Difference between revisions of "Army Men: Sarge's War"
From PCGamingWiki, the wiki about fixing PC games
AlphaYellow (talk | contribs) (When the solutions for AA and AF are generic like forcing through the GPU driver's control panel or through dgVoodoo2, the fields should be set to "False" and notes field to empty to expose the respective glossary references, since those generic fixes apply to hundreds of games and they aren't specific to one game or another (This is standard practice).) |
AlphaYellow (talk | contribs) |
||
Line 268: | Line 268: | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} Default installation folder is | + | {{ii}} Default installation folder is {{folder|C:\Program Files\Global Star Games\Army Men Sarge's War\}} for 32 bit systems and {{folder|C:\Program Files (x86)\Global Star Games\Army Men Sarge's War\}} for 64 bit systems. |
− | |||
}} | }} | ||
===High Fps Issues=== | ===High Fps Issues=== | ||
− | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit framerate to 60 FPS]] | + | {{Fixbox|description=[[Glossary:Frame rate (FPS)#Frame rate capping|Limit framerate to 60 FPS]]}} |
− | }} | ||
− | |||
− | |||
− | }} | + | {{Fixbox|description=Set the monitor refresh rate to 60 Hz}} |
==Other information== | ==Other information== |
Latest revision as of 22:49, 29 January 2024
Developers | |
---|---|
3DO | |
Windows | Tactical Development |
Publishers | |
Global Star Software | |
Russia | 1C Company |
Engines | |
RenderWare | |
Release dates | |
Windows | July 20, 2004 |
Reception | |
Metacritic | 37 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | TPS |
Series | Army Men |
Army Men | |
---|---|
Army Men | 1998 |
Army Men II | 1999 |
Army Men: Toys in Space | 1999 |
Army Men: Air Attack | 1999 |
Army Men: Sarge's Heroes | 1999 |
Army Men: Air Tactics | 1999 |
Army Men: World War | 2000 |
Army Men: RTS | 2002 |
Army Men: Sarge's War | 2004 |
Army Men: Sarge's War is a singleplayer and multiplayer third-person TPS game in the Army Men series.
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Data\sage.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Locked at 800x600. Editing an INI file enables any resolution. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Issues may occur if exceeding 60 frames per seconds. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | The game recognises all axis available on the controller but can only use first four of it, due to settings resets after leaving the settings menu. Analogue triggers also can't be mapped to actions. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts | Tutorial and in-game prompts only refers to series of action corresponding based on mapped buttons |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues fixed
Flickering game window/won't enter fullscreen properly
Use dgVoodoo2[1] |
---|
|
Problem installing the CD/DVD version
- The installation process fails with the message "The wizard was interrupted before Area 51(R) could be completely installed".
Start the installation manually using the command console |
---|
Notes
|
High Fps Issues
Limit framerate to 60 FPS |
---|
Set the monitor refresh rate to 60 Hz |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 98 SE, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III AMD Athlon 450 MHz or Intel Celeron / AMD Duron 733 MHz |
Intel Pentium 4 AMD Athlon XP |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 9.0 compatible | 32 MB of VRAM |
Other | 8x CD drive or 1x DVD drive | 16x CD drive or 2x DVD drive |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Fudgesiclesxd on 2022-01-17
- Brought to attention by Cefernia on Discord. I've also test the game both on older Windows hardware and my current Debian system