Red Faction II
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Volition | |
Windows | Outrage Games |
Publishers | |
2003-2013 | THQ |
2013-2020 | THQ Nordic |
2020-present | Deep Silver |
Engines | |
Geo-Mod 1.0 | |
Release dates | |
Windows | April 9, 2003 |
Reception | |
Metacritic | 64 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Themes | Sci-fi |
Series | Red Faction |
Red Faction | |
---|---|
Red Faction | 2001 |
Red Faction II | 2003 |
Red Faction: Guerrilla | 2009 |
Red Faction: Armageddon | 2011 |
Red Faction Guerrilla Re-Mars-tered | 2018 |
Red Faction II is a singleplayer first-person action and shooter game in the Red Faction series.
The PC version lacks the split-screen multiplayer from the console versions.
General information
- Red Faction Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | 2 CDs. DRM: Disc check, which detects removal after launch. | |||
Retail | Steam key provided as part of the Red Faction Complete box set. | |||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
GamersGate (unavailable) | ||||
(unavailable) |
Essential improvements
Skip intro videos
Delete/rename video files[citation needed] |
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|
HD Music
- Music pack that replaces the stock low quality mp3 files with higher quality mp3 files generated from high quality wav tracks extracted from the PS2 version.
The Beginning of a Journey Cutscenes
- 60 FPS versions of in-game cinematics (e.g. the campaign intro video).
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\rf2_config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/20550/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\profiles\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/20550/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Stretched by default. Use Widescreen fixer. | ||
Multi-monitor | Stretched by default. Use Widescreen fixer. | ||
Ultra-widescreen | Stretched by default. Use Widescreen fixer. | ||
4K Ultra HD | See 4K Ultra HD. | ||
Field of view (FOV) | Use Widescreen fixer. | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Set via launcher. | ||
60 FPS and 120+ FPS | High frame rates may cause script timing errors in cutscenes, but does not affect gameplay, 30 FPS in night vision mode and cutscenes. |
4K Ultra HD
Force higher resolution than 1080p[citation needed] |
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|
Windowed
Force windowed[citation needed] |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | If enabled, hints display controller buttons if you use the keyboard/mouse. | |
Full controller support | ||
Controller remapping | Actions can not be bound to triggers on X360 controller. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
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PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, music, voice | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | Subtitles exist in-game, but are never displayed. | |
Closed captions | ||
Mute on focus lost | Full pause on focus lost. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Retail only. | |||
German | Retail only; download for digital releases. | |||
Russian | Retail only. |
Issues fixed
"Please insert the Red Faction II disc 1 into your CD-Rom drive"
Empty your disc drives[1] |
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|
Game uses the wrong monitor
- The game may pick the wrong monitor on a multi-monitor setup when a multi-monitor resolution is not used in-game.
Change Adapter_number in rf2_config.ini[2] |
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|
"At least 8MB of available video memory is required to run"
- If running Red Faction II on a 64-bit system with more than 2GB of VRAM, the game may crash during launch.
Autopatcher[3] |
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|
Script timing errors in cutscenes
Use d3d8to9 Wrapper[citation needed] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 98SE, 2000, ME, XP |
Processor (CPU) | Intel Pentium III 500 MHz AMD Athlon 500 MHz |
Intel Pentium III 1.0 GHz AMD Athlon 1.0 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.1 GB | |
Video card (GPU) | Nvidia RIVA TNT1 ATI Rage 128 16 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce ATI Radeon 7000 Matrox Parhelia 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/20550/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (20550) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.