Outlast 2
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Red Barrels | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | April 25, 2017 |
Reception | |
Metacritic | 75 |
OpenCritic | 75 |
IGDB | 78 |
Taxonomy | |
Series | Outlast |
Outlast | |
---|---|
Outlast | 2013 |
Outlast 2 | 2017 |
The Outlast Trials | 2024 |
General information
- Official forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | ||||
Steam |
Essential improvements
Skip intro videos
Delete/rename IntroLogo.ol2[1] |
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Game data
Configuration file(s) location
System | Location |
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Windows | %USERPROFILE%\Documents\My Games\Outlast2\OLGame\Config\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/414700/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Outlast2\OLGame\SaveData\ |
Microsoft Store | |
Steam | <Steam-folder>\userdata\<user-id>\414700\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/414700/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 90°. See Field of view (FOV). | ||
Windowed | Can also toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | TAA or FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 122 FPS. See Frame rate (FPS). | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
Change FOV[2][3] |
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Borderless fullscreen windowed
Use the -borderless command line argument[3]
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Enable borderless fullscreen[3] |
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Frame rate (FPS)
Unlock FPS cap[3] |
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Chromatic aberration
Disable chromatic aberration[3] |
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Depth of field
Disable depth of field[4] |
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Input
Keyboard and mouse | State | Notes |
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Remapping | ||
Mouse acceleration | Mouse smoothing. Can be disabled. See Mouse smoothing. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | 5 different controller layouts available. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
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PlayStation button prompts | ||
Light bar support | Light blue when normal, green for night-vision, yellow and red flashing for critical condition, flashing red for getting hit, solid red when dead. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired V2 tested |
Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse smoothing
Edit OLInput.ini[citation needed] |
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Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Not supported in menus. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan made translation at magyaritasok.info.hu. Fan made translation at Patyek Magyaritásai. |
|||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Polish | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: Outlast 2 (DX11). | ||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Custom refresh rate
Use the -refreshrate ### command line argument[3]
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Remove texture limit
- This will bypass any VRAM amount check and remove any limitations on the texture quality you are allowed to choose.
Use the -notexturelimit command line argument[3]
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 10 |
Processor (CPU) | Intel Core i3-530 | Intel Core i5 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 260 ATI Radeon HD 4870 1 GB of VRAM DirectX 10 compatible | Nvidia GeForce GTX 660 ATI Radeon HD 7850 1.5 GB of VRAM DirectX 11 compatible |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/414700/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (414700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Waschbär on 2017-11-01
- ↑ Outlast 2 | WSGF - last accessed on 2017-04-27
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Official Outlast 2 Graphics Settings Guide :: Outlast 2 General Discussions - last accessed on 2017-04-27
- ↑ Verified by User:Keith on 2017-09-05