Difference between revisions of "Call of Duty: Modern Warfare III"
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{{disambig|the sequel to [[Call of Duty: Modern Warfare II|the 2022 game]]|the original 2011 game|[[Call of Duty: Modern Warfare 3]]}} | {{disambig|the sequel to [[Call of Duty: Modern Warfare II|the 2022 game]]|the original 2011 game|[[Call of Duty: Modern Warfare 3]]}} | ||
{{Infobox game | {{Infobox game | ||
Line 5: | Line 4: | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Sledgehammer Games}} | {{Infobox game/row/developer|Sledgehammer Games}} | ||
− | |||
{{Infobox game/row/developer|Infinity Ward}} | {{Infobox game/row/developer|Infinity Ward}} | ||
{{Infobox game/row/developer|Beenox}} | {{Infobox game/row/developer|Beenox}} | ||
{{Infobox game/row/developer|Raven Software}} | {{Infobox game/row/developer|Raven Software}} | ||
{{Infobox game/row/developer|High Moon Studios}} | {{Infobox game/row/developer|High Moon Studios}} | ||
+ | {{Infobox game/row/developer|Activision Shanghai}} | ||
{{Infobox game/row/developer|Demonware}} | {{Infobox game/row/developer|Demonware}} | ||
− | + | {{Infobox game/row/developer|Toys for Bob}} | |
+ | {{Infobox game/row/developer|Treyarch|Zombies, Ranked Play}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Activision}} | {{Infobox game/row/publisher|Activision}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|IW engine}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 10, 2023}} | {{Infobox game/row/date|Windows|November 10, 2023}} | ||
Line 44: | Line 45: | ||
|mobygames = | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = Call of Duty: Modern Warfare III (2023 video game) |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 63: | Line 64: | ||
}} | }} | ||
+ | {{ii}} This game is playable in the ''Call of Duty HQ'' launcher. | ||
{{ii}} All versions require a valid phone number attached to the platform account, an [https://s.activision.com/activision/login Activision account,] and {{DRM|offline=no|}}. | {{ii}} All versions require a valid phone number attached to the platform account, an [https://s.activision.com/activision/login Activision account,] and {{DRM|offline=no|}}. | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} '''Pre-orders''' include access to the Campaign one week early. | ||
==Monetization== | ==Monetization== | ||
{{Monetization | {{Monetization | ||
− | |ad-supported | + | |ad-supported = |
− | + | |dlc = | |
− | |dlc | + | |expansion pack = |
− | |expansion pack | + | |freeware = |
− | |freeware | + | |free-to-play = The '''Warzone 2.0''' game modes are free-to-play. Access to '''Modern Warfare III''' campaign, Zombies and multiplayer modes requires a purchase. |
− | |free-to-play | + | |one-time game purchase = |
− | |one-time game purchase | + | |sponsored = The game includes likeness of real-life celebrities as Operators.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1938090/view/6314637529908265000|title=Introducing a New Battle Pass System in Season 01, plus Bundle Highlights|date=2022-11-16}}</ref> |
− | | | + | |subscription = |
− | | | ||
− | |subscription | ||
}} | }} | ||
===Microtransactions=== | ===Microtransactions=== | ||
{{Microtransactions | {{Microtransactions | ||
− | |boost = | + | |boost = A '''Battle Pass''' is available to purchase each in-game season, which includes rewards such as XP boosts, weapon blueprints, skins and currency. Battle Pass tiers can be instantly skipped with an additional purchase using '''CP'''. |
− | |cosmetic = | + | |cosmetic = Weapon skins, operators and operator skins can be purchased from the in-game store using '''CP'''. |
− | |currency = | + | |currency = '''Call of Duty Points''', alternatively '''COD Points''' or '''CP''', can be purchased with real money at an exchange rate of 100 '''CP''' per 1 US Dollar. |
|finite spend = | |finite spend = | ||
− | |infinite spend = | + | |infinite spend = There is no cap on '''CP''' purchases. |
− | |free-to-grind = | + | |free-to-grind = While '''CP''' is a real money currency, it can be earned through gameplay by progressing through the '''Battle Pass''' at a rate of 400 '''CP''' per season. |
|loot box = | |loot box = | ||
− | |none = | + | |none = |
|player trading = | |player trading = | ||
|time-limited = | |time-limited = | ||
Line 95: | Line 98: | ||
{{DLC| | {{DLC| | ||
− | < | + | {{DLC/row| Nemesis Operator Pack | Available only as part of the '''Vault Edition'''. <br/> Includes 4 playable multi-player Operators. | Windows }} |
