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Difference between revisions of "Aztez"

From PCGamingWiki, the wiki about fixing PC games
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|recGPU  = Nvidia GeForce GTX 660
 
|recGPU  = Nvidia GeForce GTX 660
 
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|recGPU2  = AMD Radeon HD 7950

Revision as of 16:47, 9 June 2020

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Aztez
Aztez cover
Developers
Team Colorblind
Engines
Unity 2018[Note 1]
Release dates
Windows August 1, 2017
macOS (OS X) August 1, 2017
Linux August 1, 2017
Reception
Metacritic 81
OpenCritic 82
IGDB 90
Taxonomy
Themes Pre-Columbian Americas
Aztez on IGDB
Aztez on MobyGames
Aztez on Wikipedia

Aztez is a unique hybrid of beat 'em up, a side-scrolling brawler and turn-based strategy video game that is developed and published by Team Colorblind. It is set in the world of the Aztec Empire, With Highly technical, real-time, beat-em-up combat events resolve ongoing conflicts in the expanding empire.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when launched directly from executable.[1]
Windows
macOS (OS X)
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%/AppData/LocalLow/TeamColorblind/Aztez/Player.az
macOS (OS X) ~/Library/Application Support/com.TeamColorblind.Aztez/Player.az
Linux ~/.config/unity3d/Team Colorblind/Aztez/Player.az
This game follows the XDG Base Directory Specification on Linux.[2]
Configuration files are encrypted and cannot be edited.

Save game data location

System Location
Windows %USERPROFILE%/AppData/LocalLow/TeamColorblind/Aztez/Campaign
macOS (OS X) ~/Library/Application Support/com.TeamColorblind.Aztez/Campaign
Linux ~/.config/unity3d/Team Colorblind/Aztez/Campaign

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video

In-game general settings.
In-game general settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
UI-scales automaticaly
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Frame rate is capped to monitor refreshrate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
The game uses a grayscale and red color palette.[3]
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Controls-Remapping menu
Controls-Remapping menu

Audio

Audio feature State Notes
Separate volume controls
Sound Effects, Music
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
OpenGL
MacOS only
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Input InControl

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 700 MB
Video card (GPU) Nvidia GeForce 210
ATI Radeon HD 4850
Intel HD Graphics 2000
DirectX 9.0c compatible
Controller
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.5
Processor (CPU) Intel Core i3
System memory (RAM) 2 GB
Hard disk drive (HDD) 700 MB
Video card (GPU) Intel HD Graphics 4000
Intel Iris Pro Graphics
Controller
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04, SteamOS
Processor (CPU) 2.4 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 700 MB
Video card (GPU) Nvidia GeForce 210
ATI Radeon HD 4850
Intel HD Graphics 2000
Controller
A 64-bit operating system is required.


Notes

  1. Unity engine build: 2018.4.16f1[1]

References

  1. 1.0 1.1 Verified by User:Baronsmoki on 2020-02-13
  2. Verified by User:Ultragamer2004 on 2020-06-08
  3. Aztez - Wikipedia - last accessed on 2020-02-13
    "The game uses a grayscale and blood red color palette similar to that of 2010 action game MadWorld."
  4. Support for controller remapping. - last accessed on 2020-06-08