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Difference between revisions of "America's Army"

From PCGamingWiki, the wiki about fixing PC games
 
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Line 2: Line 2:
 
|cover        = Americas Army Cover.jpg
 
|cover        = Americas Army Cover.jpg
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|U.S. Army}}
+
{{Infobox game/row/developer|U.S. Army|name=Army Game Studio}}
 
{{Infobox game/row/porter|Ryan C. Gordon|Linux}}
 
{{Infobox game/row/porter|Ryan C. Gordon|Linux}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|U.S. Army}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Unreal Engine 2}}
 
{{Infobox game/row/engine|Unreal Engine 2}}
Line 18: Line 19:
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/themes            | North America }}
 
{{Infobox game/row/taxonomy/themes            | North America }}
Line 25: Line 24:
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|igdb        = america-s-army
 
|mobygames    = americas-army-operations
 
|mobygames    = americas-army-operations
 
|strategywiki = America's Army
 
|strategywiki = America's Army
Line 111: Line 111:
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
 
|upscaling                  =  
 
|upscaling                  =  
 
|upscaling tech            =  
 
|upscaling tech            =  
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{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|[[#Game data|ArmyOps.ini]]}}.
# Open {{file|ArmyOps.ini}}.
 
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 
# Set the lines <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> to <code>3840</code> and <code>2160</code> respectively.
 
# Set the lines <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> to <code>3840</code> and <code>2160</code> respectively.
Line 143: Line 142:
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 
{{Fixbox|description=Edit ini file|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 
# Launch the game at least once then close it.
 
# Launch the game at least once then close it.
# Go to the [[#Game data|configuration file(s) location]].
+
# Open {{file|[[#Game data|ArmyOps.ini]]}}.  
# Open {{file|ArmyOps.ini}}.
 
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 
# Change the line <code>LevelOfAnisotropy=1</code> to any value desired (between 1 and 16).
 
}}
 
}}
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===Jerky/Uneven mouse movement===
 
===Jerky/Uneven mouse movement===
 
{{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
 
{{Fixbox|description=Edit User.ini|ref=<ref>{{Refcheck|user=AlphaYellow|date=2023-06-06}}</ref>|fix=
# Launch the game at least once then close it.
+
<ol>
# Go to the [[#Game data|configuration file(s) location]].
+
<li>Launch the game at least once then close it.</li>
# Open {{file|User.ini}}.
+
<li>Open {{file|[[#Game data|User.ini]]}}.</li>
# Go to the following lines and change <code>6</code> to <code>0.1</code>:
+
<li>Go to the following lines and change <code>6</code> to <code>0.1</code>:</li>
# <pre>MouseX=Count bXAxis | Axis aMouseX Speed=6</pre>_<pre>MouseY=Count bYAxis | Axis aMouseY Speed=6</pre>
+
<pre>MouseX=Count bXAxis | Axis aMouseX Speed=6
# Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:
+
 
#* {{code|0.008}} for 125Hz polling rate
+
MouseY=Count bYAxis | Axis aMouseY Speed=6</pre>
#* {{code|0.002}} for 500Hz polling rate
+
<li>Change the line <code>MouseSmoothingMode=</code> to {{code|1}} and <code>MouseSamplingTime=</code> to:</li>
#* {{code|0.001}} for 1000Hz polling rate
+
<ul>
# Change the line <code>MouseSensitivity=</code> to <code>50</code> in User.ini (more or less, if needed to adjust).
+
<li>{{code|0.008}} for 125Hz polling rate</li>
 +
<li>{{code|0.002}} for 500Hz polling rate</li>
 +
<li>{{code|0.001}} for 1000Hz polling rate</li>
 +
</ul>
 +
<li>Change the line <code>MouseSensitivity=</code> to <code>50</code> in {{file|[[#Game data|User.ini]]}} (more or less, if needed to adjust).</li>
 +
</ol>
 
}}
 
}}
  

Latest revision as of 14:19, 14 December 2023

America's Army
America's Army cover
Developers
Army Game Studio
Linux Ryan C. Gordon
Publishers
U.S. Army
Engines
Unreal Engine 2
Release dates
Windows July 4, 2002
Linux June 9, 2003
macOS (OS X) July 16, 2003
Taxonomy
Monetization Freeware
Modes Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Art styles Realistic
Themes North America
Series America's Army
America's Army on IGDB
America's Army guide on StrategyWiki
America's Army on MobyGames
America's Army on Wikipedia
America's Army
America's Army 2002
America's Army 3 2009
America's Army: Proving Grounds 2015

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
GameSpy online services have been shut down (see Network for solutions).

