Valkyria Chronicles
Developers | |
---|---|
Sega | |
Windows | Little Stone Software |
Microsoft Store | Lab42 |
Publishers | |
Sega | |
Engines | |
CANVAS | |
Release dates | |
Windows | November 11, 2014 |
Reception | |
Metacritic | 85 |
OpenCritic | 85 |
IGDB | 90 |
Taxonomy | |
Series | Valkyria Chronicles |
Valkyria Chronicles | |
---|---|
Valkyria Chronicles | 2014 |
Valkyria Chronicles 4 | 2018 |
Key points
- Includes all the currently released DLC from the PS3 version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Europe only. | |||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam | DRM-Free when Steam is not installed or when steam_appid.txt is in directory containing any number. [1] |
Essential improvements
Skip intro videos
Delete files in the installation folder[citation needed] |
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|
Mods
- Save file hacking guide
- ValkyrieEdit - For character bug workaround see here.
- Texture extraction/replacement tool guide
- Gallian Crossfire - Game play balancing (more info)
- Imperial Onslaught - Extension to Gallian Crossfire (more info)
- No Intercepting Fire - Makes the game truly turn based by removing intercepting fire during your turn.
- High Res Characters
- Hi Res Unit Icon Mod - Replaces command mode unit icons with high resolution ones.
- PlayStation Button Prompts
- Canvas Tweak - (Explanation)
- Remove canvas and/or streak effect - (Explanation)
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <path-to-game>\*.xml |
Microsoft Store | %LOCALAPPDATA%\SEGA\Valkyria Chronicles\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/294860/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <path-to-game>\savedata\<user-id>\ |
Microsoft Store | %LOCALAPPDATA%\SEGA\Valkyria Chronicles\savedata\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/294860/pfx/[Note 1] |
- The DLC save games are separate from the main storyline save games.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed 16:9. | ||
Ultra-widescreen | Pillarboxed 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use Borderless Gaming | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Appears to use a built in post-processing AA that is non adjustable. Nvidia users can force SGSSAA with flag 0x084010C0 . |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Set Frame Limit to Refresh Rate. Introduces audio desync for cutscenes rendered in engine, causes tanks to sometimes consume more AP over less distance (particularly when trying to go uphill). You will encounter this clipping issue. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- HBAO also available on Nvidia with flag
0x00000032
.
SLI support
Use Nvidia Profile Inspector[2] |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Only during the command mode. | |
Mouse Y-axis inversion | Independent toggle for normal ("Action") and aiming ("Target") modes | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Independent toggle for normal ("Action") and aiming ("Target") modes |
Controller types |
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XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
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Button prompts | For DualShock prompts see PlayStation Button Prompts | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Make walk hold from WASD with Shift
Use AutoHotkey[citation needed] |
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Save the following as a .ahk file then compile it into an app. Place the exe in the game's directory then use it to launch the game (you could make a shortcut to it or rename Valkyria.exe to something else and name it in its place).
RunWait, Valkyria.exe ExitApp #IfWinActive, ahk_class Valkyria Chronicle #SingleInstance Ignore +w::Up +s::Down +a::Left +d::Right ~w::sendinput {up up} ~a::sendinput {left up} ~s::sendinput {down up} ~d::sendinput {right up} To change the modifier used for walking change the pluses( |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM and SE | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Russian | Fan translation by «Alliance Team», download. | |||
Spanish | Fan translation, download. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Valkyria Chronicles. |
Issues fixed
Unable to get up the ramp Chapter 18a
Change video setting/resolution to 60HZ[citation needed] |
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|
Crash in Chapter 3
Change video setting to Windowed and switch off Steam Overlay[citation needed] |
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You may also need to change the launch file to run in Windows 7 Compatibility Mode.[citation needed]
|
Game is accepting input from nonexistant device and is infinitely scrolling up on start
Enter Windows Device Manager and disable devices[citation needed] |
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When you reopen the game after you have disabled the device, the scrolling should stop and everything should work as normal.
|
Desktop visible even in fullscreen (Windows 10)
Disable fullscreen optimization of Valkyria.exe[citation needed] |
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|
Framerate dies when walking through grass
Disable vsync[citation needed] |
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This game really doesn't like vsync (at 60 fps at least). It can also cause other types of slowdown-related bugs. You can try to alleviate screen tearing by locking fps to 58.
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit exclusive to the Microsoft Store. |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | CRI ADX2 | |
Cutscenes | CRI Sofdec2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7 |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | Intel Core 2 Duo 2.8 GHz |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTS 240 | Nvidia GeForce GTX 280 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/294860/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (294860) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.