The Jackbox Party Pack
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Revision as of 10:25, 26 September 2021 by Garrbot (talk | contribs) (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage)
Developers | |
---|---|
Jackbox Games | |
Engines | |
Adobe AIR | |
Release dates | |
Windows | November 26, 2014 |
macOS (OS X) | January 9, 2015 |
Reception | |
IGDB | 74 |
Taxonomy | |
Series | Jackbox Party Pack |
Key points
- Any internet-connected device can be used as a controller
- Occasional connectivity issues
- No support for controllers in YDKJ2015 multiplayer
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Can be run DRM-free when launched directly from the executable.[1] | |||
Green Man Gaming | ||||
Humble Store | ||||
Mac App Store | ||||
Steam |
Essential improvements
Skip intro videos
Delete or rename movie files[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/331670/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Jackbox Games\The Jackbox Party Pack\UserData.sav |
macOS (OS X) | |
Steam | <Steam-folder>/userdata/<user-id>/331670/remote/UserData.sav_ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/331670/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud | Only syncs 'options' settings. All other save data is stored on Jackbox Games servers |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Locked to 16:9. | ||
Multi-monitor | Locked to 16:9. Letterboxes at other aspect ratios. | ||
Ultra-widescreen | Locked to 16:9. Letterboxes at other aspect ratios. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Locked at 30 FPS. Can't be turned off. | ||
60 FPS and 120+ FPS | Locked at 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- Menu can be fully navigated with a keyboard, mouse, or controller.
- All games (except for YDKJ2015 singleplayer) are played via a website on mobile devices.
- No support for controllers in YDKJ2015 multiplayer.
- The colors of the controller button icons in the menus do not match the Xbox controller button color scheme.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. Controllers are hot pluggable. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | The voice-overs are not subtitled, but most important instructions and information are written on the screen. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 100 | YDKJ2015: 1-4 Drawful: 3-8 |
||
LAN play | ||||
Online play |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 38202 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2 GHz Dual Core or higher | |
System memory (RAM) | 200 MB | |
Hard disk drive (HDD) | 650 MB |
- An internet connection is required for all games except for YDKJ2015 singleplayer.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | Dual Core or higher | |
System memory (RAM) | 200 MB | |
Hard disk drive (HDD) | 650 MB |
- An internet connection is required for all games except for YDKJ2015 singleplayer.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/331670/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (331670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Aemony on 2019-02-08
- ↑ Verified by User:Baronsmoki on 2019-04-29