Difference between revisions of "Bullet Witch"
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{{Infobox game | {{Infobox game | ||
|title = Bullet Witch | |title = Bullet Witch | ||
|cover = Bullet Witch - Cover.png | |cover = Bullet Witch - Cover.png | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer|Cavia | + | {{Infobox game/row/developer|Cavia}} |
− | {{Infobox game/row/ | + | {{Infobox game/row/porter|Marvelous|Windows}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|XSEED}} | {{Infobox game/row/publisher|XSEED}} | ||
Line 13: | Line 12: | ||
{{Infobox game/row/date|Windows|April 25, 2018}} | {{Infobox game/row/date|Windows|April 25, 2018}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|IGDB|bullet-witch|75}} |
− | {{Infobox game/row/ | + | {{Infobox game/row/reception|Metacritic|bullet-witch|51}} |
+ | {{Infobox game/row/reception|OpenCritic|bullet-witch|47}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | North America, Post-apocalyptic, Supernatural }} | ||
|steam appid = 696180 | |steam appid = 696180 | ||
|steam appid side = | |steam appid side = | ||
Line 25: | Line 37: | ||
|mobygames = bullet-witch | |mobygames = bullet-witch | ||
|wikipedia = Bullet Witch | |wikipedia = Bullet Witch | ||
− | |license = commercial | + | |license = commercial |
}} | }} | ||
− | '' | + | {{Introduction |
− | {{ | + | |introduction = '''''{{PAGENAME}}''''' is a {{Glossary:Post-apocalyptic}} {{Glossary:Supernatural}} {{Glossary:Third-person}} {{Glossary:Shooter}} game that was originally developed by [[Company:Cavia|Cavia]], ported by [[:Company:Marvelous|Marvelous]], and published by [[Company:XSEED|XSEED]]. It is the spiritual successor to the ''{{w|Ghost in the Shell: Stand Alone Complex}}'' game for the PlayStation 2. |
− | {{ | + | |
+ | |release history = The original game was released in Japan for the [[Emulation:Xbox 360|Xbox 360]] on July 27, 2006 and it was previously localized by [[:Company:Atari|Atari]] on February 27, 2007. Compared to the original Japanese version, however, Atari was charging players for all of the downloadable Concept Missions that were originally free in the Japanese version while lying about other changes for the game during localization.<ref>{{Refurl|url=http://www.hardcoregaming101.net/bullet-witch/|title=Bullet Witch - Hardcore Gaming 101|date=2020-04-15|snippet=What Atari did was then charge for them in the Western release. Admittedly they’re only 20 points each, meaning it’s 340 points for all DLC, but still, it’s the principle of the matter.}}</ref> A PC version was later developed by Marvelous and XSEED, which was released through Steam and Humble Store on April 25, 2018. The PC version is based on the Japanese version, features higher resolutions and framerates over the Xbox 360 version, includes all of the game's downloadable contents, and implements a dashing ability that was initially cut during development.<ref name="Bullet Witch PC">{{Refurl|url=https://www.xseedgames.com/2018/05/01/whats-new-with-bullet-witch-on-pc/|title=What's new with Bullet Witch? - XSEED Games|date=2020-04-15}}</ref> | ||
+ | |||
+ | |current state = The PC version received some updates to address some major issues such as facial animation errors after casting the Meteor spell, the game not working properly with Steam in Offline Mode, and restricted resolution options. Marvelous however has stopped supporting the game as of v1.05. The game also lacks dual-audio support and uses only the English dub, even in Asian regions, however, a Japanese voice mod by NSM53 PROJECT is available. | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 37: | Line 53: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Publisher | https://store.xseedgames.com/product/bullet-witch/ | Steam | | | Windows }} | ||
{{Availability/row| Humble | bullet-witch | DRM-free | Available as DRM-free or Steam key, not both. | Steam | Windows }} | {{Availability/row| Humble | bullet-witch | DRM-free | Available as DRM-free or Steam key, not both. | Steam | Windows }} | ||
{{Availability/row| Steam | 696180 | Steam | | | Windows }} | {{Availability/row| Steam | 696180 | Steam | | | Windows }} | ||
Line 42: | Line 59: | ||
===Version differences=== | ===Version differences=== | ||
− | {{ii}} The DRM-free version | + | {{ii}} The [[Store:Steam|Steam]] version has Steam Achievements and online leaderboards, compared to the DRM-free [[Store:Humble Store|Humble Store]] version. |
+ | |||
+ | ===DLC and expansion packs=== | ||
+ | {{++}} All the extra costumes and Concept Mission DLCs from the Xbox 360 version are built-in for the PC version. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|{{p|game}}\SystemSetting.dat}} | + | {{Game data/config|Windows|{{p|game}}\SystemSetting.dat|{{p|game}}\BulletWitchLangauge}} |
}} | }} | ||
− | {{ii}} {{file| | + | {{ii}} {{file|SystemSetting.dat}} stores general game settings. {{file|BulletWitchLangauge}} stores language settings. |
