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Atelier Shallie: Alchemists of the Dusk Sea DX

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Revision as of 21:59, 19 February 2024 by Enyufiro (talk | contribs) (Updated templates and filled in missing info)
Atelier Shallie: Alchemists of the Dusk Sea DX
Atelier Shallie: Alchemists of the Dusk Sea DX cover
Developers
Gust Co. Ltd.
Publishers
Koei Tecmo
Release dates
Windows January 14, 2020
Reception
OpenCritic 76
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Turn-based
Perspectives Third-person
Controls Direct control, Menu-based
Genres JRPG
Art styles Anime
Themes Fantasy
Series Atelier
Atelier Shallie: Alchemists of the Dusk Sea DX on HowLongToBeat
Atelier Shallie: Alchemists of the Dusk Sea DX on IGDB
Atelier Shallie: Alchemists of the Dusk Sea DX guide on StrategyWiki
Atelier Shallie: Alchemists of the Dusk Sea DX on MobyGames
Atelier Shallie: Alchemists of the Dusk Sea DX on Wikipedia
Atelier Marie: The Alchemist of Salburg 2000
Atelier Elie: The Alchemist of Salburg 2 2000
Atelier Sophie: The Alchemist of the Mysterious Book 2017
Atelier Firis: The Alchemist and the Mysterious Journey 2017
Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings 2018
Atelier Rorona: The Alchemist of Arland DX 2018
Atelier Totori: The Adventurer of Arland DX 2018
Atelier Meruru: The Apprentice of Arland DX 2018
Nelke & the Legendary Alchemists: Ateliers of the New World 2019
Atelier Lulua: The Scion of Arland 2019
Atelier Ryza: Ever Darkness & the Secret Hideout 2019
Atelier Ayesha: The Alchemist of Dusk DX 2020
Atelier Escha & Logy: Alchemists of the Dusk Sky DX 2020
Atelier Shallie: Alchemists of the Dusk Sea DX 2020
Atelier Ryza 2: Lost Legends & the Secret Fairy 2021
Atelier Sophie: The Alchemist of the Mysterious Book DX 2021
Atelier Firis: The Alchemist and the Mysterious Journey DX 2021
Atelier Lydie & Suelle: The Alchemists and the Mysterious Paintings DX 2021
Atelier Sophie 2: The Alchemist of the Mysterious Dream 2022
Atelier Ryza 3: Alchemist of the End & the Secret Key 2023
Atelier Marie Remake: The Alchemist of Salburg 2023
Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator 2024

Atelier Shallie: Alchemists of the Dusk Sea DX[Note 1] is a singleplayer third-person JRPG game developed by Gust Co. Ltd. and published by Koei Tecmo. It is part of the Atelier series.

The game itself is an enhanced re-release of the console-exclusive 2016 PlayStation Vita game Atelier Shallie Plus: Alchemists of the Dusk Sea[Note 2], which itself is an enhanced port of the original 2014 PlayStation 3 game Atelier Shallie: Alchemists of the Dusk Sea[Note 3], the third entry in the Dusk subseries.

The DX re-release includes content and gameplay additions from the Plus re-release and integrate DLC contents from prior releases into the base game. Initially released on PlayStation 4 and Nintendo Switch in Japan on December 25, 2019, the PC version was released worldwide on January 14, 2020 alongside the console versions' worldwide release.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Monetization

Type Notes
One-time game purchase Requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game has no microtransactions.

Essential Improvements

Atelier Sync Fix

Improves GPU utilization in D3D11-based Atelier games and can dramatically improve performance as a result.
Adds an external configuration for anti-aliasing (MSAA and SSAA) and anisotropic filtering.
Instructions[1]
  1. Extract into <path-to-game>.
  2. Add as a command line argument WINEDLLOVERRIDES="d3d11=n,b" %command%. Only required on Linux/Steam Deck.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Setting.ini[Note 4]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1152320/pfx/[Note 5]

Save game data location

System Location
Windows %USERPROFILE%\Documents\KoeiTecmo\Atelier Shallie DX\SAVEDATA
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1152320/pfx/[Note 5]