+ | {{DLC/row| Fate Weapon Vaults | Available only as part of the '''Vault Edition'''. <br/> Includes blueprints and custom attachment skins for the SVA 545, Riveter, AMR9, and Longbow weapons. | Windows }} | ||
+ | {{DLC/row| Soap Operator Pack | Includes 2 operator skins for Soap and a weapon blueprint for the M13C. Also available for use in ''Modern Warfare II''. | Windows }} | ||
+ | {{DLC/row| Zombie Ghost Operator Skin | Includes an operator skin for Ghost. Also available for use in ''Modern Warfare II''. | Windows }} | ||
+ | {{DLC/row| Soul Harvester Weapon Blueprint | Available only as part of the '''Vault Edition'''. <br/> Includes a weapon blueprint for the M4. Also available for use in ''Modern Warfare II''. | Windows }} | ||
}} | }} | ||
Line 102: | Line 109: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|userprofile\Documents}}\Call of Duty\players}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|userprofile\Documents}}\Call of Duty\players}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
|epic games launcher = | |epic games launcher = | ||
|epic games launcher notes = | |epic games launcher notes = | ||
Line 118: | Line 127: | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|ubisoft connect = | |ubisoft connect = | ||
Line 127: | Line 136: | ||
==Video== | ==Video== | ||
+ | {{Image|ModernWarfareIII2023Graphics.png|Graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 133: | Line 143: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Choice between '''Automatic''' or specific aspect ratios ('''16:9''', '''16:10''', '''21:9''' and '''32:9'''). |
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = Requires '''Aspect Ratio''' to be set to '''Automatic'''. <br/> {{Term|Hor+}} gameplay with '''spanned''' HUD and cutscenes. <br/> Menus, loading screens and {{Term|FMV}}s are presented on '''one screen only'''. |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Hor+}} gameplay with '''spanned''' HUD and cutscenes. <br/> Menus and loading screens are {{Term|pillarboxed}}. <br/> {{Term|FMV}}s are 21:9 {{Term|anamorphic}}. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = Separate FoV sliders for '''first-''' and '''third-person''' (horizontal '''60°-120°''' for the former and '''70°-90°''' for the latter). <br/> Separate view-model toggles available for '''Vehicle''' and '''Weapon''' FoV. |
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = [[Glossary:Mouse locking|'''Constrain Mouse to Game Window''']] toggle available. |
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = '''Fullscreen Exclusive''' and '''Fullscreen Extended Window''' display modes also available. |
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Listed as '''Texture Filter Anisotropic'''. ('''Low'''/'''Normal'''/'''High''') |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = Forced '''Filmic SMAA T2x'''. '''[[DLAA]]''' selectable via Upscaling/Sharpening ('''Sharpness''' slider available, shared with '''[[DLSS]]''') <br/> [[SSAA]] via the '''Render Resolution''' setting (up to '''200%'''). |
− | |upscaling = | + | |upscaling = true |
− | |upscaling tech = | + | |upscaling tech = NIS, FSR 1, FSR 2.1, FSR 3, DLSS 3.5, XeSS 1.2 |
− | |upscaling notes = | + | |upscaling notes = Presets available for all methods. <br/> '''Sharpness''' sliders available for '''NIS''' and '''DLSS'''. <br/> '''Disables''' render resolution options when used. <br/> '''DLSS Frame Generation''' available as a toggle when '''DLSS/DLAA''' is used. <br/> '''DLSS Ray Reconstruction''' added with Season 1 update in December 2023. Only available when enabling Path Tracing. <br/> '''FSR Frame Interpolation''' available as '''AMD Frame Generation''' toggle when '''FSR 3''' is enabled. '''FSR 3''' not available in Campaign mode. |
− | |vsync = | + | |vsync = true |
− | |vsync notes = | + | |vsync notes = Separate '''Gameplay''' and '''Menus''' toggles. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Separate '''Gameplay''', '''Menu''' and '''Out of Focus''' frame-cap sliders. |
− | |hdr = | + | |hdr = true |
− | |hdr notes = | + | |hdr notes = Choice between '''Automatic''' (respects OS settings) and manual calibration. |
− | |ray tracing = | + | |ray tracing = true |
− | |ray tracing notes = | + | |ray tracing notes = Path tracing added with Season 1 update in December 2023. Available only in pre-game lobbies for Multiplayer, Zombies and Warzone. Forces DLSS on with separate presets from the main Upscaling/Sharpening setting. |