===Save game data location=== | ===Save game data location=== | ||
Line 59: | Line 79: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Bullet Witch - Configuration launcher.png|Configuration tool | + | {{Image|Bullet Witch - Configuration launcher.png|Configuration tool}} |
− | {{Image|Bullet Witch - General settings.png|General settings | + | {{Image|Bullet Witch - General settings.png|General settings}} |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 86: | Line 106: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Ultrawide resolutions can be selected from the launcher, but in-game graphics will be {{Term|stretched}}. The aspect-ratio can be hex edited to fix the issue, but the Steam version's DRM prevents hex edited executable from running.{{cn|October 2020}} |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 100: | Line 120: | ||
|anisotropic = hackable | |anisotropic = hackable | ||
|anisotropic notes = Can be forced via GPU control panel.<ref>{{Refcheck|user=AmethystViper|date=2020-04-14|comment=}}</ref> | |anisotropic notes = Can be forced via GPU control panel.<ref>{{Refcheck|user=AmethystViper|date=2020-04-14|comment=}}</ref> | ||
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = Anti-aliasing | + | |antialiasing notes = Referred to as "'''Soft Anti-alias'''". Toggleable on/off.<br>Unknown what method of anti-aliasing is being used. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = always on | |vsync = always on | ||
|vsync notes = On by default with no option to disable. | |vsync notes = On by default with no option to disable. | ||
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|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = false | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Image|Bullet Witch - Key remapping.png|Keyboard remapping | + | {{Image|Bullet Witch - Key remapping.png|Keyboard remapping}} |
− | {{Image|Bullet Witch - Controller remapping.png|Controller remapping | + | {{Image|Bullet Witch - Controller remapping.png|Controller remapping}} |
− | {{Image|Bullet Witch - Advanced control settings.png|Advanced control settings | + | {{Image|Bullet Witch - Advanced control settings.png|Advanced control settings}} |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Some HUD elements still uses Xbox button prompts. |
|acceleration option = n/a | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 134: | Line 159: | ||
|controller support notes = | |controller support notes = | ||
|full controller = false | |full controller = false | ||
− | |full controller notes = Configuration tool requires mouse input, | + | |full controller notes = Configuration tool when launching the game requires mouse input, however it can be disabled afterwards if desired. |
|controller remap = true | |controller remap = true | ||
|controller remap notes = Movement and aiming are bound to left and right analog sticks respectively, and cannot be remapped. | |controller remap notes = Movement and aiming are bound to left and right analog sticks respectively, and cannot be remapped. | ||
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= | + | |controller sensitivity notes= Handled through '''Turn Speed''' setting. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= X-axis can also be inverted. | |invert controller y-axis notes= X-axis can also be inverted. | ||
Line 153: | Line 178: | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = V2 | + | |dualshock 4 modes = V2, Wired, Wireless |
|dualshock 4 modes notes = V1 untested.{{cn|Bluetooth or Wireless adapter?}} | |dualshock 4 modes notes = V1 untested.{{cn|Bluetooth or Wireless adapter?}} | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
Line 181: | Line 206: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = BGM, SFX/Voice | + | |separate volume notes = Sliders for BGM, and SFX/Voice. |
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = | + | |surround sound notes = Plays up to 5.1.<ref>{{Refcheck|user=MasterBlaster|date=2022-07-12|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 194: | Line 219: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 235: | Line 262: | ||
|audio = hackable | |audio = hackable | ||
|subtitles = true | |subtitles = true | ||
− | |notes = PC version only uses the English | + | |notes = The PC version lacks dual-audio support and only uses the English voice-overs.<br /> Japanese Voice Pack by NSM53 PROJECT, [http://nsm53p.tistory.com/808 download]. |
− | |fan = | + | |fan = true |
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Korean translation patch by NSM53 PROJECT, [https://nsm53p.tistory.com/809 download]. Uses the Japanese Voice Pack for audio. Some elements are still in English. | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = [https://www.zoneofgames.ru/games/bullet_witch/files/7415.html Fan translation by «ZoG Forum Team»]. | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 251: | Line 294: | ||
