Call of Duty: Modern Warfare II
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This page is for the sequel to the 2019 reboot. For the original 2009 game, see Call of Duty: Modern Warfare 2. For the updated 2020 version of the campaign, see Call of Duty: Modern Warfare 2 Campaign Remastered.
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Infinity Ward | |
Raven Software | |
High Moon Studios | |
Sledgehammer Games | |
Windows | Beenox |
Publishers | |
Activision | |
Engines | |
IW engine | |
Release dates | |
Windows | October 28, 2022 |
Reception | |
Metacritic | 79 |
OpenCritic | 76 |
IGDB | 80 |
Taxonomy | |
Monetization | Free-to-play, Sponsored |
Microtransactions | Boost, Cosmetic, Currency, Free-to-grind, Infinite spend |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Shooter |
Art styles | Realistic |
Themes | Middle East |
Series | Call of Duty: Modern Warfare |
Warnings
- This game requires a constant internet connection for all game modes.
General information
- Steam Community Discussions
- CallofDutyMaps - A detailed Website for all multiplayer maps.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Battle.net | Vault Edition also available. | |||
Steam | Vault Edition also available. |
- All versions require a valid phone number attached to the platform account, an Activision account, and a constant internet connection for all game modes.
Version differences
- Pre-orders include access to the Campaign one week early.
- The Vault Edition includes the Ghost Legacy Pack for Warzone[Note 1], Red Team 141 Operator Pack, FJX Cinder Weapon Vault, Battle Pass for 1 season and 50 Tier Skips.
Monetization
Type | Notes |
---|---|
Free-to-play | The Warzone 2.0 game modes are free-to-play. Access to Modern Warfare II campaign, Spec Ops and multiplayer modes requires a purchase. |
Sponsored | The game includes likeness of real-life celebrities as Operators.[2] |
DLC and expansion packs
Name | Notes | |
---|---|---|
Read Team 141 Operator Pack | Available only as part of the Vault Edition. Includes 4 playable multi-player Operators. |
|
FJX Cinder Weapon Vault | Available only as part of the Vault Edition. Includes a skin, all upgrades and attachments for the M4 weapon family (M4, M16, FTac Recon, 556 Icarus and FSS Hurricane weapons). |
|
Call of Duty Endowment (C.O.D.E.) - Protector Pack | Charity DLC for Call of Duty Endowment. Was available until 5 million USD has been raised globally across all platforms. Contains profile customizations, skins and 1-hour Double XP/Weapon XP tokens. |
|
Call of Duty League - Launch Pack | Contains Call of Duty League-themed profile customizations and skins. | |
Desert Rogue: Pro Pack | ||
Call of Duty League™ - Atlanta FaZe Pack 2023 | ||
Call of Duty League™ - Boston Breach Pack 2023 | ||
Call of Duty League™ - Florida Mutineers Pack 2023 | ||
Call of Duty League™ - London Royal Ravens Pack 2023 | ||
Call of Duty League™ - Los Angeles Guerrillas Pack 2023 | ||
Call of Duty League™ - Los Angeles Thieves Pack 2023 | ||
Call of Duty League™ - Minnesota ROKKR Pack 2023 | ||
Call of Duty League™ - New York Subliners Pack 2023 | ||
Call of Duty League™ - OpTic Texas Pack 2023 | ||
Call of Duty League™ - Vegas Legion Pack 2023 | ||
Call of Duty League™ - Seattle Surge Pack 2023 | ||
Call of Duty League™ - Toronto Ultra Pack 2023 | ||
Dune Stalker: Starter Pack | ||
Call of Duty Endowment (C.O.D.E.) - Perseverance Pack |
Microtransactions
Type | Notes |
---|---|
Boost | A Battle Pass is available to purchase each in-game season, which includes rewards such as XP boosts, weapon blueprints, skins and currency. Battle Pass tiers can be instantly skipped with an additional purchase using CP. |
Cosmetic | Weapon skins, operators and operator skins can be purchased from the in-game store using CP. |
Currency | Call of Duty Points, alternatively COD Points or CP, can be purchased with real money at an exchange rate of 100 CP per 1 US Dollar. |
Free-to-grind | While CP is a real money currency, it can be earned through gameplay by progressing through the Battle Pass at a rate of 400 CP per season. |
Infinite spend | There is no cap on CP purchases. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty\players |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1938090/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Duty\players |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1938090/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Choice between Automatic or specific aspect ratios (16:9, 16:10, 21:9 and 32:9). | ||
Multi-monitor | Requires Aspect Ratio to be set to Automatic. Hor+ gameplay with spanned HUD and cutscenes. Menus, loading screens and FMVs are presented on one screen only. |
||
Ultra-widescreen | Hor+ gameplay with spanned HUD and cutscenes. Menus and loading screens are pillarboxed. FMVs are 21:9 anamorphic. |
||
4K Ultra HD | |||