Save game cloud syncing

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Only natively supports 16:9 resolutions. See Ultra-widescreen for instructions.
4K Ultra HD
Only natively supports 16:9 resolutions. Manually change the values of ScreenWidth= to 3840 and ScreenHeight= to 2160 in the configuration file.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Confirmed to work with Borderless Gaming. You need to manually set the values of ScreenWidth= and ScreenHeight= to the desired height and width (your desktop's) in the configuration file.
Anisotropic filtering (AF)
Requires the Atelier Sync Fix. Open the atfix.ini (created after starting the game with the fix installed) in <path-to-game> and change the value of AF = to a number from 1 to 16.
Anti-aliasing (AA)
Requires the Atelier Sync Fix. MSAA and SSAA are available with the fix. Open the atfix.ini (created after starting the game with the fix installed) in <path-to-game> and change the value of FullSSAA = to 1. MSAA is enabled by default with the fix installed.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Ultra-widescreen

The game allows completely arbitrary resolutions by editing the configuration file.
Changing the aspect ratio can cause UI elements to compress, stretch, shrink, enlarge, be placed incorrectly or to disappear entirely.
Fitting the UI will not solve all UI issues.
Set custom resolution with fitted UI[2]
Note that this section might require some additional fiddling on your side.
For Steam version, you'll first need to use Steamless to unpack the .exe file in order to allow modifications
  1. Use an HEX editor to modify the Atelier_Shallie_EN.exe file in <path-to-game> with the desired resolution. Find 39 8E E3 3F and replace the bold values with those of the desired resolution. Example: 26 B4 17 40 are the values for 2560x1080. Replacing 39 8E E3 3F with 26 B4 17 40 changes the resolution from 1920x1080 to 2560x1080. (see Common HEX values for the values of other widths)
  2. Open the configuration file.
  3. Change the ScreenWidth= and ScreenHeight= values to the desired resolution.
  4. Download 3Dmigoto and unpack it in the <path-to-game>.
  5. Run the game once.
  6. Fit the UI by downloading the shader files (vs_replace.txt pastebin files) over here and placing them in the "ShaderFixes" folder.
  7. Edit the values of the shader files as specified in the above link in accordance to the desired aspect ratio.

Input

Keyboard and mouse State Notes
Remapping
Basic controller buttons-based remapping. Doesn't allow for remapping individual in-game actions.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Only the launcher has mouse support.
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Launcher requires mouse input.
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Supports DirectInput 8.
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Use an XInput wrapper.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Generic/other controllers
Use an XInput wrapper.
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Steam Controller button prompts

Audio

Audio feature State Notes
Separate volume controls
BGM, SE, Voice and Movie sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Only partially voiced.
Simplified Chinese
Traditional Chinese
Japanese
Fully voiced.

Issues fixed

Heavy stutters without a controller

The game will stutter every few seconds if a controller cannot be found. Solutions:

  • Physically plug in any controller to your computer.
  • Simulate a "fake" virtual XInput controller using vJoy or Special K.

Other information

API

Technical specs Supported Notes
Direct3D 11.4
Executable 32-bit 64-bit Notes
Windows
Only contains a 64-bit executable.


Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1, 10
Processor (CPU) Intel Core i5 2.6 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 17 GB
Video card (GPU) Nvidia GeForce GTX 660
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) 16-bit stereo 48 kHz WAVE file compatible
Other 1280x720 resolution
Broadband Internet connection
A 64-bit system is required.


Notes

  1. Sharī no Atorie ~ Tasogare no Umi no Renkinjutsu-shi ~ Derakkusu (Japanese: シャリーのアトリエ ~黄昏の海の錬金術士~ DX) in Japan.
  2. Sharī no Atorie Purasu ~ Tasogare no Umi no Renkinjutsu-shi ~ (Japanese: シャリーのアトリエ Plus ~黄昏の海の錬金術士~) in Japan.
  3. Sharī no Atorie ~ Tasogare no Umi no Renkinjutsu-shi ~ (Japanese: シャリーのアトリエ ~黄昏の海の錬金術士~) in Japan.
  4. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  5. 5.0 5.1 Notes regarding Steam Play (Linux) data:

References