Genshin Impact
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Developers | |
---|---|
miHoYo | |
Publishers | |
miHoYo | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | September 28, 2020 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Currency, Loot box |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Open world, RPG |
Art styles | Anime |
Warnings
- This game requires a constant internet connection for all game modes.
Genshin Impact is a singleplayer and multiplayer third-person action, open world and RPG game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Official Global server | |||
Official website | Official China server |
- Requires a miHoYo account.
Monetization
Type | Notes |
---|---|
Free-to-play | Game is free-to-play with microtransactions in the form of currency purchases.[2] |
Microtransactions
Type | Notes |
---|---|
Currency | Primogems and Fate can be purchased for real money.[2] |
Loot box | New characters and weapons can be obtained through a gacha system using Fate to purchase, with many limited to only being obtainable through this method.[2] |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\miHoYo\Genshin Impact (In Registry) |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\miHoYo\Genshin Impact (In Registry) |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
- Cross-save is available with mobile versions of the game.[3]
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | UI is edge locked | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | None, SMAA, TAA, and SSAA via Render Resolution setting (with 0.8x, 1.1x, 1.2x, 1.3x, 1.4x, 1.5x multipliers) | ||
Vertical sync (Vsync) | |||
60 FPS | Choice between 30 and 60 FPS cap. | ||
120+ FPS | When Vsync is disabled, only splash and warning screens prior to the title screen run at an unlocked framerate.[4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Key remapping options are in the controls menu, but can't be changed, likely due to a bug. Holding "Shift" while startup will open the Unity configuration menu, which allows for remapping, but inputs are not labeled properly. | |
Mouse acceleration | Mouse smoothing is force enabled, alongside the vertical and horizontal mouse sensitivity being different. | |
Mouse sensitivity | "Camera Sensitivity" and "Camera Sensitivity (Aimed Shot Mode)" | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | Buttons can be tapped but no left stick for movement. | |
Controller | ||
Controller support | Requires changing the control type setting to "Controller", as it does not automatically switch to controller mode when a controller is connected. The setting is not saved and must be changed each launch. | |
Full controller support | ||
Controller remapping | A and B button for menu navigation is reversed. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Only one control method can be used. Changing the "Control Type" setting to an input method not currently connected requires restarting. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Korean | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Spanish | ||||
Latin American Spanish | ||||
Russian | ||||
Thai | ||||
Vietnamese | ||||
Indonesian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8.1, 10 | |
Processor (CPU) | Intel Core i5 or equivalent | Intel Core i7 or higher |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GT 1030 | Nvidia GeForce GTX 1060 6 GB of VRAM |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:max20091 on 2020-09-15
- ↑ 2.0 2.1 2.2 Genshin Impact FAQ - last accessed on 2020-09-10
- ↑ FreeMMOStation - Is Genshin Impact Cross Save Between Every Platform? - last accessed on 2020-09-28
- ↑ Verified by User:KingKrouch on 2020-09-28
- Tested using an FPS overlay and with VSync disabled.