===Heavy stuttering during gameplay or freeze while loading game unless a gamepad is plugged into the system=== | ===Heavy stuttering during gameplay or freeze while loading game unless a gamepad is plugged into the system=== | ||
{{ii}} This is caused by the engine incorrectly overpolling the USB I/O in Windows in keyboard and mouse mode. | {{ii}} This is caused by the engine incorrectly overpolling the USB I/O in Windows in keyboard and mouse mode. | ||
− | {{Fixbox|description=Plug a gamepad into the system|ref=<ref name="I/O polling issues"> | + | {{Fixbox|description=Plug a gamepad into the system|ref=<ref name="I/O polling issues">{{Refurl|url=https://steamcommunity.com/app/696180/discussions/0/3559414588269957114/|title=the game still stutters if a gamepad is not connected - Steam Community Discussions|date=2023-12-19}}</ref>|fix= |
Issue does not arise if the game detects a gamepad plugged into the system. Keyboard and mouse can still be used to play the game as long as a gamepad is present. This may be complicated on Windows 7 and earlier due to XInput support issues. | Issue does not arise if the game detects a gamepad plugged into the system. Keyboard and mouse can still be used to play the game as long as a gamepad is present. This may be complicated on Windows 7 and earlier due to XInput support issues. | ||
}} | }} | ||
− | {{Fixbox|description=Disable unused HID devices in Device Manager|ref=<ref name="I/O polling issues"/>|fix= | + | {{Fixbox|description=Disable unused HID devices in Device Manager|ref=<ref name="I/O polling issues" />|fix= |
# Open the Start screen/Start menu, type <code>devmgmt.msc</code> and press {{key|Enter}}. | # Open the Start screen/Start menu, type <code>devmgmt.msc</code> and press {{key|Enter}}. | ||
− | # Select "Human Interface Devices". Disable all "HID-compliant consumer control device" and "HID compliant device" ("HID compliant vendor defined device" in Windows 10), | + | # Select "Human Interface Devices". Disable all "HID-compliant consumer control device" and "HID compliant device" ("HID compliant vendor defined device" in Windows 10), and do not disable anything else. |
+ | {{ii}} It is advised to re-enable the devices after the game has closed. | ||
+ | }} | ||
− | {{ii}} | + | ===Unable to adjust vertical camera axis with the Right Joystick of Xbox Controller=== |
+ | {{ii}} This is caused by Steam's controller settings interfering with the game's native controller support. | ||
+ | {{Fixbox|description=Disable Steam Input<ref>{{Refcheck|user=Dmg779|date=2023-10-18|comment=}}</ref> | ||
+ | # Open the game's Properties settings. | ||
+ | # Enter the '''Controller''' tab. | ||
+ | # Then in the drop down menu, click Disable Steam Input. | ||
}} | }} | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 21:04, 19 December 2023
Developers | |
---|---|
Cavia | |
Windows | Marvelous |
Publishers | |
XSEED | |
Marvelous | |
Release dates | |
Windows | April 25, 2018 |
Reception | |
IGDB | 75 |
Metacritic | 51 |
OpenCritic | 47 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | North America, Post-apocalyptic, Supernatural |
Bullet Witch is a post-apocalyptic supernatural third-person shooter game that was originally developed by Cavia, ported by Marvelous, and published by XSEED. It is the spiritual successor to the Ghost in the Shell: Stand Alone Complex game for the PlayStation 2.
The original game was released in Japan for the Xbox 360 on July 27, 2006 and it was previously localized by Atari on February 27, 2007. Compared to the original Japanese version, however, Atari was charging players for all of the downloadable Concept Missions that were originally free in the Japanese version while lying about other changes for the game during localization.[1] A PC version was later developed by Marvelous and XSEED, which was released through Steam and Humble Store on April 25, 2018. The PC version is based on the Japanese version, features higher resolutions and framerates over the Xbox 360 version, includes all of the game's downloadable contents, and implements a dashing ability that was initially cut during development.[2]
The PC version received some updates to address some major issues such as facial animation errors after casting the Meteor spell, the game not working properly with Steam in Offline Mode, and restricted resolution options. Marvelous however has stopped supporting the game as of v1.05. The game also lacks dual-audio support and uses only the English dub, even in Asian regions, however, a Japanese voice mod by NSM53 PROJECT is available.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
Humble Store | Available as DRM-free or Steam key, not both. | |||
Steam |
Version differences
- The Steam version has Steam Achievements and online leaderboards, compared to the DRM-free Humble Store version.
