Klonoa Phantasy Reverie Series
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Developers | |
---|---|
Klonoa (Wii) | Paon |
Klonoa 2 | Klonoa Works |
Remaster | Monkeycraft |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unity 2020[Note 1] | |
Release dates | |
Windows | July 8, 2022 |
Reception | |
OpenCritic | 76 |
Taxonomy | |
Monetization | DLC, One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Cinematic camera, Side view |
Controls | Direct control |
Genres | Platform |
Art styles | Anime |
Themes | Fantasy |
Klonoa Phantasy Reverie Series is a remastered collection of both mainline Klonoa games: Klonoa for Nintendo Wii (a remake of the original Klonoa: Door to Phantomile for PlayStation) and Klonoa 2: Lunatea's Veil for PlayStation 2, released in 2008 and 2001 respectively.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
Type | Notes |
---|---|
DLC | Several cosmetic costumes, a digital artbook, and music are available for purchase to be utilized in-game. |
One-time game purchase | Klonoa Phantasy Reverie Series requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Special Bundle | Contains a collection of five outfits, a digital artbook, and a 143-track soundtrack containing the music from Door to Phantomile and Lunatea's Veil. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Klonoa Phantasy Reverie Series has no microtransactions. |
Essential improvements
Restore facial animations in Klonoa 2 (RestoreBShapeAnimations)
Restores facial animations from the PS2 version that are absent here[1] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Bandai Namco Entertainment\KLONOAencore\Saved\SaveGames\<user-id>\ %LOCALAPPDATA%\Bandai Namco Entertainment\KLONOAArtbook\Saved\SaveGames\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1730680/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Bandai Namco Entertainment\KLONOAencore\Saved\SaveGames\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1730680/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Natively supports ultra-tall resolutions, such as 16:10.[2] | ||
Multi-monitor | [3] | ||
Ultra-widescreen | When using "Full-Screen Window", aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio. When attempting to adjust the resolution to 2560x1440 or higher, Vert- is applied.[4] | ||
4K Ultra HD | [5] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Referred to as "Full-Screen Window". | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Options for 4x, 8x, and 16x. The option appears to be broken for the time being, however a mod fixes the option.[6] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Plays at an uncapped framerate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse bindings (example for both titles) [Note 3]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Both games have two presets: "Type A" and "Type B", as well as a "Custom" setting for remapping supported keys. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Both games have two presets: "Type A" and "Type B", as well as a "Custom" setting for remapping in-game controls. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4 and DualSense controllers are natively supported when Steam Input is disabled. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wireless (Bluetooth) |
Generic/other controllers | See the glossary page for potential workarounds. |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Music, Sound Effects, and Voice. | |
Surround sound | Stereo only.[7] | |
Subtitles | Text boxes, accompanied with voice acting, are utilized. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- The multilingual voice options that was in Klonoa are not used in this remaster of Door to Phantomile.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Latin American Spanish | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | Both games in this collection uses a fictional language, referred to as "Phantomile" in Klonoa, for voice dialogue and are voiced by the Japanese voice cast. | |||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op The second player is limited to providing an extra jump. |
||
LAN play | ||||
Online play |
Issues fixed
Anti-aliasing fix (SettingsFix)
Fixes the anti-aliasing option, as well as provides fixes to resolution selecting[8] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-2100 AMD Phenom II X4 965 |
Intel Core i5-2300 AMD FX-8350 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon HD 7790 2 GB of VRAM | Nvidia GeForce GTX 660 AMD Radeon HD 7850 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2020.3.25
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1730680/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1730680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ The Action keys are only available in Lunatea's Veil.
References
- ↑ Verified by User:TremiRodomi on 2022-08-02
- ↑ Verified by User:MasterBlaster on 2022-07-11
- Tested by playing the game at 1680x1050 and 1920x1200.
- ↑ Verified by User:MasterBlaster on 2022-07-11
- Tested on a multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2022-07-11
- Tested by playing the game with a 2560x1080 resolution, and adjusting the in-game resolution.
- ↑ Verified by User:MasterBlaster on 2022-07-11
- Tested by playing the game at 3840x2160 resolution.
- ↑ Verified by User:MasterBlaster on 2022-07-11
- Tested by playing the game and switching between the variable options for AA and disabling it. I noticed no difference between any of the options.
- ↑ Verified by User:MasterBlaster on 2022-07-11
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:TremiRodomi on 2022-09-19