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = '''Protanopia''', '''Deuteranopia''' and '''Tritanopia''' HUD colour palettes available. |
}} | }} | ||
+ | <gallery> | ||
+ | ModernWarfareIII2023Display.png|Display settings | ||
+ | </gallery> | ||
==Input== | ==Input== | ||
+ | {{Image|ModernWarfareIII2023Input.png|Input settings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = true |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 186: | Line 200: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = true |
+ | |playstation prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = true |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = true | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = true |
|steam input api notes = | |steam input api notes = | ||
|steam hook input = unknown | |steam hook input = unknown | ||
Line 231: | Line 250: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | ModernWarfareIII2023Keybinds.png|Keybind settings | ||
+ | </gallery> | ||
==Audio== | ==Audio== | ||
+ | {{Image|ModernWarfareIII2023Audio.png|Audio settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, Gameplay Music, Dialogue, Effects, Voice Chat, Cinematic Music Volume sliders. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 258: | Line 281: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Arabic | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Thai | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 269: | Line 418: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 289: | Line 438: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |windows 32-bit exe = | + | |shader model versions = 5.1 |
− | |windows 64-bit exe = | + | |shader model notes = |
+ | |windows 32-bit exe = false | ||
+ | |windows 64-bit exe = true | ||
|windows arm app = unknown | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
Line 310: | Line 461: | ||
===Middleware=== | ===Middleware=== | ||
+ | {{ii}} Uses RAD's Oodle compression. | ||
{{Middleware | {{Middleware | ||
|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Vivox |
|audio notes = | |audio notes = | ||
|interface = | |interface = | ||
Line 319: | Line 471: | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = Bink Video |
|cutscenes notes = | |cutscenes notes = | ||
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= | ||
− | |anticheat = | + | |anticheat = Ricochet Anti-Cheat |
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
Line 331: | Line 483: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = Windows 10 64 Bit (latest update) |
− | |minCPU = | + | |minCPU = Intel Core i5-6600 |
− | |minCPU2 = | + | |minCPU2 = AMD Ryzen 5 1400 |
− | |minRAM = | + | |minRAM = 8 GB |
− | |minHD = | + | |minHD = SSD with 149 GB |
− | |minGPU = | + | |minGPU = NVIDIA GeForce GTX 960 / GTX 1650 |
− | |minGPU2 = | + | |minGPU2 = AMD Radeon RX 470 |
− | |minVRAM = | + | |minVRAM = 2 GB |
|minDX = | |minDX = | ||
− | |recOS = | + | |recOS = Windows 10 64 Bit (latest update) or Windows 11 64 Bit (latest update) |
− | |recCPU = | + | |recCPU = Intel Core i7-6700K |
− | |recCPU2 = | + | |recCPU2 = AMD Ryzen 5 1600X |
− | |recRAM = | + | |recRAM = 16 GB |
− | |recHD = | + | |recHD = SSD with 149 GB |
− | |recGPU = | + | |recGPU = NVIDIA GeForce GTX 1080Ti / RTX 3060 |
− | |recGPU2 = | + | |recGPU2 = AMD Radeon RX 6600XT |
− | |recVRAM = | + | |recVRAM = 8 GB |
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 17:39, 13 March 2024
This page is for the sequel to the 2022 game. For the original 2011 game, see Call of Duty: Modern Warfare 3.
Developers | |
---|---|
Sledgehammer Games | |
Infinity Ward | |
Beenox | |
Raven Software | |
High Moon Studios | |
Activision Shanghai | |
Demonware | |
Toys for Bob | |
Zombies, Ranked Play | Treyarch |
Publishers | |
Activision | |
Engines | |
IW engine | |
Release dates | |
Windows | November 10, 2023 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Series | Call of Duty: Modern Warfare |
Warnings
- This game requires a constant internet connection for all game modes.
Call of Duty: Modern Warfare III is a singleplayer and multiplayer first-person shooter game in the Call of Duty: Modern Warfare series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Battle.net | Vault Edition also available. | |||
Steam | Vault Edition also available. |
- This game is playable in the Call of Duty HQ launcher.
- All versions require a valid phone number attached to the platform account, an Activision account, and a constant internet connection for all game modes.
Version differences
- Pre-orders include access to the Campaign one week early.