DLC and expansion packs
- All the extra costumes and Concept Mission DLCs from the Xbox 360 version are built-in for the PC version.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\SystemSetting.dat[Note 1] <path-to-game>\BulletWitchLangauge[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/696180/pfx/[Note 2] |
-
SystemSetting.dat
stores general game settings.BulletWitchLangauge
stores language settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savedata\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/696180/pfx/[Note 2] |
-
BulletWitchSaveData
andBulletWitchSystem
are the game's save game data files.BulletWitchRecord
stores mission score data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Ultrawide resolutions can be selected from the launcher, but in-game graphics will be stretched. The aspect-ratio can be hex edited to fix the issue, but the Steam version's DRM prevents hex edited executable from running.[citation needed] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Can be forced via GPU control panel.[3] | ||
Anti-aliasing (AA) | Referred to as "Soft Anti-alias". Toggleable on/off. Unknown what method of anti-aliasing is being used. |
||
Vertical sync (Vsync) | On by default with no option to disable. | ||
60 FPS and 120+ FPS | Option for 30, 60, 120, or Unlimited FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some HUD elements still uses Xbox button prompts. | |
Mouse acceleration | ||
Mouse sensitivity | Adjusted from the configuration tool. | |
Mouse input in menus | Mouse wheel can be used to navigate the menus, while left and right mouse buttons act as Confirm and Cancel respectively. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Configuration tool when launching the game requires mouse input, however it can be disabled afterwards if desired. | |
Controller remapping | Movement and aiming are bound to left and right analog sticks respectively, and cannot be remapped. | |
Controller sensitivity | Handled through Turn Speed setting. | |
Controller Y-axis inversion | X-axis can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | No vibration support (tested on V2 controller). | |
---|---|---|
PlayStation button prompts | Some HUD elements still have Xbox buttons prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth) V1 untested.[citation needed] |
Generic/other controllers | DirectInput controllers are also supported.[4] | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for BGM, and SFX/Voice. | |
Surround sound | Plays up to 5.1.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | The PC version lacks dual-audio support and only uses the English voice-overs. Japanese Voice Pack by NSM53 PROJECT, download. |
|||
Korean | Korean translation patch by NSM53 PROJECT, download. Uses the Japanese Voice Pack for audio. Some elements are still in English. | |||
Russian | Fan translation by «ZoG Forum Team». | |||
Spanish |
Issues fixed
Heavy stuttering during gameplay or freeze while loading game unless a gamepad is plugged into the system
- This is caused by the engine incorrectly overpolling the USB I/O in Windows in keyboard and mouse mode.
Plug a gamepad into the system[6] |
---|
Issue does not arise if the game detects a gamepad plugged into the system. Keyboard and mouse can still be used to play the game as long as a gamepad is present. This may be complicated on Windows 7 and earlier due to XInput support issues. |
Disable unused HID devices in Device Manager[6] |
---|
|
Unable to adjust vertical camera axis with the Right Joystick of Xbox Controller
- This is caused by Steam's controller settings interfering with the game's native controller support.
Disable Steam Input[7]
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-6300HQ 2.3 GHz | Intel Core i5-6400 2.7 GHz |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Intel HD Graphics 530 DirectX 9.0c compatible | Nvidia GeForce GTX 950 |
- Mimimum requirements are based on the game running at 720p at 30 FPS.
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/696180/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (696180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Bullet Witch - Hardcore Gaming 101 - last accessed on 2020-04-15
- "What Atari did was then charge for them in the Western release. Admittedly they’re only 20 points each, meaning it’s 340 points for all DLC, but still, it’s the principle of the matter."
- ↑ What's new with Bullet Witch? - XSEED Games - last accessed on 2020-04-15
- ↑ Verified by User:AmethystViper on 2020-04-14
- ↑ Verified by User:AmethystViper on November 22, 2018
- Used a Logitech F310 in DirectInput mode and the game registered input from it and used the configuration from my Xbox One controller.
- ↑ Verified by User:MasterBlaster on 2022-07-12
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ 6.0 6.1 the game still stutters if a gamepad is not connected - Steam Community Discussions - last accessed on 2023-12-19
- ↑ Verified by User:Dmg779 on 2023-10-18