Little Hope
From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:16, 30 October 2020 by 73.230.46.94 (talk)
Developers | |
---|---|
Supermassive Games | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 30, 2020 |
Reception | |
Metacritic | 73 |
OpenCritic | 73 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Horror, Supernatural |
Series | The Dark Pictures Anthology |
The Dark Pictures Anthology | |
---|---|
Man of Medan | 2019 |
Little Hope | 2020 |
House of Ashes | 2021 |
The Devil in Me | 2022 |
Little Hope is a singleplayer and multiplayer third-person survival horror game in the The Dark Pictures Anthology series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Curator's Cut | Available through pre-order only. Available later for everyone as a free update. |
Microtransactions
Type | Notes |
---|---|
Unlock | Curator's Cut unlocks an alternative story line. |
Essential improvements
Remove Letterboxing/Pillarboxing
- This is a temporary fix until the author makes their own proper version of the Flawless Widescreen plugin or gives permission to release an altered version.
Allows the game to use the entirety of your aspect ratio[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\LittleHope\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1194630/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\LittleHope\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1194630/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Letterboxed to 21:9. See Remove Letterboxing/Pillarboxing | ||
Multi-monitor | Pillarboxed to 21:9.[1] | ||
Ultra-widescreen | [2] | ||
4K Ultra HD | Letterboxed to 21:9.[3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen also available. | ||
Anisotropic filtering (AF) | Scales with the textures option. Low (0x), Medium (2x), High (4x), Ultra (8x) available.[4] | ||
Anti-aliasing (AA) | Available in 4 presets: Off, Medium, High, Ultra. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Toggle available to Limit to 30 FPS. | ||
High dynamic range display (HDR) | A toggle is available in the menu. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some buttons cannot be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | From 0 to 100. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Separate Options for camera, aiming, exploration and inspecting. Setting also affects controller input. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Some buttons cannot be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion | Separate Options for camera, aiming, exploration and inspecting. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Can be selected in the options Menu to either show Xbox or DualShock prompts. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Can be selected in the options Menu to either show Xbox or DualShock prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for Master, Music, Dialogue, SFX. | |
Surround sound | [5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 5 | Co-op, Hot seat Playable through the "Movie Night" game mode with 2-5 players. |
||
LAN play | ||||
Online play | 2 | Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Ogg | |
Cutscenes | Bink Video | 2020.06.2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-8350 |
Intel Core i5-8400 AMD Ryzen 5 1600 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 Ti AMD Radeon HD 8570 DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.24.3.0
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1194630/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1194630) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fayaine on 2020-10-30
- Tested using a custom resolution of 5760x1080.
- ↑ Verified by User:Fayaine on 2020-10-30
- Tested using a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2020-10-30
- Tested using a custom resolution of 3840x2160.
- ↑ Verified by User:Fayaine on 2020-10-30
- based off sg.TextureQuality=4 setting in GameUserSettings.ini and the official UE4 documentation.
- ↑ Verified by User:Fayaine on 2020-10-30
- Tested in 7.1 using SpecialK in conjunction with Razer Surround.