Crysis 3 Remastered
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Developers | |
---|---|
Crytek | |
Saber Interactive | |
Publishers | |
Crytek | |
Engines | |
CryEngine 3[Note 1] | |
Release dates | |
Windows | October 15, 2021 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Art styles | Realistic |
Themes | Post-apocalyptic, Sci-fi |
Series | Crysis |
Crysis | |
---|---|
Crysis | 2007 |
Crysis Warhead | 2008 |
Crysis 2 | 2011 |
Crysis 3 | 2013 |
Crysis Remastered | 2020 |
Crysis 2 Remastered | 2021 |
Crysis 3 Remastered | 2021 |
Crysis 4 | TBA |
Crysis 3 Remastered is a singleplayer first-person action, FPS and shooter game in the Crysis series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Crysis Remastered Trilogy also available. | |||
Epic Games Store | Crysis Remastered Trilogy also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are pillarboxed to 16:9. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, SMAA, SMAA 1TX, SMAA 2TX | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | Hardware-agnostic implementation that can run on all modern cards (in software mode) and uses hardware acceleration if available |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3450 AMD Ryzen 3 |
Intel Core i5-7600K AMD Ryzen 5 |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 Ti AMD Radeon RX 470 DirectX 11 compatible | Nvidia GeForce GTX 1660 Ti AMD Radeon RX Vega 56 |
- A 64-bit operating system is required.
Notes
- ↑ Development started with CryEngine 3.6/3.8 as base, but multiple features from newer versions, or even some that are not part of the newest version, have been added.