World War Z
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Saber Interactive | |
Publishers | |
Mad Dog Games | |
Focus Home Interactive | |
Engines | |
Swarm Engine[1] | |
Release dates | |
Windows | April 16, 2019 |
Reception | |
Metacritic | 70 |
OpenCritic | 70 |
IGDB | 75 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | Zombies |
Key points
- Multiple free content and technical updates since release.[2]
- Optional online cross-play between PC and consoles.[3][4]
General information
- Official forums
- Official Discord server
- Community subreddit
- Technical FAQ - includes solutions to common issues
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | GOTY Edition. Online modes require Epic Games Launcher.[5] |
|||
Humble Store | GOTY Edition. |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Lobo Bundle | Pre-order bonus also included in GOTY Edition.[6] | |
GOTY Edition Upgrade | Includes new missions, weapon packs, and all previously available skins and weapons DLC. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Saber\WWZ\client\storage\ |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Saber\WWZ\client\storage\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Cutscenes are letterboxed. | ||
Multi-monitor | Hor+ gameplay and cutscenes. Pillarboxed menu and loading screens.[9] Use the ultrawide patcher to remove the menu pillarboxing. |
||
Ultra-widescreen | Hor+ gameplay and cutscenes. Pillarboxed menu and loading screens.[10][11] Use the ultrawide patcher to remove the menu pillarboxing. |
||
4K Ultra HD | [12] | ||
Field of view (FOV) | FOV Scale from 1.00 to 1.30 in increments of 0.05.[13][14] | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Labeled Texture Filtering. Low, Medium, High, Ultra. | ||
Anti-aliasing (AA) | FXAA, TAA, up to 2x SSAA through Resolution Scale. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | 30, 60, 90, 120, or Unlimited. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | 1-20 in increments of 1. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | 5 control schemes, bumper and trigger swap options. | |
Controller sensitivity | Separate sliders for the look and aiming sensitivity. 1-20 for the X and Y axis. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Xbox One controllers are supported,[15] while Xbox 360 ones are not.[16][17][18] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [19][20] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Vibration toggle. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, UI, SFX, dialogue, voice chat. | |
Surround sound | [21] | |
Subtitles | ||
Closed captions | [22] | |
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Russian | ||||
Italian | ||||
German | ||||
Spanish | ||||
Brazilian Portuguese | ||||
Polish | ||||
Traditional Chinese | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | [23] | |||
LAN play | ||||
Online play | 8 | Co-op, Versus Up to 4 players in the campaign co-op mode, up to 8 in the PvP modes. Optional co-op cross-play with Xbox One and PlayStation 4 users enabled by default. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | The game resorts to P2P when the dedicated servers are unavailable. Manual P2P hosting is not possible.[24][25] |
|
Dedicated | Limited to locations in the US, Europe and Korea at launch.[24] | |
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[26] |
---|---|
TCP | 11700-11710 |
UDP | 48800–49000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Visual stuttering
Switch from Vulkan to DirectX 11[27] |
---|
|
- The main menu background including character models may stretch at 21:9 and wider resolutions.[28]
Disable FidelityFX sharpening[28] |
---|
|
Use the World War Z ultrawide & multimonitor patcher.[28] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Vulkan |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | [29] |
Audio | FMOD | [29] |
Cutscenes | Bink Video | [29] |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-3220 AMD A10-5700 |
Intel Core i7-3970 3.5 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 Ti Intel HD Graphics 630 ATI Radeon HD 5870 | Nvidia GeForce GTX 960 AMD Radeon R9 280 DirectX 11 compatible |
- A 64-bit operating system is required.
References
- ↑ World War Z - Launch Trailer (video description) - last accessed on April 16, 2019
- ↑ World War Z Season 2 Roadmap Revealed, Includes Crossplay Support, New Missions, More - last accessed on 2019-09-19
- ↑ The Crossplay Update is LIVE! - last accessed on 2020-03-23
- ↑ The Dronemaster Update is Live! - last accessed on 2020-07-22
- ↑ Verified by User:Rose on 2019-05-05
- Closed the Epic Games launcher and renamed its Binaries folder. The game tried to connect to its servers but failed, still allowing to play through the Offline mode.
- ↑ [1] - last accessed on April 15, 2019
- ↑ World War Z: Marseilles DLC & Game of the Year Edition Shamble to PS4 Tomorrow - last accessed on 2020-05-05
- "if you are playing in a private lobby, only the host needs to have the Marseille DLC. That means that only one of your friends needs to have the Marseille DLC for you to play together"
- ↑ Verified by User:Rose on 2020-05-05
- ↑ Verified by User:Rose on 2019-10-29
- Tested at a custom 5760x1080 resolution - screenshots taken and compared to 16:9 and 21:9.
- ↑ Verified by User:Rose on 2019-10-29
- Tested at the native 2560x1080 resolution and custom 3840x1080 - screenshots taken and compared to 16:9.
- ↑ The Kill It With Fire Update Is LIVE! - last accessed on 2019-10-29
- ↑ WORLD WAR Z Game - Gameplay Walkthrough Part 1 - New York (4K 60FPS ULTRA) - last accessed on April 16, 2019
- ↑ Verified by User:Rose on 2019-06-03
- ↑ World War Z - Undead Sea Update Patch Notes - last accessed on 2019-06-03
- ↑ PC controller support - last accessed on April 23, 2019
- ↑ Verified by User:Rose on 2019-04-16
- In my testing, despite the presence of controller settings, my Razer Xbox 360 controller didn't work at all.
- ↑ Controller not working on PC version? - last accessed on April 16, 2019
- ↑ My xbox 360 controller is not detected in PC version - last accessed on April 23, 2019
- ↑ /PC/ Third-Party Controller not working with the game - last accessed on April 16, 2019
- ↑ Controller Issue. PC version. Help - last accessed on April 16, 2019
- ↑ Verified by User:Rose on 2019-04-16
- Rear speakers are used by the game.
- ↑ Verified by User:Rose on 2019-04-16
- Only the voices are captioned.
- ↑ World War Z - FAQ - last accessed on April 16, 2019
- ↑ 24.0 24.1 There will be both dedicated *and* P2P servers. - last accessed on April 16, 2019
- ↑ Official dev responses regarding some of the current issues - last accessed on April 16, 2019
- ↑ Server Addresses and Ports? - last accessed on April 30, 2019
- ↑ Official dev responses regarding some of the current issues (primarily on PC) - last accessed on April 16, 2019
- ↑ 28.0 28.1 28.2 Verified by User:Rose on 2019-10-29
- ↑ 29.0 29.1 29.2 Verified by User:Rose on 2019-04-16