Stray is a 2022 third-person adventure-game. The player controls a stray cat who falls into a world populated by robots and ventures to return to its family. Players must solve puzzles to progress the narrative, including moving obstacles and traversing platforms. The player is accompanied by a drone-companion named B12, who can assist by translating the language of the robots and storing items found throughout the world.
General information
- Steam Community Discussions
Availability
- All versions require Steam DRM.
Game data
Configuration file(s) location
Save game data location
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Temporal Super Resolution (TSR)
Enable TAAU + TAA Gen5[citation needed]
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TAAU is a temporal upscaler,created by Epic, available in games that use UE4.19 or latter.
TAA Gen5 is the latest and most advanced TAA algorithm by Epic for UE4.26 and 4.27
Can be used without TAAU. It improves TAA clarity and reduces ghosting, but causes a 10-15% performance impact. Set r.TemporalAA.Algorithm to 0, to disable.
- Open
%LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\Engine.ini in a text editor.
- At the bottom of the file, add the following lines:
[SystemSettings]
r.TemporalAA.Algorithm=1
r.TemporalAA.R11G11B10History=1
r.TemporalAAFilterSize=0.7
r.TemporalAAPauseCorrect=1
r.TemporalAACatmullRom=1
r.TemporalAACurrentFrameWeight=0.3
r.TemporalAASamples=4
r.TemporalAASharpness=0.7
r.PostProcessAAQuality=6
r.TemporalAA.Upsampling=1
r.Upscale.Quality=5
- Control the resolution being upscaled from by using the in-game Resolution Scale Option
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Enable native HDR output[2]
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|fix=
- Open
%LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\Engine.ini
in a text editor.
- At the bottom of the file, add the following lines:
[SystemSettings]
r.AllowHDR=1
r.HDR.EnableHDROutput=1
r.HDR.Display.OutputDevice=5
r.HDR.Display.ColorGamut=2
- Optionally you can add these lines to boost the UI brightness. This makes the UI integrate better with HDR.
r.HDR.UI.CompositeMode=1
r.HDR.UI.Level=1.5
- See the official UE4 documentation for what these specific lines do.
}}
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Volume-sliders for Master-Volume, Music, and SFX. |
Surround sound |
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No Center Channel. Confirmed audio for other channels up to 7.1 with Special K. |
Subtitles |
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Closed captions |
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Mute on focus lost |
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Can be disabled by adding these two lines to Engine.ini file: [Audio] ; UnfocusedVolumeMultiplier=1.0 . |
Localizations
- You can change the UI and Subtitle language in-game.
Language |
UI |
Audio |
Sub |
Notes |
English |
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Arabic |
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Fan translation by AR Team, download. |
Simplified Chinese |
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Traditional Chinese |
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Dutch |
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French |
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German |
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Italian |
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Japanese |
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Korean |
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Polish |
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Portuguese |
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Brazilian Portuguese |
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Russian |
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Spanish |
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Latin American Spanish |
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Thai |
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Fan translation, download. |
Turkish |
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Ukrainian |
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Fan translation, download |
Issues fixed
Image ghosting while objects are moving
Disable TAA[3]
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- Disabling TAA may result in shimmering and otherwise odd appearance of certain in-game elements, especially fur.
- Ghosting caused by TAA is circumstantial, and may not always be visible.
- Open
%LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\Engine.ini in a text editor.
- At the bottom of the file, add the following lines:
[SystemSettings]
r.PostProcessAAQuality=0
- Save
Engine.ini .
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DualShock 4 or DualSense Controller not being detected
Close DS4Windows
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- HidHide should also be disabled if in use
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Cannot play in fullscreen if the resolution is different than native
Force fullscreen from .ini file[4]
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- This makes it possible using AMD FSR integrated in Wine/Proton, for example.
- Open
%LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\GameUserSettings.ini in a text editor.
- Change the following lines like this:
FullscreenMode=0
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=0
- Save
GameUserSettings.ini as read-only just to be sure.[dubious – discuss]
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Game doesn't get to main menu
- Currently unknown if Hotfix 2 update for Stray from the 22th of July 2022 fixed the issue.
- Also allows the game to run on Windows 7 and 8/8.1, but are officially unsupported.
- Can possibly lead to bugs, performance issues, crashes, and other issues as DXVK is a graphics API translation layer that is fairly resource intensive, primarily geared towards Unix-like operating systems and not Windows, and is still in active development.
Install dxvk.[5]
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- Download the latest version of dxvk. The file to download is is the compressed tar file
dxvk-x.x.x.tar.gz , with the x representing the version number. As of writing, the current version is dxvk-1.10.2.tar.gz . You'll need a program to open tar archives, such as 7zip, PeaZip, WinZIP, or WinRAR.
- Within the tar.gz file, navigate to
dxvk-x.x.x.tar.gz\dxvk-x.x.x.tar\dxvk-x.x.x\x64\ .
- Extract all the files from
dxvk-x.x.x.tar.gz\dxvk-x.x.x.tar\dxvk-x.x.x\x64\ to <path-to-game>\Hk_project\Binaries\Win64 . (As of writing, d3d11.dll and dxgi.dll are the required files)
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Fix shader compilation stutter
- This fixes the shader compilation stutter that most Unreal Engine 4/5 (Directx 12) games are notorious for by forcing the game to run in Directx 11 while also enabling shader preloading on load.
Enable shader preloading (Directx 11 only)
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- Open
%LOCALAPPDATA%\Hk_project\Saved\Config\WindowsNoEditor\Engine.ini with a text editor.
- Add the following lines:
[/Script/Engine.RendererSettings]
r.CreateShadersOnLoad=1
- Use the command line argument
-dx11 when running the game executable or, better yet, create a shortcut. Example: <path-to-game>\Hk_project\Binaries\Win64\Stray-Win64-Shipping.exe -dx11
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Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11, 12 |
D3D11 support can be forced.[dubious – discuss] |
Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
10 | |
Processor (CPU) |
Intel Core i5-2300 AMD FX-6350 |
Intel Core i5-8400 AMD Ryzen 5 2600 |
System memory (RAM) |
8 GB | |
Hard disk drive (HDD) |
10 GB | |
Video card (GPU) |
Nvidia GeForce GTX 650 Ti AMD Radeon R7 360 2 GB of VRAM DirectX 12 compatible
| Nvidia GeForce GTX 780 AMD Radeon R9 290X 3 GB (Nvidia), 4 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
References