Game |
Developer |
Publisher |
First release |
Base Defense |
PLut |
|
November 20, 2017 |
Counter-Strike |
Valve Corporation, Barking Dog Studios |
Sierra Studios, Valve Corporation |
November 9, 2000 |
Counter-Strike Nexon: Studio |
Nexon |
Nexon Europe |
October 7, 2014 |
Counter-Strike Online |
Valve Corporation, Nexon |
Valve Corporation, Nexon, TianCity, Beanfun, IAHGames, Megaxus, PlayFPS, GoPlay |
July 24, 2008 |
Counter-Strike: Condition Zero |
Valve Corporation, Gearbox Software, Ritual Entertainment, Turtle Rock Studios |
Sierra Entertainment, Valve Corporation, Capcom |
March 23, 2004 |
Cry of Fear |
Team Psykskallar |
|
April 23, 2013 |
Day of Defeat |
Valve Corporation |
Activision, Valve Corporation |
May 1, 2003 |
Deathmatch Classic |
Valve Corporation |
|
June 7, 2001 |
Digital Paintball Redux |
DPB Redux Dev Team |
|
April 7, 2020 |
Gunman Chronicles |
Rewolf Software, Valve Corporation |
Sierra On-Line |
November 21, 2000 |
Half-Life |
Valve Corporation |
Sierra On-Line, Valve Corporation, Buka Entertainment, Brasoft |
November 19, 1998 |
Half-Life Decay: Solo Mission |
Team Solo |
|
|
Half-Life: Absolute Zero |
Cobalt-57 |
|
October 12, 2020 |
Half-Life: Before |
Creashock Studios |
|
December 4, 2013 |
Half-Life: Blue Shift |
Gearbox Software |
Sierra Entertainment, Valve Corporation, Buka Entertainment |
June 12, 2001 |
Half-Life: Caged |
Future Games Select, Cayle George |
|
September 21, 2017 |
Half-Life: Decay |
Gearbox Software, Valve Corporation |
|
September 22, 2008 |
Half-Life: MMod |
MMod Team |
Gunship_Mark_II |
March 14, 2023 |
Half-Life: Opposing Force |
Gearbox Software |
Sierra On-Line, Valve Corporation, Buka Entertainment |
November 19, 1999 |
Half-Life: Restored |
Vect0R |
|
June 20, 2020 |
Half-Rats: Parasomnia |
Heath Games |
|
October 31, 2017 |
Halfquake Trilogy |
Philipp Lehner |
|
October 5, 2018 |
Hard-Life |
Fury_161, JonnyQuattro, Half Way Lambda |
|
|
Headcrab Frenzy! |
Crystice Softworks |
|
August 20, 2015 |
James Bond 007: Nightfire |
Gearbox Software |
Electronic Arts |
November 28, 2002 |
Natural Selection |
Unknown Worlds Entertainment |
|
October 31, 2002 |
Ricochet |
Valve Corporation |
|
November 14, 2000 |
Sven Co-op |
Sven Co-op Team |
|
|
Team Fortress Classic |
Valve Corporation |
|
April 7, 1999 |
- Based on Quake engine.
Other information
Console commands
Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
Half-Life Dedicated Server
- Works with multiple GoldSrc-based games.
- See the SteamCMD article and the relevant Steam Support article.
Issues unresolved
High frame rate issues
- Client air acceleration can be affected by high FPS. The only noticeable difference using high FPS (+100) is when bunny hopping, long-jumping or surfing