}} This game is playable in the ''Call of Duty HQ'' launcher.
 
{{ii}} All versions require a valid phone number attached to the platform account, an [https://s.activision.com/activision/login Activision account,] and {{DRM|offline=no|}}.
 
{{ii}} All versions require a valid phone number attached to the platform account, an [https://s.activision.com/activision/login Activision account,] and {{DRM|offline=no|}}.
 +
 +
===Version differences===
 +
{{ii}} '''Pre-orders''' include access to the Campaign one week early.
  
 
==Monetization==
 
==Monetization==
 
{{Monetization
 
{{Monetization
|ad-supported               =
+
|ad-supported           =  
|cross-game bonus            =  
+
|dlc                   =  
|dlc                         =  
+
|expansion pack         =  
|expansion pack             =  
+
|freeware               =  
|freeware                   =  
+
|free-to-play           = The '''Warzone 2.0''' game modes are free-to-play. Access to '''Modern Warfare III''' campaign, Zombies and multiplayer modes requires a purchase.
|free-to-play               =  
+
|one-time game purchase =
|one-time game purchase     = The game requires an upfront purchase to access.
+
|sponsored              = The game includes likeness of real-life celebrities as Operators.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1938090/view/6314637529908265000|title=Introducing a New Battle Pass System in Season 01, plus Bundle Highlights|date=2022-11-16}}</ref>
|sponsored                  =  
+
|subscription           =  
|subscription                =  
 
|subscription gaming service =  
 
 
}}
 
}}
  
 
===Microtransactions===
 
===Microtransactions===
 
{{Microtransactions
 
{{Microtransactions
|boost              =  
+
|boost              = A '''Battle Pass''' is available to purchase each in-game season, which includes rewards such as XP boosts, weapon blueprints, skins and currency. Battle Pass tiers can be instantly skipped with an additional purchase using '''CP'''.
|cosmetic            =  
+
|cosmetic            = Weapon skins, operators and operator skins can be purchased from the in-game store using '''CP'''.
|currency            =  
+
|currency            = '''Call of Duty Points''', alternatively '''COD Points''' or '''CP''', can be purchased with real money at an exchange rate of 100 '''CP''' per 1 US Dollar.
 
|finite spend        =  
 
|finite spend        =  
|infinite spend      =  
+
|infinite spend      = There is no cap on '''CP''' purchases.
|free-to-grind      =  
+
|free-to-grind      = While '''CP''' is a real money currency, it can be earned through gameplay by progressing through the '''Battle Pass''' at a rate of 400 '''CP''' per season.
 
|loot box            =  
 
|loot box            =  
|none                =
+
|none                =  
 
|player trading      =  
 
|player trading      =  
 
|time-limited        =  
 
|time-limited        =  
Line 96: Line 98:
  
 
{{DLC|
 
{{DLC|
<!-- DLC rows goes below: -->
+
{{DLC/row| Nemesis Operator Pack | Available only as part of the '''Vault Edition'''. <br/> Includes 4 playable multi-player Operators. | Windows }}
 +
{{DLC/row| Fate Weapon Vaults | Available only as part of the '''Vault Edition'''. <br/> Includes blueprints and custom attachment skins for the SVA 545, Riveter, AMR9, and Longbow weapons. | Windows }}
 +
{{DLC/row| Soap Operator Pack | Includes 2 operator skins for Soap and a weapon blueprint for the M13C. Also available for use in ''Modern Warfare II''. | Windows }}
 +
{{DLC/row| Zombie Ghost Operator Skin | Includes an operator skin for Ghost. Also available for use in ''Modern Warfare II''. | Windows }}
 +
{{DLC/row| Soul Harvester Weapon Blueprint | Available only as part of the '''Vault Edition'''. <br/> Includes a weapon blueprint for the M4. Also available for use in ''Modern Warfare II''. | Windows }}
  
 
}}
 
}}
Line 103: Line 109:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|userprofile\Documents}}\Call of Duty\players}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|userprofile\Documents}}\Call of Duty\players}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 
|epic games launcher      =  
 
|epic games launcher      =  
 
|epic games launcher notes =  
 
|epic games launcher notes =  
Line 119: Line 127:
 
|origin                    =  
 
|origin                    =  
 
|origin notes              =  
 
|origin notes              =  
|steam cloud              = unknown
+
|steam cloud              = false
 
|steam cloud notes        =  
 
|steam cloud notes        =  
 
|ubisoft connect          =  
 
|ubisoft connect          =  
Line 128: Line 136:
  