Key points

Also titled America's Army: Operations (1.x releases) and America's Army: Special Forces (2.x releases).
Official support for the game has been dropped. The main authentication server is no longer available, rendering a majority of the game unplayable.

General information

Official game manual
25Assist Forums - Forum for the community-maintained version of the game.
Battletracker.com - A community forum mainly for the America's Army series.

Availability

Source DRM Notes Keys OS
Retail
Windows
Official website Original installer (v2.8.3).
Windows
Official website Assist
Windows
macOS (OS X)
Linux

Version differences

Assist

A community-run version of the game, it enabled cross-platform support on modern hardware, along with re-enabling online multiplayer support with a custom authentication server.

An account with Battletracker.com was required to play.

Note that although the game was running an outdated version (2.5, as opposed to 2.8.5), it was modified to be content-equivalent to 2.8.5.

Battletracker was shut down in 2018.

Essential improvements

Patches

Assuming the latest full installer is used (v2.8.3), install the patches in the following order:

Game data

In-game general settings.
In-game general settings.
In-game HUD settings.
In-game HUD settings.
In-game parental lock settings.
In-game parental lock settings.

Configuration file(s) location

System Location
Windows <path-to-game>\System[Note 1]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\System\Save[Note 1]
macOS (OS X)
Linux

Video

In-game video settings.
In-game video settings.

4K resolution

Edit ini file[1]
  1. Launch the game at least once then close it.
  2. Open ArmyOps.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set the lines FullscreenViewportX= and FullscreenViewportY= to 3840 and 2160 respectively.
  5. Set the resolution inside the 25Assist Client as well.

Notes

Lower vertical FOV at wider aspect ratios (Vert-). FOV is fixed, can't be changed.

Anisotropic filtering (AF)

Edit ini file[2]
  1. Launch the game at least once then close it.
  2. Open ArmyOps.ini.
  3. Change the line LevelOfAnisotropy=1 to any value desired (between 1 and 16).

Anti-aliasing (AA)

Enable MSAA
  1. Download and open Nvidia Profile Inspector.
  2. Select the game profile.
  3. Set Antialiasing compatibility to 0x000000C1.
  4. Set Antialiasing - Mode to Override any application setting.
  5. Set Antialiasing - Setting to 8xQ [8x Multisampling].

Notes

For better performance, decrease aforementioned settings to 2x or 4x.
This only works in DX9 mode.

Input

In-game control settings.
In-game control settings.
In-game key map settings.
In-game key map settings.

Jerky/Uneven mouse movement

Edit User.ini[3]
  1. Launch the game at least once then close it.
  2. Open User.ini.
  3. Go to the following lines and change 6 to 0.1:
  4. MouseX=Count bXAxis | Axis aMouseX Speed=6
    
    MouseY=Count bYAxis | Axis aMouseY Speed=6
  5. Change the line MouseSmoothingMode= to 1 and MouseSamplingTime= to:
    • 0.008 for 125Hz polling rate
    • 0.002 for 500Hz polling rate
    • 0.001 for 1000Hz polling rate
  6. Change the line MouseSensitivity= to 50 in User.ini (more or less, if needed to adjust).

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
30 Versus
Online play
30 Versus
GameSpy services have been shut down;[4] see GameSpy for workarounds.

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 14200, 20025-20048
UDP 1716-1718, 8777, 27900
Universal Plug and Play (UPnP) support status is unknown.

VR support

Devices State Notes
TrackIR
Supports: Yaw, Pitch (v2.8.2 only in HMMWV vehicle).

Other information

API

Technical specs Supported Notes
Direct3D 8, 9
Shader Model support 2
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Physics Karma
Audio OpenAL
Cutscenes Bink Video
Multiplayer GameSpy
Anti-cheat PunkBuster

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME
Processor (CPU) Pentium III 766 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 600 GB
Video card (GPU) 32 MB of VRAM
DirectX 9.0 compatible
Other 4X CD-ROM
Supported Video Cards: ATI Radeon 7500/8000/9000/X, Matrox Parhelia, Nvidia GeForce 2/3/4/FX/6 (MX cards may not function properly)


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AlphaYellow on 2023-06-06
  2. Verified by User:AlphaYellow on 2023-06-06
  3. Verified by User:AlphaYellow on 2023-06-06
  4. Pricing | GameSpy Technology