Fortress Forever
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Revision as of 14:57, 29 September 2020 by Koterminus (talk | contribs)
Developers | |
---|---|
Fortress Forever Development Team | |
Engines | |
Source | |
Release dates | |
Windows | September 13, 2007 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS |
Art styles | Realistic |
Themes | Sci-fi |
Series | Team Fortress |
Team Fortress | |
---|---|
Team Fortress (mod) | 1996 |
Team Fortress Classic | 1999 |
Fortress Forever (unofficial mod) | 2007 |
Team Fortress 2 | 2007 |
Key points
- Available for free
- Open source community-made spiritual successor to Team Fortress Classic
General information
- Official website
- Fortress Forever Wiki
- Steam Community Discussions
- Source Code at GitHub
- Bug/Issue Tracker at GitHub
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Essential improvements
Skip intro videos
Use the -novid command line argument[citation needed]
|
---|
Delete or rename video files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>/FortressForever/cfg/[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/253530/pfx/[Note 2] |
- Demo files are stored in
<path-to-game>/FortressForever/
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | In Fortress Options > Graphics there is a slider for "Field of view". From 80 to 120. Viewmodel FOV uses separate slider. |
||
Windowed | |||
Borderless fullscreen windowed | Put -borderless in the launch options. |
||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Up to 8xMSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate or refresh rate cap.[1] | ||
High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Over-all game volume and separate music slider. | |
Surround sound | Headphone, 2 speaker, 4 speaker, 5.1 speaker, and 7.1 speaker audio options. | |
Subtitles | Most in-game announcer voices have text which accompanies, but various voice lines do not. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 22 | |||
Online play | 22 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks | Does not inherit names from Steam, must be manually set in Options. |
Anti-cheat | Valve Anti-Cheat (VAC) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.2 GHz | 3.0 GHz |
System memory (RAM) | 512 MB | 2 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | DirectX 7.0 compatible | DirectX 9.0 compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/253530/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (253530) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.