Bomber Crew
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Developers | |
---|---|
Runner Duck | |
Publishers | |
Curve Digital | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | October 19, 2017 |
macOS (OS X) | October 19, 2017 |
Linux | October 19, 2017 |
Reception | |
Metacritic | 75 |
OpenCritic | 78 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Point and select |
Genres | Simulation, Strategy, Vehicle combat |
Vehicles | Flight |
Art styles | Cartoon |
Themes | Europe, World War II |
Series | Crew |
Crew | |
---|---|
Bomber Crew | 2017 |
Space Crew | 2020 |
Bomber Crew is a singleplayer third-person simulation, strategy and vehicle combat game in the Crew series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | Deluxe Edition also available. | |||
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
GOG.com | Deluxe Edition | |||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Included with Humble Trove (Microsoft Windows). Deluxe Edition also available. | |||
Mac App Store | ||||
Microsoft Store | ||||
Steam | Deluxe Edition also available. | |||
Origin (unavailable) | Game of the Year Edition also available. |
Version differences
The Deluxe Edition/Game of the Year Edition includes the Season Pass.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Includes all DLCs and soundtrack. | |
Secret Weapons | ||
USAAF | ||
Skin Pack | ||
Skin Pack 2 | ||
Skin Pack 3 |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Runner Duck\Bomber Crew\ |
Microsoft Store | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Runner Duck\Bomber Crew\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/Runner Duck/Bomber Crew |
Linux | $HOME/.config/unity3d/Runner Duck/Bomber Crew/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud | Only 4 Megabytes available. | |
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Spanned HUD, increased horizontal sensitivity.[2] | ||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Default fullscreen is borderless. Use windowed mode with -popupwindow parameter for alternative mode or -window-mode exclusive for exclusive fullscreen. |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Post-process AA always enabled. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Controller needs to be used in the main menu to work properly. | |
Full controller support | ||
Controller remapping | Only when launching the game - in the unity resolution and graphics selection | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | Static blue. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Does not fully work until quitting back into main menu. | |
Haptic feedback | Can be disabled. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [3] | ||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i3-530 2.93 GHz | Intel Core i3-6300 3.8 GHz |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | Nvidia GeForce 9800 GT 1 GB of VRAM | GeForce GTX 560 Ti |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 16.04, Mint 18.1 | |
Processor (CPU) | AMD Phenom 9850 2.5 GHz | AMD FX-8320 3.5 GHz |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | ATI Radeon HD 4850 1 GB of VRAM | AMD Radeon HD 6970 2 GB of VRAM |
Notes
References
- ↑ Verified by User:Waschbär on 2018-08-18
- ↑ Verified by User:Microalienmd on 2019-07-29
- Tested at 5760x1200.
- ↑ Catalina 64-bit Compatibility - Google Docs - last accessed on 5 May 2023