Field of view (FOV) | Separate FoV sliders for first- and third-person (horizontal 60°-120° for the former and 70°-90° for the latter). Separate view-model toggles available for Vehicle and Weapon FoV. |
||
Windowed | Constrain Mouse to Game Window toggle available. | ||
Borderless fullscreen windowed | Fullscreen Exclusive and Fullscreen Extended Window display modes also available. | ||
Anisotropic filtering (AF) | Listed as Texture Filter Anisotropic. (Low/Normal/High) | ||
Anti-aliasing (AA) | SMAA T2X, Filmic SMAA T2x and DLAA. (Low/Medium/High/Ultra Quality) SSAA via the Render Resolution setting (up to 200%). |
||
High-fidelity upscaling | NIS, FSR 1.0, DLSS 2.4, XeSS Presets available for all methods except NIS. Sharpness sliders available for NIS and DLSS. Disables anti-aliasing (except for NIS and FSR) and render resolution options when used. |
||
Vertical sync (Vsync) | Separate Gameplay and Menus toggles. | ||
60 FPS and 120+ FPS | Separate Gameplay, Menu and Out of Focus frame-cap sliders. | ||
High dynamic range display (HDR) | Choice between Automatic (respects OS settings) and manual calibration. | ||
Ray tracing (RT) | |||
Color blind mode | Protanopia, Deuteranopia and Tritanopia HUD colour palettes available. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Both mouse acceleration and smoothing options available (acceleration as a slider, smoothing as a toggle). | |
Mouse sensitivity | Multipliers for Vertical, Third Person, Ground Vehicles, Air Vehicles, Tablet and ADS also available. Custom zoom sensitivity sliders also available. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | Separate On Foot, Third Person, Ground Vehicles and Air Vehicles toggles available. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | A custom preset can be made in addition to developer-provided ones. | |
Controller sensitivity | Multipliers for Vertical, Third Person, Ground Vehicles, Air Vehicles, Tablet and ADS also available. Custom zoom sensitivity sliders also available. |
|
Controller Y-axis inversion | Separate On Foot, Third Person, Ground Vehicles and Air Vehicles toggles available. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Native | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Only when using a controller as the aiming input. | |
Digital movement supported | ||
Simultaneous controller+KB/M | In gameplay, only inputs unrelated to aim can be used from multiple devices. In menus, all inputs can be used. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Dialogue, Effects and Hit Marker sliders. | |
Surround sound | Up to 7.1.[3] | |
Subtitles | Background opacity, size and game mode display options available. | |
Closed captions | ||
Mute on focus lost | Listed as Mute Game When Minimized. Does not affect voice chat audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | Not available for the Battle.net version. | |||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
- Cross-play with Xbox One/Series and PlayStation 4/5 is available.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 40 | Co-op, Versus Invasion mode is 20vs20. Other gamemodes are 6vs6. Special Ops mode is 2-player co-op. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | Developer-hosted. | |
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | |
Shader Model support | 5.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- Uses RAD's Oodle compression.
Middleware | Notes | |
---|---|---|
Audio | Vivox | |
Cutscenes | Bink Video | |
Anti-cheat | Ricochet Anti-Cheat |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | Intel Core i3-6100 Intel Core i5-2500K AMD Ryzen 3 1200 |
Intel Core i5-6600K Intel Core i7-4770 AMD Ryzen 5 1400 |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 125 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 470 2 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 4 GB of VRAM |
Other | Broadband Internet connection |
- The game requires a CPU with AVX instructions.[4]
- Additional information about high refresh-rate & 4K resolutions can be found on the Call of Duty Blog.
Notes
- ↑ Not available on Steam since Modern Warfare (2019) and Warzone are not available on the platform. After pre-purchasing on Steam, you must link the Steam account to an Activision account and you will obtain the Ghost Legacy Pack on other platforms that use this Activision account.[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1938090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Call of Duty: Modern Warfare II Editions FAQ - last accessed on 2022-06-23
- ↑ Introducing a New Battle Pass System in Season 01, plus Bundle Highlights - last accessed on 2022-11-16
- ↑ Verified by User:SojerManLan on 2022-07-30
- Tested using Razer Surround 7.1 virtualisation and confirmed using Orban Loudness Meter.
- ↑ CALL OF DUTY®: MODERN WARFARE® II PC TRAILER, SPECS, AND PRELOADING INFO - last accessed on 2022-10-28