 
==Video==
 
==Video==
 +
{{Image|ModernWarfareIII2023Graphics.png|Graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 134: Line 143:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Choice between '''Automatic''' or specific aspect ratios ('''16:9''', '''16:10''', '''21:9''' and '''32:9''').
|multimonitor              = unknown
+
|multimonitor              = true
|multimonitor notes        =  
+
|multimonitor notes        = Requires '''Aspect Ratio''' to be set to '''Automatic'''. <br/> {{Term|Hor+}} gameplay with '''spanned''' HUD and cutscenes. <br/> Menus, loading screens and {{Term|FMV}}s are presented on '''one screen only'''.
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{Term|Hor+}} gameplay with '''spanned''' HUD and cutscenes. <br/> Menus and loading screens are {{Term|pillarboxed}}. <br/> {{Term|FMV}}s are 21:9 {{Term|anamorphic}}.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = true
|fov notes                  =  
+
|fov notes                  = Separate FoV sliders for '''first-''' and '''third-person''' (horizontal '''60°-120°''' for the former and '''70°-90°''' for the latter). <br/> Separate view-model toggles available for '''Vehicle''' and '''Weapon''' FoV.
|windowed                  = unknown
+
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = [[Glossary:Mouse locking|'''Constrain Mouse to Game Window''']] toggle available.
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = '''Fullscreen Exclusive''' and '''Fullscreen Extended Window''' display modes also available.
|anisotropic                = unknown
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Listed as '''Texture Filter Anisotropic'''. ('''Low'''/'''Normal'''/'''High''')
|antialiasing              = unknown
+
|antialiasing              = always on
|antialiasing notes        =  
+
|antialiasing notes        = Forced '''Filmic SMAA T2x'''. '''[[DLAA]]''' selectable via Upscaling/Sharpening ('''Sharpness''' slider available, shared with '''[[DLSS]]''') <br/> [[SSAA]] via the '''Render Resolution''' setting (up to '''200%''').
|upscaling                  = unknown
+
|upscaling                  = true
|upscaling tech            =  
+
|upscaling tech            = NIS, FSR 1, FSR 2.1, FSR 3, DLSS 3.5, XeSS 1.2
|upscaling notes            =  
+
|upscaling notes            = Presets available for all methods. <br/> '''Sharpness''' sliders available for '''NIS''' and '''DLSS'''. <br/> '''Disables''' render resolution options when used. <br/> '''DLSS Frame Generation''' available as a toggle when '''DLSS/DLAA''' is used. <br/> '''DLSS Ray Reconstruction''' added with Season 1 update in December 2023. Only available when enabling Path Tracing. <br/> '''FSR Frame Interpolation''' available as '''AMD Frame Generation''' toggle when '''FSR 3''' is enabled. '''FSR 3''' not available in Campaign mode.
|vsync                      = unknown
+
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = Separate '''Gameplay''' and '''Menus''' toggles.
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Separate '''Gameplay''', '''Menu''' and '''Out of Focus''' frame-cap sliders.
|hdr                        = unknown
+
|hdr                        = true
|hdr notes                  =  
+
|hdr notes                  = Choice between '''Automatic''' (respects OS settings) and manual calibration.
|ray tracing                = unknown
+
|ray tracing                = true
|ray tracing notes          =  
+
|ray tracing notes          = Path tracing added with Season 1 update in December 2023. Available only in pre-game lobbies for Multiplayer, Zombies and Warzone. Forces DLSS on with separate presets from the main Upscaling/Sharpening setting.
|color blind                = unknown
+
|color blind                = true
|color blind notes          =  
+
|color blind notes          = '''Protanopia''', '''Deuteranopia''' and '''Tritanopia''' HUD colour palettes available.
 