Monetization
Type | Notes |
---|---|
Free-to-play | The Warzone 2.0 game modes are free-to-play. Access to Modern Warfare III campaign, Zombies and multiplayer modes requires a purchase. |
Sponsored | The game includes likeness of real-life celebrities as Operators.[1] |
Microtransactions
Type | Notes |
---|---|
Boost | A Battle Pass is available to purchase each in-game season, which includes rewards such as XP boosts, weapon blueprints, skins and currency. Battle Pass tiers can be instantly skipped with an additional purchase using CP. |
Cosmetic | Weapon skins, operators and operator skins can be purchased from the in-game store using CP. |
Currency | Call of Duty Points, alternatively COD Points or CP, can be purchased with real money at an exchange rate of 100 CP per 1 US Dollar. |
Free-to-grind | While CP is a real money currency, it can be earned through gameplay by progressing through the Battle Pass at a rate of 400 CP per season. |
Infinite spend | There is no cap on CP purchases. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Nemesis Operator Pack | Available only as part of the Vault Edition. Includes 4 playable multi-player Operators. |
|
Fate Weapon Vaults | Available only as part of the Vault Edition. Includes blueprints and custom attachment skins for the SVA 545, Riveter, AMR9, and Longbow weapons. |
|
Soap Operator Pack | Includes 2 operator skins for Soap and a weapon blueprint for the M13C. Also available for use in Modern Warfare II. | |
Zombie Ghost Operator Skin | Includes an operator skin for Ghost. Also available for use in Modern Warfare II. | |
Soul Harvester Weapon Blueprint | Available only as part of the Vault Edition. Includes a weapon blueprint for the M4. Also available for use in Modern Warfare II. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty\players |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2519060/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty\players |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2519060/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Choice between Automatic or specific aspect ratios (16:9, 16:10, 21:9 and 32:9). | ||
Multi-monitor | Requires Aspect Ratio to be set to Automatic. Hor+ gameplay with spanned HUD and cutscenes. Menus, loading screens and FMVs are presented on one screen only. |
||
Ultra-widescreen | Hor+ gameplay with spanned HUD and cutscenes. Menus and loading screens are pillarboxed. FMVs are 21:9 anamorphic. |
||
4K Ultra HD | |||
Field of view (FOV) | Separate FoV sliders for first- and third-person (horizontal 60°-120° for the former and 70°-90° for the latter). Separate view-model toggles available for Vehicle and Weapon FoV. |
||
Windowed | Constrain Mouse to Game Window toggle available. | ||
Borderless fullscreen windowed | Fullscreen Exclusive and Fullscreen Extended Window display modes also available. | ||
Anisotropic filtering (AF) | Listed as Texture Filter Anisotropic. (Low/Normal/High) | ||
Anti-aliasing (AA) | Forced Filmic SMAA T2x. DLAA selectable via Upscaling/Sharpening (Sharpness slider available, shared with DLSS) SSAA via the Render Resolution setting (up to 200%). |
||
High-fidelity upscaling | NIS, FSR 1.0, FSR 2.1, FSR 3.0, DLSS 3.5, XeSS 1.2 Presets available for all methods. Sharpness sliders available for NIS and DLSS. Disables render resolution options when used. DLSS Frame Generation available as a toggle when DLSS/DLAA is used. DLSS Ray Reconstruction added with Season 1 update in December 2023. Only available when enabling Path Tracing. FSR Frame Interpolation available as AMD Frame Generation toggle when FSR 3 is enabled. FSR 3 not available in Campaign mode. |
||
Vertical sync (Vsync) | Separate Gameplay and Menus toggles. | ||
60 FPS and 120+ FPS | Separate Gameplay, Menu and Out of Focus frame-cap sliders. | ||
High dynamic range display (HDR) | Choice between Automatic (respects OS settings) and manual calibration. | ||
Ray tracing (RT) | Path tracing added with Season 1 update in December 2023. Available only in pre-game lobbies for Multiplayer, Zombies and Warzone. Forces DLSS on with separate presets from the main Upscaling/Sharpening setting. | ||
Color blind mode | Protanopia, Deuteranopia and Tritanopia HUD colour palettes available. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Gameplay Music, Dialogue, Effects, Voice Chat, Cinematic Music Volume sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Thai |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Shader Model support | 5.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- Uses RAD's Oodle compression.
Middleware | Notes | |
---|---|---|
Audio | Vivox | |
Cutscenes | Bink Video | |
Anti-cheat | Ricochet Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 10 64 Bit (latest update) | Windows 10 64 Bit (latest update) or Windows 11 64 Bit (latest update) |
Processor (CPU) | Intel Core i5-6600 AMD Ryzen 5 1400 |
Intel Core i7-6700K AMD Ryzen 5 1600X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | SSD with 149 GB | SSD with 149 GB |
Video card (GPU) | NVIDIA GeForce GTX 960 / GTX 1650 AMD Radeon RX 470 2 GB of VRAM | NVIDIA GeForce GTX 1080Ti / RTX 3060 AMD Radeon RX 6600XT 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (2519060) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Introducing a New Battle Pass System in Season 01, plus Bundle Highlights - last accessed on 2022-11-16