Difference between revisions of "Azure Striker Gunvolt 2"
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Revision as of 01:27, 20 February 2021
Developers | |
---|---|
Inti Creates | |
Release dates | |
Windows | June 22, 2020[1] |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Action, Platform, Shooter |
Art styles | Anime |
Themes | Cyberpunk, Sci-fi, Supernatural |
Series | GUNVOLT |
After roughy 4 years of blank, the Nintendo 3DS cult hit title Azure Striker Gunvolt 2 eventually get re-released on PC via Steam in 2020. The PC version includes all DLC contents from original 3DS version and most enhancements from Nintendo Switch version of Azure Striker Gunvolt: Striker Pack, but with an exception of the Shovel Knight Amiibo exclusive boss which is unfortunately being cut due to unknown reasons.
Key points
- All DLCs from the 3DS version is included.[2]
- Most console enhancements included.
- No audio settings whatsoever.
- Shovel Knight Amiibo exclusive boss unfortunately being cut.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\win\save\gv_config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1065180/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\win\save\gv2_save.bin[Note 1] <path-to-game>\win\save\gv2_sys_save.bin[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1065180/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Stores up to 128 KB of game save online (maximum of 16 save files). |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:9 resolutions only.[3] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Run the game in windowed mode at your display's native resolution and use Borderless Gaming.[3] | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 60 FPS.[3] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- Xbox One prompts are always shown, regardless of input device.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys such as ⇧ Shift or Alt cannot be used.[3] | |
Mouse acceleration | Mouse movement not used at all.[3] | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Button Calibration function from the Options menu remaps buttons to other buttons; there's a tab in the in-game pause menu that allows remapping of buttons to in-game functions. | |
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Native DualShock 4 support is broken and cannot be configured properly. Use Steam's PlayStation 4 controller configuration as a workaround.[4] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Vibration feedback from the console versions is omitted. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | No audio settings whatsoever outside of turning off voice-overs during dialogue. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | The game uses different Special Skill terms from the original Japanese language if set game language in English, French, German, Italian, Portuguese and Spanish. In Traditional/Simplified Chinese and Korean languages, Special Skill term is based upon the original Japanese language. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Portuguese | ||||
Spanish | ||||
Traditional Chinese | ||||
Simplified Chinese | Simplified Chinese added in update ver. 20200917, but breaks and glitches low score challenge in Score Attack mode. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Change the final boss' ultimate attack in Gunvolt's story (spoilers)
- The PC port of Azure Striker Gunvolt 2 retains a specific microphone use during the game's final boss battle from the original 3DS version, whereas the Switch port was altered to compensate for lack bult-in microphone support.
Disable/remove any microphones connected to the computer before launching the game.[5] |
---|
Known Issues
- If set game language to Traditional Chinese and fight EX Merak, EX Carrera, and EX Jota until they are ready to perform their special attacks, the game will crash. This glitch can be avoided by replacing tc_arc.irarc and tc_arc.irlst files under /Azure Striker Gunvolt 2/win/data/gv2/resarc with the files in the initial launched build of PC/Steam version (ver. 20200622).
- In Score Attack mode, if go pacifist (no kills) in a regular stage, wait for 5 stars required time to expire, then touch the body of a boss to remove Kudos before defeating such boss with a normal shot, the total score would be glitched. This glitch can be avoided by playing the initial launched build of PC/Steam version (ver. 20200622) instead of the latest build.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 5 GB |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1065180/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1065180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Azure Striker Gunvolt 2 coming to PC on June 22 - Gematsu - last accessed on 2020-06-09
- ↑ Azure Striker Gunvolt 2 on Steam - last accessed on 2020-06-09
- "To top it off, all of the game's DLC is included!"
- ↑ 3.0 3.1 3.2 3.3 3.4 Verified by User:AmethystViper on 2020-06-24
- ↑ Problem with Dualshock 4 gamepad - Steam Community Discussions - last accessed on 2020-07-02
- ↑ You need a mic connected to beat Gunvolt's story, unless you alter some sound settings - Steam Community Discussions - last accessed on 2020-10-19