Difference between revisions of "BlastZone 2"
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{{Infobox game | {{Infobox game | ||
|cover = BlastZone 2 cover.jpg | |cover = BlastZone 2 cover.jpg | ||
Line 9: | Line 8: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|February 19, 2015}} | {{Infobox game/row/date|Windows|February 19, 2015}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 349260 | |steam appid = 349260 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/349260/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Steam | 349260 | Steam | | | Windows }} | {{Availability/row| Steam | 349260 | Steam | | | Windows }} | ||
− | |||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\bz2config.cfg}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = true | ||
+ | |steam cloud notes = Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 57: | Line 76: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Locked to a 16:9 aspect ratio; other aspect ratios use letterboxing |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Up to 8x msaa | |antialiasing notes = Up to 8x msaa | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Can be done via 60hz vsync, or a 60fps lock | + | |60 fps notes = Can be done via 60hz vsync, or a 60fps lock |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Allows up to a 240fps lock in 1hz increments, or the framerate can be unlocked |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|touchscreen = true | |touchscreen = true | ||
|touchscreen notes = Only on Android version | |touchscreen notes = Only on Android version | ||
− | |button prompts | + | |xinput controllers = unknown |
− | |button prompts notes | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = Only on android version, Windows version does not support this | |controller hotplug notes = Only on android version, Windows version does not support this | ||
|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Separate volume for sounds and music | |separate volume notes = Separate volume for sounds and music | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = false | |eax support = false | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
|audio = n/a | |audio = n/a | ||
|subtitles = n/a | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 150: | Line 193: | ||
|local play = true | |local play = true | ||
|local play players = 2 | |local play players = 2 | ||
− | |local play modes = | + | |local play modes = |
|local play notes = Allows any combination of Keyboard, mouse, and gamepad | |local play notes = Allows any combination of Keyboard, mouse, and gamepad | ||
|lan play = true | |lan play = true | ||
|lan play players = 2 | |lan play players = 2 | ||
− | |lan play modes = | + | |lan play modes = |
|lan play notes = Uses direct IP for lan play | |lan play notes = Uses direct IP for lan play | ||
|online play = true | |online play = true | ||
|online play players = 2 | |online play players = 2 | ||
− | |online play modes = | + | |online play modes = |
− | |online play notes = Can be played through Direct IP or | + | |online play notes = Can be played through Direct IP or Steamworks. |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
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|matchmaking = false | |matchmaking = false | ||
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = true | |direct ip = true | ||
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|tcp = 50768 (Direct IP only) | |tcp = 50768 (Direct IP only) | ||
|udp = (3478, 4379, 4380) (Steamworks Only) | |udp = (3478, 4379, 4380) (Steamworks Only) | ||
− | |upnp = | + | |upnp = unknown |
}} | }} | ||
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|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = 1.3, | + | |opengl versions = 1.5, 3.0, 4.6 |
− | |opengl notes = Uses OpenGL | + | |opengl notes = Uses the OpenGL 4.6 renderer by default, but OpenGL 3.0 and 1.5 renderers are selectable for legacy hardware |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
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|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = GLSL 1.1/1.3 |
− | |shader model notes = | + | |shader model notes = Uses GLSL 1.3 by default, but can fallback to GLSL 1.1 for legacy hardware |
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 211: | Line 264: | ||
|minOS = Vista | |minOS = Vista | ||
− | |minCPU = | + | |minCPU = SSE2 capable CPU |
|minRAM = 1 GB | |minRAM = 1 GB | ||
− | |minHD = | + | |minHD = 120 MB |
− | |minGPU = Nvidia GeForce 6600 | + | |minGPU = Nvidia GeForce 6600 |
|minGPU2 = AMD Radeon 9700 | |minGPU2 = AMD Radeon 9700 | ||
|minGPU3 = Intel HD 2000 | |minGPU3 = Intel HD 2000 | ||
+ | |minVRAM = 128 MB | ||
+ | |minOGL = 1.5 | ||
|minDX = 8.1 | |minDX = 8.1 | ||
|recOS = 7, 8, 8.1, 10 | |recOS = 7, 8, 8.1, 10 | ||
− | |recCPU = 2 | + | |recCPU = 1.8 GHz Intel Core 2 Duo or AMD Athlon64 X2 or higher |
− | |recRAM = | + | |recRAM = 4 GB |
− | |recHD = | + | |recHD = |
− | |recGPU = Nvidia GeForce | + | |recGPU = Nvidia GeForce 7800 |
− | |recGPU2 = AMD Radeon | + | |recGPU2 = AMD Radeon x1800 |
|recGPU3 = Intel HD 3000 | |recGPU3 = Intel HD 3000 | ||
+ | |recVRAM = 512 MB | ||
+ | |recOGL = 3.0 | ||
|recDX = 9.0 | |recDX = 9.0 | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 19:57, 19 April 2023
Developers | |
---|---|
Matt Edzenga | |
Publishers | |
Black Shell Media | |
Release dates | |
Windows | February 19, 2015 |
Taxonomy | |
Modes | Multiplayer |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\bz2config.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/349260/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/349260/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Only highscores and unlock data are stored in the cloud. Graphics settings are not to allow for different settings on different machines |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Locked to a 16:9 aspect ratio; other aspect ratios use letterboxing | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Up to 16x | ||
Anti-aliasing (AA) | Up to 8x msaa | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Can be done via 60hz vsync, or a 60fps lock Allows up to a 240fps lock in 1hz increments, or the framerate can be unlocked |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse, touch | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Only on Android version | |
Controller | ||
Controller support | ||
Full controller support | Except when typing an IP address for Direct IP multiplayer | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | Only on android version, Windows version does not support this | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate volume for sounds and music | |
Surround sound | ||
Subtitles | ||
Closed captions | English only | |
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Allows any combination of Keyboard, mouse, and gamepad | ||
LAN play | 2 | Uses direct IP for lan play | ||
Online play | 2 | Can be played through Direct IP or Steamworks. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 50768 (Direct IP only) |
UDP | (3478, 4379, 4380) (Steamworks Only) |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.5, 3.0, 4.6 | Uses the OpenGL 4.6 renderer by default, but OpenGL 3.0 and 1.5 renderers are selectable for legacy hardware |
Shader Model support | GLSL 1.1/1.3 | Uses GLSL 1.3 by default, but can fallback to GLSL 1.1 for legacy hardware |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1, 10 |
Processor (CPU) | SSE2 capable CPU | 1.8 GHz Intel Core 2 Duo or AMD Athlon64 X2 or higher |
System memory (RAM) | 1 GB | 4 GB |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | Nvidia GeForce 6600 AMD Radeon 9700 Intel HD 2000 128 MB of VRAM OpenGL 1.5 compatible DirectX 8.1 compatible | Nvidia GeForce 7800 AMD Radeon x1800 Intel HD 3000 512 MB of VRAM OpenGL 3.0 compatible DirectX 9.0 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/349260/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (349260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.