}}
 
}}
 +
<gallery>
 +
ModernWarfareIII2023Display.png|Display settings
 +
</gallery>
  
 
==Input==
 
==Input==
 +
{{Image|ModernWarfareIII2023Input.png|Input settings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = true
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 187: Line 200:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models =
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = true
 +
|playstation prompts notes =  
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = true
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = true
 +
|dualsense haptics support notes =
 +
|playstation connection modes =  
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = true
 
|steam input api notes    =  
 
|steam input api notes    =  
 
|steam hook input          = unknown
 
|steam hook input          = unknown
Line 232: Line 250:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
ModernWarfareIII2023Keybinds.png|Keybind settings
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|ModernWarfareIII2023Audio.png|Audio settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Master, Gameplay Music, Dialogue, Effects, Voice Chat, Cinematic Music Volume sliders.
 
|surround sound            = unknown
 
|surround sound            = unknown
 
|surround sound notes      =  
 
|surround sound notes      =  
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = true
 
|mute on focus lost notes  =  
 
|mute on focus lost notes  =  
 
|eax support              =  
 
|eax support              =  
Line 396: Line 418:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 416: Line 438:
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|windows 32-bit exe    = unknown
+
|shader model versions  = 5.1
|windows 64-bit exe    = unknown
+
|shader model notes    =
 +
|windows 32-bit exe    = false
 +
|windows 64-bit exe    = true
 
|windows arm app        = unknown
 
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
Line 437: Line 461:
  
 
===Middleware===
 
===Middleware===
 +
{{ii}} Uses RAD's Oodle compression.
 
{{Middleware
 
{{Middleware
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Vivox
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 446: Line 471:
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Bink Video
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
|anticheat        =  
+
|anticheat        = Ricochet Anti-Cheat
 
|anticheat notes  =  
 
|anticheat notes  =  
 
}}
 
}}

Latest revision as of 17:39, 13 March 2024

This page is for the sequel to the 2022 game. For the original 2011 game, see Call of Duty: Modern Warfare 3.

Call of Duty: Modern Warfare III
Call of Duty: Modern Warfare III cover
Developers
Sledgehammer Games
Infinity Ward
Beenox
Raven Software
High Moon Studios
Activision Shanghai
Demonware
Toys for Bob
Zombies, Ranked Play Treyarch
Publishers
Activision
Engines
IW engine
Release dates
Windows November 10, 2023
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Shooter
Art styles Realistic
Series Call of Duty: Modern Warfare
Call of Duty: Modern Warfare III on Wikipedia
Call of Duty: Modern Warfare
Subseries of Call of Duty
Call of Duty 4: Modern Warfare 2007
Call of Duty: Modern Warfare 2 2009
Call of Duty: Modern Warfare 3 2011
Call of Duty: Modern Warfare Remastered 2016
Call of Duty: Modern Warfare 2019
Call of Duty: Modern Warfare 2 Campaign Remastered 2020
Call of Duty: Modern Warfare II 2022
Call of Duty: Modern Warfare III 2023

Warnings

This game requires a constant internet connection for all game modes.

Call of Duty: Modern Warfare III is a singleplayer and multiplayer first-person shooter game in the Call of Duty: Modern Warfare series.

Availability

Source DRM Notes Keys OS
Battle.net
Icon overlay.png
Always online (requires a constant internet connection to play)
Vault Edition also available.
Windows
Steam
Icon overlay.png
Always online (requires a constant internet connection to play)
Vault Edition also available.
Windows
This game is playable in the Call of Duty HQ launcher.
All versions require a valid phone number attached to the platform account, an Activision account, and a constant internet connection for all game modes.

Version differences

Pre-orders include access to the Campaign one week early.

Monetization

Type Notes
Free-to-play The Warzone 2.0 game modes are free-to-play. Access to Modern Warfare III campaign, Zombies and multiplayer modes requires a purchase.
Sponsored The game includes likeness of real-life celebrities as Operators.[1]

Microtransactions

Type Notes
Boost A Battle Pass is available to purchase each in-game season, which includes rewards such as XP boosts, weapon blueprints, skins and currency. Battle Pass tiers can be instantly skipped with an additional purchase using CP.
Cosmetic Weapon skins, operators and operator skins can be purchased from the in-game store using CP.
Currency Call of Duty Points, alternatively COD Points or CP, can be purchased with real money at an exchange rate of 100 CP per 1 US Dollar.
Free-to-grind While CP is a real money currency, it can be earned through gameplay by progressing through the Battle Pass at a rate of 400 CP per season.
Infinite spend There is no cap on CP purchases.

