Ultimate Marvel vs. Capcom 3
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Revision as of 04:58, 18 May 2023 by Dandelion Sprout (talk | contribs) (General maintenance with AutoWikiBrowser in Bot mode)
Developers | |
---|---|
Eighting | |
Capcom | |
Publishers | |
Capcom | |
Engines | |
MT Framework | |
Release dates | |
Windows | March 6, 2017 |
Reception | |
OpenCritic | 78 |
IGDB | 77 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Fighting |
Art styles | Comic book |
Series | Marvel vs. Capcom |
Marvel vs. Capcom | |
---|---|
Subseries of Marvel | |
Ultimate Marvel vs. Capcom 3 | 2017 |
Marvel vs. Capcom: Infinite | 2017 |
Marvel vs. Capcom Fighting Collection: Arcade Classics | 2024 |
Key points
- Includes all previously released Marvel vs. Capcom 3 DLC, including Shuma-Gorath and Jill Valentine characters, and extra costumes for all characters except Magneto.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\CAPCOM\ULTIMATE MARVEL VS. CAPCOM 3 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/357190/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\357190\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/357190/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Aspect ratios other than 16:9 are letterboxed/pillarboxed. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | [1] | ||
Field of view (FOV) | |||
Windowed | [2] | ||
Borderless fullscreen windowed | Borderless Gaming works | ||
Anisotropic filtering (AF) | Can be forced from video card control panel. | ||
Anti-aliasing (AA) | FXAA to FXAA3HQ.[2] Up to 8x SGSSAA can be forced through Nvidia Inspector.[3][4] | ||
Vertical sync (Vsync) | No native option to disable it in-game and cannot be forced off. | ||
60 FPS | |||
120+ FPS | Game is capped at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput and DirectInput controllers are supported.[2] | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Most Capcom characters have per-character option to switch between English or Japanese voiceovers.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Both Marvel and Capcom roster. | |||
French | ||||
German | ||||
Italian | ||||
Japanese | Amaterasu, Firebrand and Nemesis are only set in this language voice set by default. Capcom roster only. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | |||
LAN play | ||||
Online play | 8 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8, 8.1 | 10 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz | Intel Core 2 Quad 2.7 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 DirectX 9.0c compatible | Nvidia GeForce GTX 560 |
Sound (audio device) | DirectSound compatible (must support DirectX 9.0c or higher) | |
Controller | Genuine Xbox 360 PC compatible controller recommended. |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/357190/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (357190) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.