DLC and expansion packs

Name Notes
Nemesis Operator Pack Available only as part of the Vault Edition.
Includes 4 playable multi-player Operators.
Windows
Fate Weapon Vaults Available only as part of the Vault Edition.
Includes blueprints and custom attachment skins for the SVA 545, Riveter, AMR9, and Longbow weapons.
Windows
Soap Operator Pack Includes 2 operator skins for Soap and a weapon blueprint for the M13C. Also available for use in Modern Warfare II.
Windows
Zombie Ghost Operator Skin Includes an operator skin for Ghost. Also available for use in Modern Warfare II.
Windows
Soul Harvester Weapon Blueprint Available only as part of the Vault Edition.
Includes a weapon blueprint for the M4. Also available for use in Modern Warfare II.
Windows

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Call of Duty\players
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2519060/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Call of Duty\players
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2519060/pfx/[Note 1]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Choice between Automatic or specific aspect ratios (16:9, 16:10, 21:9 and 32:9).
Multi-monitor
Requires Aspect Ratio to be set to Automatic.
Hor+ gameplay with spanned HUD and cutscenes.
Menus, loading screens and FMVs are presented on one screen only.
Ultra-widescreen
Hor+ gameplay with spanned HUD and cutscenes.
Menus and loading screens are pillarboxed.
FMVs are 21:9 anamorphic.
4K Ultra HD
Field of view (FOV)
Separate FoV sliders for first- and third-person (horizontal 60°-120° for the former and 70°-90° for the latter).
Separate view-model toggles available for Vehicle and Weapon FoV.
Windowed
Constrain Mouse to Game Window toggle available.
Borderless fullscreen windowed
Fullscreen Exclusive and Fullscreen Extended Window display modes also available.
Anisotropic filtering (AF)
Listed as Texture Filter Anisotropic. (Low/Normal/High)
Anti-aliasing (AA)
Forced Filmic SMAA T2x. DLAA selectable via Upscaling/Sharpening (Sharpness slider available, shared with DLSS)
SSAA via the Render Resolution setting (up to 200%).
High-fidelity upscaling
NIS, FSR 1.0, FSR 2.1, FSR 3.0, DLSS 3.5, XeSS 1.2
Presets available for all methods.
Sharpness sliders available for NIS and DLSS.
Disables render resolution options when used.
DLSS Frame Generation available as a toggle when DLSS/DLAA is used.
DLSS Ray Reconstruction added with Season 1 update in December 2023. Only available when enabling Path Tracing.
FSR Frame Interpolation available as AMD Frame Generation toggle when FSR 3 is enabled. FSR 3 not available in Campaign mode.
Vertical sync (Vsync)
Separate Gameplay and Menus toggles.
60 FPS and 120+ FPS
Separate Gameplay, Menu and Out of Focus frame-cap sliders.
High dynamic range display (HDR)
Choice between Automatic (respects OS settings) and manual calibration.
Ray tracing (RT)
Path tracing added with Season 1 update in December 2023. Available only in pre-game lobbies for Multiplayer, Zombies and Warzone. Forces DLSS on with separate presets from the main Upscaling/Sharpening setting.
Color blind mode
Protanopia, Deuteranopia and Tritanopia HUD colour palettes available.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master, Gameplay Music, Dialogue, Effects, Voice Chat, Cinematic Music Volume sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Thai

Other information

API

Technical specs Supported Notes
Direct3D 12
Shader Model support 5.1
Executable 32-bit 64-bit Notes
Windows

Middleware

Uses RAD's Oodle compression.
Middleware Notes
Audio Vivox
Cutscenes Bink Video
Anti-cheat Ricochet Anti-Cheat

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows 10 64 Bit (latest update)
Processor (CPU) Intel Core i5-6600
AMD Ryzen 5 1400
System memory (RAM) 8 GB
Hard disk drive (HDD) SSD with 149 GB
Video card (GPU) NVIDIA GeForce GTX 960 / GTX 1650
AMD Radeon RX 470
2 GB of VRAM
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References